User Manual
Table Of Contents
- Welcome
- Overview
- Quick Start
- Connections
- Reverb Engines
- Extended Reverb Engines
- Controls
- Preset Storage and Recall
- Recalling Presets
- Recalling MIDI Presets
- Editing and Saving a Single Engine Preset to Reverb A
- Editing and Saving a Dual Engine Preset to Reverb A+B
- Copying a Preset to a New Location Using the Select/(Hold) Save Button
- Copying a Preset to a New Location Using an External MIDI Controller
- Copying a Preset to a New Location Using the Neuro App
- Clearing all Presets
- Universal Bypass
- Stereo Operation & Signal Routing
- Mono In, Mono Out (1)
- Toggle = A Toggle = B
- Toggle = A+B, Dual Parallel
- Toggle = A+B, Dual Cascade
- Stereo In, Mono Out (2)
- Toggle = A Toggle = B
- Toggle = A+B, Dual Parallel
- Toggle = A+B, Dual Cascade
- Mono In, Stereo Out (3)
- Toggle = A Toggle = B
- Toggle = A+B, Dual Parallel
- Stereo In, Dependent Stereo Out (4)
- Toggle Switch = Reverb A Toggle Switch = Reverb B
- Toggle = Reverb A+B, Dual Cascade
- Mono In, Mono Out, Dry Out 2 (5)
- Toggle Switch = Reverb A Toggle Switch = Reverb B
- Toggle = Reverb A+B, Dual Cascade
- Stereo In, Wet Sum to Mono (6)
- Toggle Switch = Reverb A Toggle Switch = Reverb B
- Toggle = Reverb A+B, Dual Cascade
- Dual Mono, (Independent Stereo) (7)
- Toggle Switch = Reverb A Toggle Switch = Reverb B
- Mono In, Independent Stereo Out (8)
- Toggle Switch = Reverb A Toggle Switch = Reverb B
- Pre Processing External Loop (9)
- Toggle Switch = Reverb A Toggle Switch = Reverb B
- Toggle = Reverb A+B, Dual Cascade
- External Loop Cable Connection Instructions
- External Control
- Neuro Desktop and Mobile Editors
- The Neuro Desktop Editor
- Downloading and Connecting the Neuro Desktop Editor
- Neuro Desktop Editor User Interface
- Connections
- Hardware Options
- Sound Editor
- Dual/Single Mode
- I/O Routing Option
- Reverb Engine A Controls
- Option Footswitch Assign
- Tapping or holding the Ventris Dual Reverb’s OPTION footswitch accesses specific default functions, depending on the selected reverb engine (see the Reverb Engines section for the default functions of each engine). In addition, it is possible to reass...
- Reverb Engine B Controls
- Dual Mode Controls
- Spillover Controls
- On/Off Status (MIDI Recall)
- External Control
- Presets
- The Neuro Mobile App
- Neuro Hub
- MIDI
- USB
- Specifications
- Troubleshooting
- Frequently Asked Questions
- How can I access the extended reverb engines without the app?
- What kind of instruments can I connect to the Ventris’s inputs?
- Can I power the Ventris directly over USB, without using the 9 Volt supply?
- When connecting the Ventris to a recording interface or mixer, should I used a Lo-Z (microphone) or Hi-Z (line / instrument) input?
- Why doesn’t the Ventris respond to MIDI messages being sent to it?
- Can I use the Ventris in my amp’s effects loop?
- How do I update the firmware?
- Rubber Feet
- Waste Disposal Notes
- Warranty
- Version History
SA262 Ventris Dual Reverb Owner’s Manual
57
• Pitch-Drop – Shimmer Only – While using the Shimmer engine, holding down the Option
switch sustains the reverb trail and engages the Pitch Drop function, creating a dive-bomb
effect with the Shimmer’s pitch interval.
• Pitch-Rise – Shimmer Only – While using the Shimmer engine, holding down the Option
switch sustains the reverb trail and engages Pitch-Rise function, creating gradual rise in the
Shimmer engine’s pitch interval.
• Swap Engine – Momentary – Hold the Option switch and switch from Reverb A to Reverb B.
Release the switch and go back to Reverb A.
• Add Engine – Momentary – Hold the Option switch to add Reverb B to Reverb A (A+B Mode).
Release the switch to return to Reverb A alone.
• Hold Other Engine – Add and Hold the trail of Reverb B, while maintaining the undisturbed
reflections of Reverb A. For details and diagrams on the Hold Other Engine function go to the
Reverb Hold Function section.
Reverb Engine B Controls
Every control option available in the Reverb A block is mirrored in Reverb B block. See the Reverb
Engine A Controls section for detailed explanations the Reverb Engine B Controls.
Dual Mode Controls
While running two reverb engines simultaneously in either Dual Parallel A + B or Dual Cascade A -> B
Modes (see the Dual/Single Mode dropdown menu), it is useful to independently control the levels of
Reverb A, Reverb B, and the dry signal. Use the Sound Editor’s Level A, Level B, and Analog Dry Level
knobs to create an overall mix for all Reverb A+B presets.
This block also contains two dropdown menus for assigning Dual Mode functions to the OPTION
footswitch. By default the OPTION footswitch will perform whatever function is assigned to Reverb A,
but there are a number of alternate functions available in the dropdown menus.
Spillover Controls
One of the major advantages of the Ventris Dual Reverb’s dual processor architecture is the ability to
adjust the spillover time when changing from one single engine preset to another. Rather than
abruptly cutting off the reverb tail, spillover allows for a smooth and natural transition between
presets by letting the initial reverb decay naturally. In the case of switching away from a preset with
an extremely long decay time, it can be useful to shorten the final decay with an alternate Spillover
Time. Use the Spillover Time dropdown menu to adjust the decay time, which can be set for up to 20
seconds. (Note: Spillover does not apply when changing to or from a Dual Reverb Mode (A+B).
Kill Reverb Send On Spillover – Click this box to stop the dry signal from going into the reverb preset
you have exited during the spillover period. For example - imagine you are using a preset with an E-
Dome reverb engine that has a very long trail, and you have set the Spillover Time for 15 seconds and