User Manual

Table Of Contents
SA262 Ventris Dual Reverb Owner’s Manual
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Pitch-Drop Shimmer Only While using the Shimmer engine, holding down the Option
switch sustains the reverb trail and engages the Pitch Drop function, creating a dive-bomb
effect with the Shimmer’s pitch interval.
Pitch-Rise Shimmer Only While using the Shimmer engine, holding down the Option
switch sustains the reverb trail and engages Pitch-Rise function, creating gradual rise in the
Shimmer engine’s pitch interval.
Swap Engine Momentary Hold the Option switch and switch from Reverb A to Reverb B.
Release the switch and go back to Reverb A.
Add Engine Momentary Hold the Option switch to add Reverb B to Reverb A (A+B Mode).
Release the switch to return to Reverb A alone.
Hold Other Engine Add and Hold the trail of Reverb B, while maintaining the undisturbed
reflections of Reverb A. For details and diagrams on the Hold Other Engine function go to the
Reverb Hold Function section.
Reverb Engine B Controls
Every control option available in the Reverb A block is mirrored in Reverb B block. See the Reverb
Engine A Controls section for detailed explanations the Reverb Engine B Controls.
Dual Mode Controls
While running two reverb engines simultaneously in either Dual Parallel A + B or Dual Cascade A -> B
Modes (see the Dual/Single Mode dropdown menu), it is useful to independently control the levels of
Reverb A, Reverb B, and the dry signal. Use the Sound Editor’s Level A, Level B, and Analog Dry Level
knobs to create an overall mix for all Reverb A+B presets.
This block also contains two dropdown menus for assigning Dual Mode functions to the OPTION
footswitch. By default the OPTION footswitch will perform whatever function is assigned to Reverb A,
but there are a number of alternate functions available in the dropdown menus.
Spillover Controls
One of the major advantages of the Ventris Dual Reverb’s dual processor architecture is the ability to
adjust the spillover time when changing from one single engine preset to another. Rather than
abruptly cutting off the reverb tail, spillover allows for a smooth and natural transition between
presets by letting the initial reverb decay naturally. In the case of switching away from a preset with
an extremely long decay time, it can be useful to shorten the final decay with an alternate Spillover
Time. Use the Spillover Time dropdown menu to adjust the decay time, which can be set for up to 20
seconds. (Note: Spillover does not apply when changing to or from a Dual Reverb Mode (A+B).
Kill Reverb Send On Spillover Click this box to stop the dry signal from going into the reverb preset
you have exited during the spillover period. For example - imagine you are using a preset with an E-
Dome reverb engine that has a very long trail, and you have set the Spillover Time for 15 seconds and