Introduction About This Manual General notes Using this manual Read Carefully About trademarks Warning About pictures and images Software Usage Contract Chapter 1 Before Use Introduction About This Manual General notes ● Chapter 2 Capture Environment Chapter 3 Album Environment ● ● Chapter 4 Movie Editing Environment Chapter 5 Layout Environment ● This manual is an HTML document which explains the functions of PIXELA ImageMixer Ver.1.0 for Sony (henceforth, 'ImageMixer').
Introduction Read Carefully About trademarks ● ● ● 'Windows ®' is a registered trademark of Microsoft Corporation in the U.S. and other countries. The official name of Windows is Microsoft ® Windows ® Operating System. Macintosh is a registered trademark of Apple Computer, Inc. In addition, the company names and brand names referenced in this manual are themselves the trademarks, registered trademarks, and products of the respective companies. Warning 1.
About pictures and images ● ● ● ● Keep in mind that pictures and images which may used with ImageMixer may be protected or otherwise forbidden, irrespective of their purpose or use. As for general literary property, the approval of the rightful claimant of the work is required except in the case of personal use. Duplicating any type of currency, negotiable instruments, securities, etc., is illegal and punishable by law.
Introduction Software Product Use Consent Contract You are permitted by PIXELA, Inc., according to the following use consent conditions of this use consent contract (henceforth, "this contract") to the nonexclusive, nontransferable right to use the software program (henceforth, "this program") and its add-ons, such as the user guide. Consented matter You are granted the nonexclusive, nontransferable right to install and use one copy of this program on a single computer.
When a customer reproduces this program or its add-ons without permission or breaks the above-mentioned consent conditions, this contract is automatically terminated, and other legal action may be taken by PIXELA, Inc. Upon termination of this contract, this program, its add-ons, and all duplicates thereof, shall be returned to PIXELA, Inc., or abandoned.
Introduction Chapter 1 Before Use System Requirements Windows Macintosh Setup Installation Uninstalling Basic Operations Starting ImageMixer ImageMixer startup screen Outline of tasks Selector Bar Status Bar Dialog box buttons Exiting ImageMixer Basic operations Basic Terms Chapter 2 Capture Environment 1-1 In order for ImageMixer to work correctly, your computer must meet the following minimum system requirements.
OS Mac OS 8.5.1 or later (Mac OS X is not compatible) Memory 64MB or more Hard Disk Approx. 100MB for program, 1GB or more of free space recommended for work space. Graphics Other Minimum of 800x600 (32,000 colors) ImageMixer will not run correctly in a screen area of less than 800 x 600, or in less than 256 colors. Pre-installed QuickTime 4 or later. USB or IEEE1394 capturing is not available with Macintosh. Copyright © 2001 PIXELA Corp. All rights reserved.
1-2 Setup Installation Windows 1. Insert the ImageMixer CD in the CD drive. After inserting the CD, the screen below is displayed. If this screen is not displayed, right click the CD icon in My Computer to explore the contents of the CD drive and then double click the 'install.exe' file. 2. Click [PIXELA ImageMixer]. 3. Select a language from the list. If ImageMixer has already been installed, a dialog box will appear prompting you to uninstall the application.
ImageMixer is installed after performing all of the steps above. The same type of process is used to install other applications, such as DirectX 8. ImageMixer requires DirectX 8 to be installed. Macintosh 1. Insert the ImageMixer CD. The Menu screen appears automatically. If the Menu screen does not appear automatically, search for the [Setup Menu] icon by double-clicking the CD icon on the desktop. 2. In the Menu screen, click a desired language icon to begin the installation process.
Windows 1. From the Start menu, point to settings 'Settings' and open the 'Control Panel.' 2. Double-click the [Add/Remove Programs] icon. The Add/Remove Programs property dialog box is displayed. 3. Select ImageMixer from the list of programs and click the [Add/Remove] button. 4. Select the language of the currently installed version of ImageMixer and click [OK]. The uninstall process begins. 5. When the dialog box says 'uninstall successfully completed,' click the [OK] button.
1-3-1 Basic Operations Starting ImageMixer Windows ImageMixer can be started by clicking on the Start Menu and pointing to Programs>Pixela>ImageMixer>PIXELA ImageMixer Ver.1.0. for Sony If a shortcut icon for ImageMixer was created at installation, an icon will be displayed on the desktop (see the example at right). Doubleclicking this icon will also start ImageMixer. Additionally, you can refer to this manual by selecting Start>Programs>Pixela>ImageMixer>Help.
Capture Environment button Click to begin tasks related to capturing media files. Album Environment button Click to begin tasks related to albums. Movie Editing Environment button Click to begin tasks related to editing movie files. Layout Environment button Click to begin tasks related to graphic layouts. Exit button Click to exit ImageMixer. Explanation display As the mouse pointer is moved over the or Outline of tasks button, a short explanation is displayed.
Tasks related to capturing media files (Capture Environment) ImageMixer allows you to select which existing media you want to work with and import files from a memory card, such as one which is inserted in a digital camera connected to your computer. You can also record sound from audio CDs or by using a microphone. Capturing still shots or entire scenes from a digital movie camera is also easy with ImageMixer.
1-3-2 Basic Operations Selector Bar The buttons located on this bar control the desired working environment and general actions associated with the current environment. Capture Environment button Click to begin tasks related to capturing media files. Album Environment button Click to begin tasks related to albums. Movie Environment button Click to begin tasks related to editing movie files. Layout Environment button Click to begin tasks related to graphic layouts.
The bottom part of ImageMixer's application window is called the 'Status Bar.' When the mouse pointer is placed over an object, an explanation of its function is displayed in the Status Bar. Dialog box buttons Many of the dialog boxes in ImageMixer contain the following buttons. [OK] or [Yes] [Cancel] [NO] Exiting ImageMixer Clicking the Exit button on either the [Main Selector] or the [Mode Select Bar] will close the ImageMixer application. Copyright © 2001 PIXELA Corp. All rights reserved.
1-3-3 Basic Operations Basic operations in ImageMixer Selecting an album Once you select the album you want to work with, its icon turns bright yellow, so you are able to easily distinguish which album is currently active. Selecting thumbnails Thumbnails may be selected in a variety of ways. ● ● ● ● Selecting one thumbnail Click to select. Selecting a series of thumbnails Click the first thumbnail in the series, hold down the 'Shift' key, and then click the last thumbnail of the series.
Click the color you wish to work with. User-defined colors are displayed in work with. Click to display and . Click the color you wish to . A user-defined color can be created by clicking an area in the color spectrum or by inputting digits. The color currently specified in or is displayed here. Click this button to add the color currently specified in to .
Click the color palette type you wish to work with. Click an area in the color spectrum to specify a color. Input digits to specify a color. Copyright © 2001 PIXELA Corp. All rights reserved.
1-4 Basic Terms Basic terms used in ImageMixer IEEE1394 Also called 'I Triple E 1394,' this interface is best known for facilitating very fast data transfer speeds (up to 400Mbps). It is used primarily as an output interface (DV connector) for digital video cameras or hard disk drives. Other names for this interface include i.LINK (in Windows), and FireWire (in Macintosh). MPEG MPEG stands for Moving Picture Experts Group.
