User Manual
Table Of Contents
- Welcome
- Overview
- Quick Start
- Connections
- Reverb Engines
- Extended Reverb Engines
- Controls
- Preset Storage and Recall
- Recalling Presets
- Recalling MIDI Presets
- Editing and Saving a Single Engine Preset to Reverb A
- Editing and Saving a Dual Engine Preset to Reverb A+B
- Copying a Preset to a New Location Using the Select/(Hold) Save Button
- Copying a Preset to a New Location Using an External MIDI Controller
- Copying a Preset to a New Location Using the Neuro App
- Clearing all Presets
- Universal Bypass
- Stereo Operation & Signal Routing
- Mono In, Mono Out (1)
- Toggle = A Toggle = B
- Toggle = A+B, Dual Parallel
- Toggle = A+B, Dual Cascade
- Stereo In, Mono Out (2)
- Toggle = A Toggle = B
- Toggle = A+B, Dual Parallel
- Toggle = A+B, Dual Cascade
- Mono In, Stereo Out (3)
- Toggle = A Toggle = B
- Toggle = A+B, Dual Parallel
- Stereo In, Dependent Stereo Out (4)
- Toggle Switch = Reverb A Toggle Switch = Reverb B
- Toggle = Reverb A+B, Dual Cascade
- Mono In, Mono Out, Dry Out 2 (5)
- Toggle Switch = Reverb A Toggle Switch = Reverb B
- Toggle = Reverb A+B, Dual Cascade
- Stereo In, Wet Sum to Mono (6)
- Toggle Switch = Reverb A Toggle Switch = Reverb B
- Toggle = Reverb A+B, Dual Cascade
- Dual Mono, (Independent Stereo) (7)
- Toggle Switch = Reverb A Toggle Switch = Reverb B
- Mono In, Independent Stereo Out (8)
- Toggle Switch = Reverb A Toggle Switch = Reverb B
- Pre Processing External Loop (9)
- Toggle Switch = Reverb A Toggle Switch = Reverb B
- Toggle = Reverb A+B, Dual Cascade
- External Loop Cable Connection Instructions
- External Control
- Neuro Desktop and Mobile Editors
- The Neuro Desktop Editor
- Downloading and Connecting the Neuro Desktop Editor
- Neuro Desktop Editor User Interface
- Connections
- Hardware Options
- Sound Editor
- Dual/Single Mode
- I/O Routing Option
- Reverb Engine A Controls
- Option Footswitch Assign
- Tapping or holding the Ventris Dual Reverb’s OPTION footswitch accesses specific default functions, depending on the selected reverb engine (see the Reverb Engines section for the default functions of each engine). In addition, it is possible to reass...
- Reverb Engine B Controls
- Dual Mode Controls
- Spillover Controls
- On/Off Status (MIDI Recall)
- External Control
- Presets
- The Neuro Mobile App
- Neuro Hub
- MIDI
- USB
- Specifications
- Troubleshooting
- Frequently Asked Questions
- How can I access the extended reverb engines without the app?
- What kind of instruments can I connect to the Ventris’s inputs?
- Can I power the Ventris directly over USB, without using the 9 Volt supply?
- When connecting the Ventris to a recording interface or mixer, should I used a Lo-Z (microphone) or Hi-Z (line / instrument) input?
- Why doesn’t the Ventris respond to MIDI messages being sent to it?
- Can I use the Ventris in my amp’s effects loop?
- How do I update the firmware?
- Rubber Feet
- Waste Disposal Notes
- Warranty
- Version History
SA262 Ventris Dual Reverb Owner’s Manual
24
OPTION Footswitch Functions
The default control assignments of OPTION footswitch are set to provide an intuitive and effective
experience without making any modifications. The graphic below provides a brief overview of the
default (“out-of-box”) control assignment per reverb engine.
Reverb Hold Function with Dual Processor Architecture
One of the great advantages of the Ventris Dual Reverb’s dual processor architecture is the
opportunity it offers to the Hold function. With the Ventris the Hold function sustains the wet signal
indefinitely while pressing down on the OPTION footswitch. As with most effects units that offer
some type of a Hold (a.k.a. “Freeze”) function, it is also possible to continue playing over the top of
the sustained reverb tail. The problem with most pedals, however, is that when you are sustaining
the reverb tail, reverb is no longer being applied to the dry signal as you play over the top. That is not
the case with the Ventris Dual Reverb – because of the dual processors; it is possible for the second
processor to engage while sustaining the first. For example while sustaining the tail of Reverb A,
Reverb B will be applied to the dry signal. It is also possible (by selecting “Hold Other Engine” in the
Option Press and Hold dropdown menu of the Neuro Desktop Editor) to summon and hold the trail of
Reverb Engine
Tapping
Press and Hold
ROOM
Mod. Rate
Reverb Hold
HALL L
Set Pre
-Delay Time
Reverb Hold
E
-DOME
Mod. Rate
Reverb Hold
TRUE SPRING
Set Pre
-Delay Time
Reverb Hold
PLATE
Set Pre
-Delay Time
Reverb Hold
LO
-FI
Mod. Rate
Oscillate
MODVERB
Tremolo Rate
Reverb Hold
SHIMMER
Mod. Rate
Pitch Ramp Down
ECHOVERB
Delay Tap Tempo
Delay Hold
SWELL
Mod. Rate
Reverb Hold
OFFSPRING
Repeat Time
Reverb Hold
REVERSE
Rise Time + Mod. Rate
Reverb Hold
Default “out of the box”
OPTION Footswitch Action