User's Manual

2
1. NVIDIA GeForce2 GTS
Memory Size:
SP6600 GeFORCE2 GTS 32MB on Board with DDRSGRAM
SP6700 GeFORCE2 GTS 64MB on Board with DDRSDRAM
1.1 NVIDIA GeForce2 GTS DDR SGRAM & SDRAM Features
2ND-GENERATION GPU FEATURES
Per-Pixel Shading 8 Texels Per Clock
High Definition Video Processor 2nd-generation T&L Engines
High Performance Hardware Anti-aliasing Integrated Single-link TMDS Transmitter
256-bit Graphics Architecture Double Data Rate (DDR) Memory
AGP 4X with Fast Writes Cube Environment Mapping
32-bit color Industrys only true 32-bit Z/Stencil
DirectX Texture Compression DXTC Support
PERFORMANCE
1.6 GigaTexel Fill Rate >25 Million Triangles/sec
5.3GB/sec Memory Bandwidth 350 MHz RAMDAC
Complete DirectX 7, DirectX 6 and DirectX 5 support
Memory configurations, up to 128MB DDR SDRAM/SGRAM
VISUALLY STUNNING INTERACTIVE 3D
Optimized DirectX and OpenGL acceleration 256-bit graphics engine
8 texture-mapped, filtered, lit texels per clock cycle Single pass multi-texturing
HW Anti-aliasing 32-bit Colors, Z/stencil buffer
High Quality Texture Filtering, including Anisotropic Per-pixel lighting and shading
Per-pixel dot product 3 bump mapping Cub environment mapping Projective textures Multi-texture and
multi-pass
Texture modulation Light maps
Reflection maps Procedural textures
DX6 texture compression Fog and Depth Cueing
Radial or linear Per-vertex or per-pixel
Advanced per-pixel, perspective-correct texturing and shading
BRDF Support: Bi-Directional Reflectance Distrubtion Functions
HIGH-PERFORMANCE 256-BIT 2D ACCELERATION
Optimized for multiple color depths including 32, 24, 16, 15, and 8-bits per pixel
True-color hardware cursor
Multi-buffering (double, triple, quad buffering) for smooth animation and video playback
HIGH-QUALITY HDTV/DVD PLAYBACK
Independent hardware color controls for video overlay
Hardware color space conversion (YUV 4:2:2 and 4:2:0)
5-tap horizontal by 3-tap vertical filtering
8:1 upscaling and downscaling
Per-pixel color keying
DVD sub-picture alpha blended compositing
High Definition Video Processor (HDVP) for full-screen, full-frame video playback of all
HDTV and DVD and resolutions
Multiple video windows with hardware color space conversion and filtering
Video acceleration for DirectShow, MPEG-1, MPEG-2, and Indeo