Source files Once movies, still pictures and sounds are added to the yellow albums, they become album files. All the information pertaining to album files is linked to their thumbnails. Album files Source files refer to the media stored on your computer. As opposed to album files or thumbnails, they can be considered the 'original' data files. Trimming This task refers to getting rid of unnecessary portions of an object.
Blocks are the square areas which surround the control points. Copyright © 2001 PIXELA Corp. All rights reserved.
Introduction Chapter 1 Before Use Chapter 2 Capture Environment Capture Environment Opening Capture Environment Capture window Capture Tasks Import file mode display Importing files Digital Camera Import Mode Digital camera import display Importing files from a digital camera Audio CD Recording Mode Control panel Caution Recording music files Troubleshooting Sound Recording Mode Control panel Recording sound files Recording sound files while previewing movie images Troubleshooting USB Device Capture Mode (W
Thumbnail list window Depending on the capture mode selected, album file thumbnails are displayed in a list. Import File Mode button Click to start import file mode. Digital Camera Import Click to start digital camera import mode. Mode button CD Recording Mode button Click to start CD recording mode. Sound Recording Mode button Click to start sound recording mode. USB Device Capture Mode button Click to start USB device capture mode.
2-2-1 Capture Tasks ImageMixer allows you to "drag and drop" media (still pictures, movies, and sound files) straight from disks on your computer into albums of your choice.
and those related to still pictures. are displayed only when the displayed thumbnails are not Folder list window Folders in the HDD and removable disks are displayed here in a format which is similar to that of Explorer in Windows. In Macintosh, this window resembles the Finder. Still Picture File Display button Click to display only thumbnails of still picture files in the selected folder. Movie File Display button Click to display only thumbnails of movie files in the selected folder.
Volume control In Windows, adjust the volume by dragging the slider. In Macintosh, click to display a vertical volume slider. Adjust the volume by dragging the slider up or down. Preview ON/OFF button Switches the preview display on or off. Single Frame Rewind button Rewinds the movie frame by frame. (Macintosh only) Single Frame Advance button Advances the movie frame by frame. (Macintosh only) Information Display button Displays detailed information pertaining to the selected file.
2-2-2 Capture Tasks Importing files 1. Select a disk/volume or folder from the folder list window. Media files existing in a particular disk/volume or folder displayed in the folder list window can be added to albums. They appear as thumbnails in the thumbnail list window. In Windows, click to open disks or folders and click to close them. In Macintosh, to open volumes or folders and click to close them. click 2. Select an album of your choice from the album list window.
by QuickTime Player. Also, since Macintosh recognizes files by their contents rather than file extensions, some files may be added as certain file type which is not in accordance with their file extension. Copyright © 2001 PIXELA Corp. All rights reserved.
2-3-1 Digital Camera Import Mode This mode allows you to import files from digital cameras and memory card reader devices. This is possible when a removable disk is mounted.
Select memory card menu Refresh button Digital cameras and memory cards connected directly to the PC are displayed in a list. Click to refresh the reading of data from the source . currently selected in Memory card list window Available memory cards and similarly formatted sources are displayed here. Comment input pane This pane allows you to add personalized comments which relate directly to individual files, which later may be added to albums.
Exif File Information Display button Displays file information pertaining to the selected Exif file. Exif Device Information Display button Displays Exif camera information pertaining to the selected file. Exif Photo Information Displays photo information pertaining to the selected Exif file. Display button Displays file information depending on which of the Information display panel following buttons is currently active: or . Copyright © 2001 PIXELA Corp. All rights reserved.
2-3-2 Digital Camera Import Mode Importing files from a digital camera Files from a digital camera memory card or removable disk may be imported as follows: 1. Select a digital camera from the menu. Memory cards and sources with digital camera memory card formatting are displayed in the memory card list window. 2. Select a source from the memory card list window. Thumbnails of the files in the selected source are displayed in the thumbnail list window. 3.
Vertically oriented pictures are usually saved horizontally, though Exif files will contain information to the effect that the picture was taken vertically. ImageMixer creates vertical thumbnails for those files in accordance with the Exif information, even though they may have originally been saved as horizontal images. Copyright © 2001 PIXELA Corp. All rights reserved.
2-4-1 Audio CD Recording Mode ImageMixer allows you to record CDs straight from your CD-ROM drive. Recorded files can be played or added to a movie media stream. Control panel Audio CDs can be played or recorded using the control panel shown below.
Audio CD mount indicator In Macintosh, this is displayed when an audio CD is inserted into the CD drive. In Windows, this appears regardless of whether or not an audio CD is present. A list of available CD drives is displayed. Select the CD drive you wish to record from. (Windows only) Select CD drive menu If 'Enable digital recording' is checked in the Capturing/Recording Preferences, the CD drive is displayed according to its drive name.
2-4-2 Audio CD Recording Mode Caution Please take note of the following points before recording an audio CD. Analog recording (Windows only) ● ● ● ● ● CDs mounted on an external drive can not be recorded. The output from the CD drive must be streamed through a sound card (meaning that the CD audio output jacks are connected to the CD input jacks on the sound card). Sound quality may be of a slightly lower quality than the original CD.
Copyright © 2001 PIXELA Corp. All rights reserved.
2-4-3 Audio CD Recording Mode Recording music files Follow these steps to record music from an audio CD. The size of recorded sound files is approximately 10MB per minute of CD audio. 1. Insert the music CD in the CD drive. If the CD plays automatically, stop playback and close the audio software. 2. Select an album. Designate an album from the album list window into which to save the recorded sound files. 3. In Windows, select the CD drive from the select CD drive menu. 4.
Macintosh Files are recorded is by dragging & dropping the track number from the track list window to the thumbnail list window. Tracks are recorded individually. Copyright © 2001 PIXELA Corp. All rights reserved.
2-4-4 Audio CD Recording Mode Troubleshooting Unable to record sound files (analog recording in Windows). (See section 2-4-2) There may be a problem with a driver. There may also be a problem with the connection between the CD drive and the sound card. If you expect this to be the case, contact the relevant manufacturer. Track list not displayed. Confirm that the correct CD drive is selected (Windows only), that the CD currently in the drive is an audio CD, and that the CD drive is functioning properly.
Sound is not recorded from the starting point (sound begins late). Although recording commences when the [Record] button is clicked, sound is not always recorded from this point. This is because there may be a time lag before play begins. It is therefore recommended that you set the point at which to begin recording slightly before the point from which you wish to record. Unnecessary portions can be cut in the Movie Editing Environment. Copyright © 2001 PIXELA Corp. All rights reserved.
2-5-1 Sound Recording Mode ImageMixer enables you to record sounds using a microphone or other sound output devices (such as a TV, cassette tape player, etc.) connected to an audio input jack on your computer. Sound effects and narration can be recorded, and then added to movies you create yourself with the ImageMixer software. Control panel From the control panel, you can record sounds using a microphone or other sound output device connected to an audio input on your computer.
