4.0
Table Of Contents
- Table of Contents
- Introduction
- DoStudio Authoring basics
- Authoring workflow
- The DoStudio Authoring workspace
- Working with projects
- Audio/video segments
- Subtitles
- Playlists
- Blu-ray Disc titles
- Importing menu graphics in Mosaic
- Menu element properties
- Using actions
- Assigning and removing actions
- Menu block animation actions
- Button association actions
- Display menu actions
- Display button actions
- Title playback actions
- Blu-ray only actions
- Subtitle actions
- Primary audio/video actions
- Secondary audio/video actions
- Sound effect actions
- System actions
- Intellidisc actions
- Animation actions
- Advanced authoring
- BD Touch and second screen media
- HDMV authoring
- DoStudio 3D Authoring Module
- BDJO Module
- Compiling, burning, and formatting your disc
- Appendices
- Index
BDJOModule
The BDJOModule allows you to import and assign externally authored BD-J packages.
Some BDJO features are limited in DoStudio Indie.
Creating segments for your project
1. Start DoStudio Authoring and create a new project. For more information, see "Creating projects" on
page 31.
If you're using DoStudio Authoring EX Edition, choose Mixed Mode (Indie +EX). If you're
using DoStudio AuthoringIndie Edition, a DSA Indie Edition project is created automatically.
2. Expand Segments in the Playlist window and select Primary Audio and Video.
3. Import your project's video:
a. Select the segment in the Playlist window and use the Control Panel to set its frame rate as
needed. For more information, see "Adding, deleting, and editing segments" on page 41.
b. Expand Segments in the Playlist window, expand Primary Audio and Video, select Video,
and use the Control Panel to browse to the video file you want to use.
4. Add audio tracks:
a. Right-click the Primary Audio/Video element in the Playlist tree, choose Add Audio from the
shortcut menu, and browse to the audio file you want to add to your project. For more
information, see "Adding primary audio/video streams to segments" on page 42.
b. Repeat step 3a for each audio track.
c. If your project is using DTSaudio, skip to step 4.
Chapter 16
BDJOMODULE161










