User Manual

User Guide
42
Working with Q-Points
The MixPre-10M uses Q-Points to make it easy to locate quickly to points of
interest and set up automatic punch in/out regions.
There are dierent types of Q-Point.
Icon Type Description
Play In Denes when playback begins. Typically used as pre-roll before
punch in (Record In).
Record In Denes when automatic recording begins (the start of the Punch
In/Out region).
Record Out Denes when automatic recording ends (the end of the Punch In/
Out region).
Stop Denes when playback stops. Typically used as post-roll after a
punch out (Record Out).
Cue mark
(Q01, Q02, etc)
Cue marks are Q-points that dene a specic position of interest
within a song, which may be used to “cue” or relocate to that
point quickly and easily. For example, set a Q-point at the start of
a verse or chorus. You can name cues for easy identication.
To add Play In and Record In/Out and Stop Q-points:
1. While stopped, tap the Q icon , located at the top of the Home screen.
The Q-Points menu appears.
2. Tap each button (according to icons shown in previous table) to add that
Q-point at current song position. This may be done while stopped, paused,
or during playback.