Playback position slider The position at which you wish to begin playback can be selected by dragging the slider. Preview ON/OFF button Switches the preview display on or off. Time display Displays the accumulated time of the currently playing movie or sound file. Volume control Adjust volume by dragging the slider. Stop button Click to stop playback. Play button Click to start playback. Pause button Click to pause playback. Record button Click to record.
2-5-2 Sound Recording Mode Recording sound files Follow these steps to record music from a microphone or other sound output device, such as a TV, cassette tape player, etc. The size of recorded sound files is approximately 10MB per minute of CD audio. 1. Connect the microphone or other sound output device to the appropriate input jack on your computer. 2. Select an album. Select the album from the album list window into which you wish to save the recorded sound files. 3. Click the [Record] 4.
Recording sound with a microphone or other sound output device can be performed while previewing a movie to which the sound will later be added. This is useful in synchronizing narration or background music to specific scenes of a movie. The files can then be added to movies you create yourself with the ImageMixer software. 1. Connect the microphone or other sound output device to the appropriate input jack on your computer. 2. Select the thumbnail of the file to which the sound will later be added.
Copyright © 2001 PIXELA Corp. All rights reserved.
2-5-3 Sound Recording Mode Troubleshooting Sound files were created, but cannot be played. Check the speaker power and volume. Note that the ImageMixer volume control works independently of the volume control on the speakers. In Windows, right click the speaker icon on the task bar and select 'Open Volume Controls.' If 'Line In' is muted or if the volume is too low, adjust accordingly and record again. In Macintosh, open [Apple] menu>[Control Panels]>[Sound], to set the recording sound level.
2-6-1 USB Device Capture Mode (Windows Only) ImageMixer enables you to capture still pictures or movie scenes directly from devices connected to your computer's USB port, such as a digital camera. Control panel Monitor window Displays images from the USB-connected device. Volume control Adjust volume by dragging the slider. Still Picture Capture button Click to enable the capturing of still pictures. Motion Picture Capture button Click to enable the capturing of movie scenes.
Click to capture either a still picture or a movie scene. Capture button Information display panel The function of this button depends on whether or is currently active. Note that this button functions as the STOP button during movie scene capturing. Indicates current operation and connection status of the device. Connection status Connect the USB interface of the device (such as a digital video camera) to the USB port on the computer. Set the device to display images through the USB connection.
2-6-2 USB Device Capture Mode (Windows Only) Capturing movie scenes Follow these steps to capture (record) a movie file from a USB-connected device. 1. Select an album. Designate an album from the album list window into which to save the captured movie file. 2. Click the [Movie Scene Capture] button. Capturing a movie scene is now possible. 3. Adjust sound volume if necessary. This setting does not effect the original sound level of the captured movie scene. 4. Click the [Capture] capturing. 5.
Capturing still pictures Follow these steps to capture a still picture from a USB-connected device. 1. Select an album. Designate an album from the album list window into which to save the captured picture file. 2. Click the [Still Picture Capture ] button. Capturing a still picture is now possible. 3. Click the [Capture] button. After the capture is completed, the file will be automatically added to the album designated in step 1.
2-7-1 DV Camcorder Capture Mode (Windows Only) ImageMixer enables you to capture both still pictures and movie scenes a digital video cameras connected to the IEEE1394 port of your computer. Control panel From the control panel, you can play or record media from a digital video camera connected to your PC. Monitor window Displays the movie directly from the digital video camera.
Small Monitor button Click to display the movie in the small monitor window. Large Monitor button Click to display the movie in a large monitor window. Cassette indicator This icon becomes active (glows) when a DV cassette is present in the digital video camera. Refresh connection button Click to refresh the connection between the PC and the digital video camera. Time display Displays the current play time according to the counter on the video camera.
Information display panel Indicates current operation and connection status of the device. Copyright © 2001 PIXELA Corp. All rights reserved.
2-7-2 DV Camcorder Capture Mode (Windows Only) Changing the display size When capturing files from a digital video camera (DV camcorder), there are two monitor sizes from which to choose: Click the [small monitor] change the monitor size. Connection status small monitor and button or the [large monitor] large monitor.
Connect your digital video camera to the IEEE1394 port on your PC and set it to play mode. That is, your device should be set in the mode you would normally use to view scenes already recorded on the tape inside the machine. If the connection between the PC and the device is working properly: A blue monitor window is displayed. Depending on your selected task, the message in the information display panel will read 'There is ...
2-7-3 DV Camcorder Capture Mode (Windows Only) Capturing movie scenes Follow the steps below to capture movie scenes. 1. Select an album. Designate an album from the album list window into which to save the captured movie file. 2. Click the [Movie Scene Capture] button. Capturing a movie scene is now possible. 3. Click the [Play] window. button to start the movie in the monitor You can also fast forward, rewind, pause, etc., to find the point at which you plan to begin recording. 4.
To view the newly captured file, double click its thumbnail to open the view window. This function cannot be used while capturing is in progress. Capturing still picture files You can capture a still picture by following the steps below. 1. Select an album. Designate an album from the album list window into which to save the captured picture file. 2. Click the [Still Picture Capture ] button. Capturing a still picture is now possible. 3. Click the [Play] window.
Copyright © 2001 PIXELA Corp. All rights reserved.
2-8 Capturing/Recording Preferences Open the capturing/recording environment. Displaying preferences window 1. Open ImageMixer. 2. Click the [Capture Environment] Selector or Selector Bar. 3. Click the [Preferences] Preferences window button.
This function is only Windows except Movie capture settings Here you can set preferences related to the USB device capture mode or the DV camcorder capture mode, both of which are used to capture movie scenes and save them on your computer. ● ● ● Capture as MPEG1 The default format for movie files created with PIXELA ImageMixer is MPEG1. However, if you wish to save movie files in AVI format, uncheck this box.
Still Picture Capture Settings Captured still images can be altered to increase their suitability for use on your PC. ● ● ● Reduce Interlace Noise Movie scenes captured from digital cameras are rewritten to your hard drive at a rate of one every 1/30 second. However, the individual frames (from which you would capture a still picture) are not completely rewritten at this rate.
This setting relates to the recording of audio CDs. ● Digital recording Digital recording is enabled by checking this box. Unchecking the box will allow ImageMixer to record the analog representation of audio CDs. Prefix for Newly Captured Files ImageMixer adds a prefix to all newly captured or recorded files. For example, if you enter the prefix 'ABC,' the names of all files that ImageMixer captures or records will, from that point on, be saved as 'ABC0001,' 'ABC0002,' 'ABC0003,' etc.
Introduction Chapter 1 Before Use Chapter 2 Capture Environment Chapter 3 Album Environment Opening Album Environment Nomenclature Thumbnails Movie file thumbnails Sound file thumbnails Still picture file thumbnails Album Menu File Menu Exporting Album Files Context Menus Thumbnail Views Thumbnail view Thumbnail/File information View Thumbnail/Detailed file information view Image Editor View/Play Window Playing movies and sound files (Win) Playing movies and sound files (Mac) Viewing still pictures Exportin
Thumbnails Thumbnails are the small graphic representations of files which have been added to a particular album. Display Control buttons Buttons for sorting thumbnails are also located here. Image Edit button Allows the source file of a selected still picture thumbnail to be edited. Thumbnail list window Thumbnails related to movies, still pictures, and sound files are shown here. You can use the display control buttons to effectively "filter out" those file types you do not wish to be displayed.
