User Manual

Table Of Contents
SA263 Collider Delay+Reverb Owner’s Manual
35
Configuring the Hot Hand
When the Hot Hand is connected to the Collider, follow these simple steps to calibrate it and map it
to control different effect parameters.
1. Press the CONTROL INPUT button to enable external control. The CONTROL LED should be lit red.
2. Press and hold the CONTROL INPUT button until the CONTROL LED begins to blink slowly
(approximately one blink per second).
3. Move the Hot Hand ring over the range of motion you would like to use to control the
Collider. The easiest way to do this is to move the ring in the same way that you intend to
move it as you perform. The Collider will intelligently select the X or Y axis of the Hot Hand
automatically, based on the motion of the ring.
4. After setting Hot Hand range of motion, click the DELAY/TAP footswitch once. The
calibration is now complete, and the CONTROL LED will blink faster (about 2 blinks per second).
Now, it is time to map the Hot Hand to the effect parameters.
5. Move the knobs you wish to control with the Hot Hand to their minimum desired position
and then click the DELAY/TAP footswitch. The CONTROL LED will now blink even faster (about
4 blinks per second). Note that you may control up to three knobs.
6. Move the knobs you wish to control with the Hot Hand to the maximum desired position
and then click the DELAY/TAP footswitch. The CONTROL LED will now be lit solid red.
7. After setting the minimum and maximum knob positions, the parameter mapping is
complete.
Reset Expression Control Mapping
To clear the expression control mapping (Expression or Hot Hand), first press the CONTROL INPUT
BUTTON to turn OFF control mode. The CONTROL LED should be off. Then, press and hold the CONTROL
INPUT BUTTON until the CONTROL LED blinks 3 times. This clears all expression or Hot Hand mapping.
External Control Options Guide
For a quick reference guide to all of the Collider’s external control options, download the Collider
Delay+Reverb Control Options Guide found at the bottom of the Collider Delay+Reverb page on the
Source Audio website.
Ground Power
Y Exp X Exp