User Manual
39
RECORDING AND PLAYBACK
If neighboring channels are linked, their labels are merged to indicate that
they are linked. See Stereo Track Linking for more information regarding
linking.
Working with Cue Points
The MixPre-3M uses cue points to make it easy to locate quickly to points of
interest and set up automatic punch in/out regions.
There are dierent types:
Icon Type Description
Cue mark
(01, 02, etc)
Cue marks are cue points that dene a specic position of interest
within a song, which may be used to “cue” or relocate to that
point quickly and easily. For example, set a cue at the start of a
verse or chorus. You can name cues for easy identication.
A cue mark may also be set as any other type of cue point.
Play In Denes when playback begins. Typically used as pre-roll before
punch in (Record In).
Record In Denes when automatic recording begins (the start of the Punch
In/Out region).
Record Out Denes when automatic recording ends (the end of the Punch In/
Out region).
Stop Denes when playback stops. Typically used as post-roll after a
punch out (Record Out).
To add Play In and Record In/Out and Stop cue points:
1. While stopped, tap the Q icon , located at the top of the Home screen.
The Cue Points menu appears.
2. Tap each button (according to icons shown in previous table) to add that
cue point at current song position. This may be done while stopped,
paused, or during playback.