3-2 Thumbnails Thumbnails are small graphic representations of files which have been added to a particular album. Thumbnails for a selected album are displayed in the 'thumbnail list window.' Movie file thumbnails The graphic representation, or thumbnail image, consists of the first frame of the movie. The title of the movie is shown here. This is the icon used for movie files. Sound file thumbnails This is the ImageMixer thumbnail image used for sound media. The title of the sound media is shown here.
The thumbnail image consists of a miniature image of the picture itself. The title of the still picture is shown here. This is the icon used for still pictures. Copyright © 2001 PIXELA Corp. All rights reserved.
3-3 Album Menu Clicking this button displays the album menu. Create new album Creates a new album. Clicking this command displays the 'Save As' dialog box. Enter the file name, define the destination directory, then click [Save]. The newly created album will appear in the album list window. Add album Adds, or retrieves, a saved album which was previously removed. Clicking this command displays the 'Open' dialog box.
Allows you to change an album's name. After selecting an album from the album list window and clicking this command, a dialog box appears. Enter the new album name and click the [OK] button. Album name input field. OK button. Cancel button. Backup album Creates a duplicate file of the currently selected album. Clicking this command displays the 'Save As' dialog box. Enter the file name, define the destination directory, then click [Save].
Delete album Deletes the selected album. Clicking this command displays a confirmation dialog box. Clicking the button deletes the selected album. Only the album itself, and not the source files associated with it, is deleted. Create album with selected thumbnails Creates a new album with the selected source files (according to the currently selected thumbnails) as its initial contents. In Windows, clicking this menu item displays the 'Save As' dialog box.
Add folder contents Adds all the importable files from a particular folder into the selected album. Clicking this command displays the 'Browse for Folder' dialog box. After selecting the folder from which you would like to add files, click [OK] in Windows, or click [Select] in Macintosh. Thumbnails of the newly added files are then displayed in the thumbnail list window. Files from sub-folders can also be added by checking 'Include Sub-folders.
Pastes a cut or copied thumbnail into the album of your choice. A cut or copied thumbnail cannot be pasted into an album in which a copy of that thumbnail already exists. Delete thumbnail Deletes the selected thumbnail from the album. Clicking this command displays a confirmation dialog box. Clicking the [OK] button deletes the selected thumbnail. Only the thumbnail itself, and not the source file associated with it, is deleted.
3-4 File Menu Clicking this button displays the file menu. Move Moves the source file of the selected thumbnail. Clicking this command displays the 'Browse for Folder' dialog box. Select the destination location and click [OK] to move the source file. Copy Copies the source file of the selected thumbnail. Clicking this command displays the 'Browse for Folder' dialog box. Select the destination location and click [OK] to copy the thumbnail source file.
Clicking this command will allow pictures and movie files to be viewed and sound files to be played. Display file location (Windows only) Displays the contents of the directory containing the source file of the selected thumbnail. This function utilizes the standard Windows Explorer interface. Rename file Allows you to change the name of the source file associated with the selected thumbnail. Clicking this command displays a dialog box. Enter the new name and click the button.
Exporting is a term used to refer to the action of creating a new file according to a pre-designated format. Clicking this command will not change the source file of the selected movie thumbnail. Rather, ImageMixer will, regardless of the format of the original file, save the movie according to the settings you define in the accompanying dialog box. After the process is complete, a thumbnail associated with the new file will appear in the current album.
Runs a slide show of still pictures as well as the first frame of movies according to the selected thumbnails. Slide shows run according to settings you define in Album Preferences. In Macintosh, these buttons are not displayed. The slide show can be ended by pressing the [Command (Apple)] key, [.(period)] key or [Esc] key. Play button Runs the slide show. Stop button Stops the slide show. Return button Stops the slide show and returns to main screen of the Album Environment.
3-5 Context Menus Context menus provide a variety of commands related to working with thumbnails and their respective source files. They can be displayed in Windows by rightclicking the thumbnail you wish to work with. In Macintosh, hold down the control key while clicking the appropriate thumbnail. Copy thumbnail Copies the selected thumbnail. The cut thumbnail can then be pasted into another album of your choice by clicking the 'Paste' command.
Export within album as new picture Exporting is a term used to refer to the action of creating a new file according to a pre-designated format. Clicking this command will not change the source file of the selected picture thumbnail. Rather, ImageMixer will, regardless of the format of the original file, save the picture according to the settings you define in the accompanying dialog box. After the process is complete, a thumbnail associated with the new file will appear in the current album.
This command makes the currently selected thumbnail image appear as part of the icon of the currently selected album. Edit picture Allows the source file of the selected still picture thumbnail to be edited. The edited still picture is created as a new file and its thumbnail is automatically added to the album when exiting the Image Editor. The original still picture file remains unchanged after editing. A duplicate of the still picture file which is to be edited is created when Image Editor is started.
3-6 Thumbnail Views Thumbnails of files existing in the currently selected album are displayed in the thumbnail list window. There are a variety of views available, each with their own special properties. Thumbnail view Displays thumbnails existing in the selected album. This is the default view.
Thumbnail/Detailed file information view (Windows) Selecting individual thumbnails provides you with a wide variety of information, including that which relates to Exif formatted files. In particular, these files contain all sorts of information relative to specific dates/times, camera information, and camera settings. This view also allows you to add your own information, such as titles and comments that will help you remember certain details associated with individual files.
Volume control Drag the slider to adjust the volume of movie or sound files, though this slider does not appear at all when the thumbnail corresponds to a still picture. File Information Display button Displays file information relative to the selected file, including file name, file type, and file location. You can also use fields here to enter your own title or comments.
Selecting individual thumbnails provides you with a wide variety of information, including that which relates to Exif formatted files. In particular, these files contain all sorts of information relative to specific dates/times, camera information, and camera settings. This view also allows you to add your own information, such as titles and comments that will help you remember certain details associated with individual files. A small preview pane (described below) is also available.
Single Frame Advance button File Information Display button Detailed Information Display button Advances the movie one frame at a time. Displays file information relative to the selected file, including file name, file type, and file location. You can also use fields here to enter your own title or comments. Displays detailed information (Exif files only), including image dimensions (in pixels), file data size, playing time, date added to the current album, date modified, and file creation date.
3-7 View/Play Window This window allows pictures and movie files to be viewed and sound files to be played. To bring up this window, follow the steps below. 1. Select the thumbnail which corresponds to the file you want to view or play. 2. Clicked View/Play on the pull-down file menu or click View/Play from the context menu. Files can also be viewed or played by double-clicking their corresponding thumbnail. Playing movies and sound files (Windows) View/Play window for movies and sound files.
Display Movies are shown here. When playing sound files, an animated speaker icon appears. Stop button Stops movie playback. Play button Click to begin playback from the current position on the play position slider. Pause button Pauses movie playback. Play position slider Used to define the position at which to begin/resume playback by dragging the slider. The corresponding frame is shown.
