User Manual
void lineH(uint8_t x, uint8_t y, uint8_t width, uint8_t color, uint8_t
mode); --- Draw horizontal line using color and mode from x,y to x+width,y of
the screen buffer.
void lineV(uint8_t x, uint8_t y, uint8_t height); --- Draw vertical line using
current fore color and current draw mode from x,y to x,y+height of the screen
buffer.
void lineV(uint8_t x, uint8_t y, uint8_t height, uint8_t color, uint8_t
mode); --- Draw vertical line using color and mode from x,y to x,y+height of the
screen buffer.
void rect(uint8_t x, uint8_t y, uint8_t width, uint8_t height); --- Draw
rectangle using current fore color and current draw mode from x,y to
x+width,y+height of the screen buffer.
void rect(uint8_t x, uint8_t y, uint8_t width, uint8_t height, uint8_t color
, uint8_t mode); ---Draw rectangle using color and mode from x,y to
x+width,y+height of the screen buffer.
void rectFill(uint8_t x, uint8_t y, uint8_t width, uint8_t height); --- Draw
filled rectangle using current fore color and current draw mode from x,y to
x+width,y+height of the screen buffer.
void rectFill(uint8_t x, uint8_t y, uint8_t width, uint8_t height, uint8_t
color , uint8_t mode); --- Draw filled rectangle using color and mode from x,y
to x+width,y+height of the screen buffer.
void circle(uint8_t x, uint8_t y, uint8_t radius); --- Draw circle with radius
using current fore color and current draw mode with center at x,y of the screen
buffer.
void circle(uint8_t x, uint8_t y, uint8_t radius, uint8_t color, uint8_t
mode); --- Draw circle with radius using color and mode with center at x,y of the
screen buffer.
void circleFill(uint8_t x0, uint8_t y0, uint8_t radius); --- Draw filled circle
with radius using current fore color and current draw mode with center at x,y of
the screen buffer.
void circleFill(uint8_t x0, uint8_t y0, uint8_t radius, uint8_t color, uint8_t
mode); --- Draw filled circle with radius using color and mode with center at x,y
of the screen buffer.
void drawChar(uint8_t x, uint8_t y, uint8_t c); --- Draws a character at
position (x, y).
void drawChar(uint8_t x, uint8_t y, uint8_t c, uint8_t color, uint8_t
mode); --- Draws a character using a color and mode at position (x, y)
void drawBitmap(uint8_t * bitArray); --- Draws a preloaded bitmap.
uint8_t getLCDWidth(void); --- Gets the width of the LCD as a byte.
uint8_t getLCDHeight(void); --- Gets the height of the LCD as a byte.
Font Settings
uint8_t getFontWidth(void); --- Gets the current font width as a byte.
uint8_t getFontHeight(void); --- Gets the current font height as a byte.
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