View/Play window for movies and sound files. Display Movies are shown here. Volume control Drag the slider to control volume. Play button Click to begin playback from the current position on the play position slider. Play position slider Used to define the position at which to begin/resume playback by dragging the slider. The corresponding frame is shown. Single Frame Rewind button Rewinds the movie one frame at a time. Single Frame Advance button Advances the movie one frame at a time.
Close button Closes the view/play window and returns to the main screen of the Album Environment. Viewing still pictures View window for still pictures. Display Displays the selected file(s). Zoom In button Clicking this button enlarges the display size. Zoom Out button Clicking this button reduces the display size. Display Previous button When two or more files have been selected for viewing, clicking this button moves you to the previous file in the series.
Display Next button When two or more files have been selected for viewing, clicking this button moves you to the next file in the series. Close button Closes the view display and returns to the main screen of the Album Environment. Copyright © 2001 PIXELA Corp. All rights reserved.
3-8 Exporting Album Files Exporting is a term used to refer to the action of creating a new file according to a pre-designated format. This action will not change the source file of the selected movie thumbnail. Rather, ImageMixer will, regardless of the format of the original file, save the movie according to the settings you define in the accompanying dialog box. After the process is complete, a thumbnail associated with the new file will appear in the current album.
Preview display Allows you to preview the movie before proceeding with file export. Play position slider Used to define the position at which to begin/resume preview by dragging the slider. The corresponding frame is shown. Play button Click to begin preview from the current position on the play position slider. Pause button Pauses movie playback. MPEG exporting options for SONY Defines size and quality options relative to the Sony MPEG movie format.
MPEG exporting options for ImageMixer Defines quality options relative to the ImageMixer MPEG1 movie format. Note that when a low image quality is selected, the compression speed (rate at which the file is exported) is relatively fast, while the data size of the newly created (exported) picture is relatively small.
Preview display Play position slider Allows you to preview the still picture before proceeding with file exportation. Used to select the frame of the movie from which you wish to create (export) a new picture. This is not displayed when exporting from a still picture. Exif Converts the selected movie or still picture file into the Exif file format used by digital cameras. Original size or 640 x 480 pixels may be selected.
Export button Exports movie according to the defined format. Close button Closes the view/play window and returns to the main screen of the Album Environment. Output to memory card Outputs a copy of the source file of the selected thumbnail to a memory card. 1. Select the thumbnail to be output. 2. Click 'Output to memory card' in the pull-down File Menu or the Context Menu. 3. The Memory Card Output dialog box is displayed.
Selection menu Defines the output destination. Card Search button Searches for any memory cards present, either in a camera or in a memory card reader connected to your computer. Still Picture Display button Displays only thumbnails of still picture files in the thumbnail list window. Movie Display button Displays only thumbnails of movie files in the thumbnail list window. Sound Display button Displays only thumbnails of sound files in the thumbnail list window.
Memory card list window Available memory cards are displayed in a list. Clicking a memory card icon here displays all the relevant files as thumbnails in the thumbnail list window. Note that files stored on floppy disks and other similarly formatted media will appear here as well. Thumbnail list window Displays thumbnails of the files existing on the selected memory card. Refresh button Refreshes (rereads) the data existing on the currently selected memory card.
3-9 Printing Within the Album Environment Whether you would like to print out snap shots of your favorite pictures or create a physical record of your album files, ImageMixer provides you with a variety of printing options, conveniently located within the album environment. Furthermore, the printing process itself is made quite efficient by the fact that you choose only those pictures you would like to print by simply selecting their corresponding thumbnails.
Defines the number of thumbnails printed per page. Example: 4 pictures per page. Defines the number of thumbnails per page by columns and rows. Example: 2 columns, 3 rows per page. Index Printing Prints thumbnails and their source file names. Defines the number of thumbnails printed per page. Information Printing Example: 2 pictures per page. Only the file information that is checked will be printed. ● ● Prints thumbnails and information pertaining to their corresponding source files.
The number of boxes that may be checked depends upon the number of images per page as well as the paper size. When the file to be printed is an Exif file, checking the 'Indicate Date' box allows the photo date/time to appear in the lower right-hand corner of the picture. Only the file information which is checked will be printed. ● ● ● ● List Printing ● ● ● ● ● Prints thumbnails and information pertaining to their corresponding source files.
Print Image Only Prints the selected picture according to its actual size. The date can also be printed in the lower right-hand corner of the picture by checking the 'Indicate Date' box. When the file to be printed is an Exif file, checking the 'Indicate Date' box allows the photo date/time to appear in the lower right-hand corner of the picture. Copyright © 2001 PIXELA Corp. All rights reserved.
3-10 Finding Specific Files These controls make it easy to find a certain album file, even among a large number of thumbnails. There are two methods by which you may find a desired file. Moreover, the thumbnails currently displayed can be searched according to specific criteria. Search by file type Memory Card Output File Display button Displays only files that can be output to a memory card. Still Picture Display button Displays only still picture files in the thumbnail list window.
1. Click the [Search Mode] button. 2. Select the search criteria. Search criteria include file type, title, comments, file creation date, date modified, and the date the file was added to the current album. 3. Specify the contents of the search criteria. Contents vary according to the selected search criteria. When 'Type' is selected: Select the file type from the pull-down list and specify whether to include or not include the specified file type in the search.
Sort Thumbnails can be arranged within the thumbnail list window according to file name, file type, data size, or date modified. The currently displayed thumbnails can also be arranged arbitrarily by dragging them to the desired location within the thumbnail list window. Sort in Ascending Order button Alphanumerically sorts thumbnails in the currently displayed album in ascending order, according to file name, file type, data size, or date modified.
3-11 Album Preferences Click the [Preferences] Environment. button to make changes relative to the Album Format Settings of Edited Files Defines the file format in which to save edited still pictures. When the source file is in Exif or JPEG format, the following settings will not apply. The edited file will be saved in its original format. Save as BMP (Windows) This is the still picture file format generally used in Windows.
Settings for the View/Play command in the File Menu and Context Menu can be defined. Only selected files When clicking View/Play on the pull-down File Menu or the Context Menu, checking this box limits view/play to the selected files. If this box is not checked, all the files currently displayed in the thumbnail list window will be viewed or played. Display size (Windows only) Defines the size movies will be shown when clicking View/Play on the pull-down File Menu or the Context Menu.
Defines the characters (letters, numbers, etc.) added to the names of all files created in ImageMixer, such as those created through exporting movies/still pictures or those you have altered, or edited yourself. The prefix characters will be followed by consecutive numbers and the file will be saved in the destination folder defined in 'destination of exported files.' Newly created files always appear in the album from which the source files were taken.
Introduction Chapter 1 Before Use Chapter 2 Capture Environment 4-1 Movie Editing Environment Movies and sound files existing in albums can be edited and arranged into longer works, called media streams. Transition effects and titles can also be inserted.
Storyboard Shows the arrangement of files used in the media stream. Timeline Details the linear progression of media within the stream. Double-clicking sound media here also provides you with trimming options. Copyright © 2001 PIXELA Corp. All rights reserved.
4-2 Monitor Panel Edit mode Click the [Edit Mode] button. Monitor Displays the media stream currently arranged on the Storyboard. Play position slider The position at which to begin playback can be defined by dragging the slider. Stop button Stops playback and returns the movie to the beginning.
Play button Plays from the current position of the play position slider. Pause button Pauses playback. Time display Displays the currently accumulated playing time of the movie or sound file being previewed. Volume control Drag the slider to control volume. Preview mode Click the [Preview Mode] Monitor button. Click the [Play] button to preview the media stream currently being edited.
Preview range select slider Defines the range of the media stream to be previewed. Stop button Stops playback and returns the movie to the beginning. Play button Plays from the current position of the play position slider. Pause button Pauses playback. Time display Displays the currently accumulated playing time of the movie or sound file being previewed. Volume control Drag the slider to control volume.
4-3 Media Selection Panel Create new project While the media stream is being edited and before it is saved as an MPEG1 file, it exists as a project. Saved projects (which have not yet been formatted as MPEG1 files) are called project files. Open a project file Clicking this button displays the 'Open' dialog box, allowing you to browse the folders on your computer. Save project Clicking this button displays the 'Save As' dialog box.
Displays only thumbnails of movie files existing in the current album. Since they can also be added to the media stream, still picture files are treated as movies, the "playing time" of which you can set yourself. Sound file display button Displays only thumbnails of sound files existing in the current album. Transition effect display button Displays thumbnails corresponding to the transition effects that can be used by ImageMixer.
Select which thumbnails you wish to appear in the thumbnail list window. When you click the arrow, a dropdown list of available album files will be displayed. Copyright © 2001 PIXELA Corp. All rights reserved.
4-4 Storyboard Movie files (and picture files which are treated as movie files) can be arranged on the Storyboard by dragging & dropping their thumbnails from the thumbnail list window. Trash can button Click to delete a selected movie clip, sound clip, or transition effect from the storyboard or timeline. The source file is not deleted. Title icon This icon indicates clips in which titles have been inserted. Double-clicking a clip thumbnail with this icon will open the Movie Editor.
Copyright © 2001 PIXELA Corp. All rights reserved.
4-5 Timeline The timeline provides you with a graphic representation of exactly where each media clip appears in the media stream. Thumbnails corresponding to sound media can be dragged to the timeline and then moved to play automatically at specified points in the linear sequence of streaming media. Decrease Increment button Expands the scale of the timeline (decreases the number of measured increments on the clip ruler), thereby facilitating detailed editing of the media stream.
Copyright © 2001 PIXELA Corp. All rights reserved.
4-6 Trimming Movie files (and picture files treated as movie files) can be arranged on the Storyboard by dragging & dropping their thumbnails from the thumbnail list window. If necessary, ImageMixer will automatically export an MPEG1 version of the media to facilitate the editing process. 1. Double-click a movie clip already placed on the Storyboard.
Movie Editor button Switches, if necessary, to the movie edit mode. Displays the first frame of the selected trimming range. DoubleTrimming range clicking this window bar returns the play position slider to the trimming range in-point. Monitor Displays the movie to be edited. Single Increment Rewind button Rewinds the movie one increment.
Trimming range Indicates trimmed bar range Single Advances the Increment movie one Advance button increment. Displays the last frame of the selected trimming range. Doubleclicking this window returns the play position slider to the trimming range out-point. Play position slider Used to define the play position and the in/out-points relative to the movie currently being edited. Drag the slider to adjust position.
4-7-1 Sound Editing Various operations, such as trimming, fade-in/fade-out settings, and volume level, can be performed relative to both primary and superimposed soundtracks. Primary soundtrack editing Double-click the thumbnail of a movie file on the Storyboard to display the Movie Editor. From there, click the [Sound Editor] button. Here operations can be performed relative to trimming, fade-in/fade-out settings, and volume level.
Copyright © 2001 PIXELA Corp. All rights reserved.
4-7-2 Primary Soundtrack Editing Defining fade-in/fade-out settings 1. Double-click the thumbnail of a movie file on the Storyboard to display the Movie Editor. From there, click the [Sound Editor] button. 2. Drag the fade-in slider to define the ending time of the soundtrack fade-in. The play position slider moves simultaneously with the fade-in slider, so the fade-in time can be set in relation to the desired movie frame. 3. Drag the fade-out slider to set the starting time of the soundtrack fade-out.
Displays the currently accumulated playing time of the movie or sound file being previewed. Sound editor window Switches, if necessary, to the sound edit mode. Time display Monitor Displays the movie to be edited. Drag the slider to Volume control control playback volume.
Play position slider Used to define the play position relative to the movie currently being edited. Drag the slider to set the starting Fade-out slider time of the soundtrack fadeout. Stop button Stops playback, and returns the slider to the beginning of the movie. Volume level display Fade-in slider Drag the slider to set the ending time of the soundtrack fade-in. Indicates time Fade-in ending (from beginning of time display clip) of fade-in ending position.
4-7-3 Superimposed Sound Editing Defining fade-in/fade-out settings 1. Double-click the sound file on the Timeline to display the Movie Editor. From there, click the [Sound Editor] button. 2. Drag the fade-in slider to define the ending time of the soundtrack fade-in. The play position slider moves simultaneously with the fade-in slider, so the fade-in time can be set in relation to the desired movie frame. 3. Drag the fade-out slider to set the starting time of the soundtrack fade-out.
Monitor Displays the portion of the media stream to which the sound to be edited has already been superimposed. Fade-out slider Drag the slider to set the starting time of the soundtrack fadeout.
Play position slider Used to define the play position relative the media stream to which the sound to be edited has already been superimposed. Superimposed sound play position slider Drag to define play position of the superimposed sound. The monitor play position slider will move simultaneously. Stop button Stops playback, and returns the slider to the beginning of the movie. Superimposed Sound Play button Plays superimposed sound from the current position on the sound play position slider.
Copyright © 2001 PIXELA Corp. All rights reserved.
4-8 Inserting Titles ImageMixer allows you to insert titles you created in the Layout Environment into a movie. 1. Click the [Title] button. 2. Thumbnails of available titles will be displayed in the thumbnail list window. Drag the title thumbnail you wish to use directly into the desired movie clip already placed on the Storyboard. 3. A [T] will appear in the lower left-hand corner of the movie clip thumbnail into which the title has been inserted. 4. Double-click the movie clip containing the title.
Title Editor button Switches, if necessary, to the title edit mode. Displays the movie Monitor window being edited. Title range bar Indicates the range of the associated movie clip in which the title is to appear. Single Increment Rewind button Rewinds the movie one increment. Single Advances the Increment movie one Advance button increment. Defines the Incrementation duration (in selector seconds) of each increment.
Click this button to define the point at In-point button which you wish the title to appear. Play position slider Defines the in/outpoints by dragging the slider. Stop button Stops playback, and returns the slider to the beginning of the movie. Out-point button Click this button to define the point at which you wish the title to disappear. Play button Plays from the current position of the play position slider. Title Display Time Displays the total time the title appears.
4-9 Transition Effects When you create a movie by combining two or more movie clips, ImageMixer allows you to insert ready-made transition effects between the scenes. 1. Click the [Transition Effects] button. 2. Drag & drop the desired transition effect thumbnail into the transition box (which appears between any two movie clip thumbnails) on the Storyboard. 3. Double-click the transition effect thumbnail on the storyboard to open the Transition Settings window. 4.
Start point preview Displays the first frame of the selected transition range. End point preview Displays the last frame of the selected transition range. Transition effect duration display Indicates the total time (in seconds) currently applied to the transition effect. Maximum duration display Indicates the maximum time the transition effect may be shown. The maximum time here will always be exactly the length of the shorter of the two movie clips.
4-10 Saving Saving unfinished projects While the media stream is being edited and before it is saved as an MPEG1 file, it exists as a project. Saved projects (which have not yet been formatted as MPEG1 files) are called project files. Saving projects allows you to work on them at a later time. 1. Click the Save Project button. 2. The 'Save As' dialog box will appear. Enter the file name and click [Save] once you have defined a location on your computer where you would like the project to be stored.
ImageMixer is a powerful application when it comes to generating movies in that it allows you to create movies in MPEG1 format, a hallmark of which is that the only visual media which actually needs to be rewritten to disk are those portions in which transition effects or titles appear. Since the remaining portions do not need to be rewritten in this way, they experience no deterioration of image quality. As for sound media, they are completely re-encoded. Copyright © 2001 PIXELA Corp. All rights reserved.
4-11 Movie Editing Preferences Click the [Preferences] button. Still Picture Capture Setting When still pictures are arranged on the storyboard, they are automatically enlarged or reduced according to the size of the movie clips used. Checking 'Lock aspect ratio' prevents changes to the proportions of still pictures added to movies you create yourself.
Copyright © 2001 PIXELA Corp. All rights reserved.
Introduction Chapter 1 Before Use Chapter 2 Capture Environment Chapter 3 Album Environment Chapter 4 Movie Editing Environment Chapter 5 Layout Environment Layout Environment Opening Layout Environment Layout window Task panel Layout menu Selecting layout type Layout Menu Layout Operations Creating a new layout Changing the orientation of a layout Changing background color Magnifying or reducing layout display Save layout Delete layout Preview layout Print layout Object Operations Arranging objects Moving
Layout menu display Displays the type of layout currently shown in the layout menu. Layout Menu button Click to change the layout type from the layout menu. Template button Click to display ImageMixer's pre-designed templates in the template list window. Custom Template button Click to display custom templates in the template list window. Template list window Displays templates and custom templates.
5-1-2 Layout Environment Task panel Create New button Click to create a new layout. Orientation button Click to change the orientation (horizontal/vertical positioning) of the current layout. Background Color button Click to change the background color. Overlap Order button Click to change the order of the selected overlapping objects. Alignment button Click to line up selected objects in relation to one another.
Lock button Click to lock or unlock the position of the selected object(s). Copy button Click to copy the selected object(s). Paste button Click to paste copied object(s). Transform Text button Click allow changes to the 3-dimensional properties of the selected text. (Windows only) Delete button Click to delete the selected object(s). Copyright © 2001 PIXELA Corp. All rights reserved.
5-2 Layout Menu Selecting layout type 1. Open the Layout Environment. 2. Click the [Layout Menu] button. The layout menu dialog box is displayed. 3. Select the layout type from the layout menu. In the menu window, click the desired layout type and click the [OK] layout type can also be selected by double-clicking its icon. In Macintosh, click the layout menu to select the layout type. button. The In the Layout Environment, the size of the layout is acquired from the paper size of the printer.
Labels tab Click to display the layout types for VHS tape, 8mm tape, floppy disk, MD, DV cassette and CD labels. Others tab Click to display title and postcard layouts. Custom tab In Windows, click to display the list of printer paper types. In Macintosh, the custom button is displayed. Layout Type button Click to select the desired layout type. Click the [OK] button to start working on the layout. A4 button Letter button Available layouts Select to start the layout in A4 size.
Labels VHS Create a VHS tape label. 8mm Create an 8mm tape label. FD Create a floppy disk label. MD Create a Mini Disc label. DV cassette Create a digital video camera cassette label. CD Create a CD jewel case insert. Others HAGAKI Create a 3.9 X 5.8 inch (100 X 148 mm) postcard layout. Title Create a title to be inserted into a movie media stream. Custom In Windows, suitable paper sizes are displayed in a list. In Macintosh, the [Custom] button is displayed.
5-3-1 Layout Operations Creating a new layout Create a new layout by clicking the [Create new] button in the task panel. If a layout is currently displayed, a dialog box will appear asking if you want to save the current layout. Click the [OK] button to save the current layout. Environment a name for the layout in the next dialog box and click the [OK] a new layout will be displayed. button. After saving, button to create a new layout without saving the current Click the [No] layout.
Click the [Background Color] button to change the current layout's background color. The color palette will be displayed, allowing you to select a new background color. To undo any actions here, set the color to white or create a new layout. Magnifying or reducing layout display Click the [Magnify] button to enlarge the layout display by increments. Click the [Reduce] button to shrink the layout display by increments. You can also select a layout display size by clicking the magnification display window.
5-3-2 Layout Operations Save layout Click the [Save] button to save the currently displayed layout. A dialog box will be displayed. See Creating a new layout. Saved layouts are referred to as custom templates. Click the [Custom Templates] button to see the saved custom template in the custom template list window. Newly saved layouts (custom templates) will be added to the end of the list.
Print layout Click the [Print] button to print the current layout. In Windows, the print settings dialog box will be displayed. In Macintosh, select the paper size to be used in the paper settings dialog box chosen under Selector. In both cases, continue by clicking the [OK] or [Print] button. The [Print] button is not displayed when 'Title' is selected from the layout menu. Copyright © 2001 PIXELA Corp. All rights reserved.
5-4-1 Object Operations Arranging Objects See Arranging and editing text objects to learn about character objects, Arranging and editing figure objects to learn about figure objects, and Arranging and editing image objects to learn about image objects. Moving objects Click and drag to move objects. Right-click on an object, hold down the mouse button, the desired location, and finally drag the object to release the mouse button. Click inside the object to be moved (inside the Blocks).
In the preferences window, you can set the distance objects move each time the arrow keys are pressed. Different values can be set for both the arrow key and the 'Shift' + arrow key operations. Changing an object's size Drag a control point to change the size of an object. Right-click on a control point, hold down the mouse button, frame until the object is the desired size, move the then release the mouse button. Click inside the control points (inside the Blocks).
Copyright © 2001 PIXELA Corp. All rights reserved.
5-4-2 Object Operations Changing the overlap order of objects When new objects are added to the layout, they will appear on top of previously placed objects. Select the object for which you would like to change the overlap order, and click the [Change Overlap Order] button. A dropdown menu will be displayed. Select the object's new position. Bring to front Moves the selected object to the front of all the overlapping objects. Bring forward Moves the selected object forward one level.
Bring to back Moves the selected object to the back of all the overlapping objects. Aligning objects Click the [Alignment] button to align the selected objects in relation to one another. A dropdown menu is displayed. Select the objects' new alignment. In Windows, the object defined by the blue control points will be the reference object of all selected objects. In Macintosh, the object placed farthest away in the desired direction of alignment will be the reference.
Align top Align the top of all selected objects according to the control points on the top of the reference object. Align bottom Align the bottom of all selected objects according to the control points on the bottom of the reference object. Copyright © 2001 PIXELA Corp. All rights reserved.
5-4-3 Object Operations Locking objects When you do not wish to make further changes to a design, you can lock the objects so that they cannot be Moved or Change size. Select objects to be locked into place and click the [Lock] button. The control points of the locked object(s) will turn Yellow (Windows) or Gray (Macintosh). The [Lock] button will change to the [Unlock] button. When no object is selected, the [Lock]/[Unlock] button is shaded gray and cannot be clicked.
You can copy and paste objects when designing a layout. Select an object and click the [Copy] button. Click the [Paste] button to paste a copy of the object in the same or a different layout. You can copy and paste multiple objects, though doing so may take more time for your computer to execute. Copyright © 2001 PIXELA Corp. All rights reserved.
5-4-4 Object Operations Deleting objects Select an object and click the [Delete] selected and deleted at once. button. Multiple objects may be Transforming 3-D appearance of text objects (Windows only) Text objects can be altered to appear 3-dimensional both on the screen and when printed out. button. Next, simply Select a text object and click the [Transform Text] drag the desired control point(s).
● ● ● If you make changes to the content of the actual text, be aware that you may not see those changes on the screen unless you have chosen the proper setting under 'Appearance in text box' in the Text Creator/Editor. Note that 3-dimensional transformations can only be done when the text box has been set to fit all text horizontally according to the longest line.
5-5-1 Arranging and Editing Text Creating new text and arranging it as a text object Click the [Create Text] button to display the Text Creator/Editor. Type the desired text in the text input window. After making the appropriate settings relative to font, color, etc., click the [OK] text object in the layout window. button to arrange the text as a Editing existing text objects You can change settings relative to font, color, etc.
Text Input Window Input text to be arranged as a text object in the layout. Sample Window According to the settings in and , the sample window gives you an idea of how your text will appear in the layout. Style settings These define the font, style, size, and color of the text. Text alignment Defines the alignment of text in the text box. Appearance in text box Defines how individual lines will appear in the text box.
Copyright © 2001 PIXELA Corp. All rights reserved.
5-5-2 Arranging and Editing Text Text object settings Style settings Font Defines the font, such as Times New Roman, Arial, etc. Style Defines the text style, such as italic, bold, etc. Size Defines the font size. Text color Displays the currently selected text color. Color Select button In order to define a color for your text, click this button to display the color palette.
Align left Arranges text horizontally along the left side of the text box. Align center Arranges text horizontally in the center of the text box. Align right Arranges text horizontally along the right side of the text box. Top vertical alignment Arranges text vertically along the top of the text box. Center vertical alignment Arranges text vertically in the center of the text box. Bottom vertical alignment Arranges text vertically along the bottom of the text box. Copyright © 2001 PIXELA Corp.
5-5-3 Arranging and Editing Text Text object settings Text box settings The text in the text box is not wrapped. The text cannot be displayed any larger than the font size set. No wrapping If the text box is too small, some text will not be displayed at all. The entire text will be wrapped according to the shape of the text box. Wrapped text Auto fit Create shadow The text size is automatically adjusted to fit the text box.
Create shadow Click to add a shadow to the text. Up Click to move the shadow up. Down Click to move the shadow down. Left Click to move the shadow left. Right Click to move the shadow right. Shadow color Displays the currently selected color of the shadow. Select color Click to select a different color of the shadow from the color palette. This figure defines the distance the shadow Increments moves each time you click the or button. Copyright © 2001 PIXELA Corp. All rights reserved.
5-6-1 Arranging and Editing Shapes Arranging shape objects Click the [Create New Shape] button to display the Shape Creator/Editor. Select a shape to work with and make the appropriate changes relative to color, shadow properties, etc. Click the [OK] the shape in the layout. button to arrange Editing shapes Double-clicking the shape object will display the Shape Creator/Editor.
Shape Preview Window Displays the current shape according to Available Shapes Defines the shape to be arranged in the layout. Paint/Line Settings Defines paint and line effects. Shadow Settings Defines shadow effects. and . Copyright © 2001 PIXELA Corp. All rights reserved.
5-6-2 Arranging and Editing Shapes Shape object settings Paint/Line Settings Paint button Click to define the color of the shape. Paint/Line color Indicates the currently selected color of the shape or its outline. Color Select button Click to display the Color palette. Select the desired color of the shape or its outline. Pattern Indicates the currently selected pattern. Click to display the pattern palette below.
It is not possible to define a line pattern for shapes other than circles, squares, and rounded squares. Also, selecting no pattern (in the upper left hand corner of the pattern palette) will effectively get rid of any color settings. The line pattern can't be defined when a polygon or a straight line is selected in the shape list. Line Line thickness Shadow Settings Click to define an outline to the shape. The line thickness can be changed by defining a numerical line point size.
Create Shadow button Click to add a shadow to the figure. Up Click to move the shadow up. Down Click to move the shadow down. Left Click to move the shadow left. Right Click to move the shadow right. Shadow color Displays the color of the shadow. Select color Click to select the color of the shadow from the Color Palette. This figure defines the distance the shadow Increments moves each time you click the button. or Copyright © 2001 PIXELA Corp. All rights reserved.
5-7 Arranging and Editing Images Arranging image objects Using album files 1. Use the album menu and select an album which contains a file that you would like to include in your layout. The selected album's thumbnails will be displayed in the thumbnail list window. Only still picture thumbnails are displayed. 2. Drag or double-click a thumbnail from the Thumbnail list window. The still picture associated with the thumbnail will appear in the layout as an image object. Using templates 1.
Editing an image object Double-click the image object you wish to work with or select it and click the [Image Edit] button to open the Image Editor. Copyright © 2001 PIXELA Corp. All rights reserved.
5-8 Layout Preferences Open the layout environment. Display preferences 1. Open ImageMixer. 2. Click the [Layout Environment] to open the layout window. 3. Click the [Preferences] button on the Main Selector button on the Selector Bar. The layout preferences window will be displayed.
Gridline interval Partition line interval Defines the number of pixels between gridlines. Unless 'Display grid' is checked, this setting is not recognized. Defines the number of gridlines between partition lines. Unless 'Display grid' is checked, this setting is not recognized. Arrow key Defines the distance an object moves each time the arrow keys are pressed. Shift + Arrow key Defines the distance an object moves each time the 'Shift' + arrow keys are pressed.
Outline display Check this box to display only the outline of image objects in the display window. Copyright © 2001 PIXELA Corp. All rights reserved.
Introduction Chapter 1 Before Use Chapter 2 Capture Environment 6-1-1 Image Editor ImageMixer provides you with a variety of tools for editing still pictures. You can start from either the Album Environment or the Layout Environment.
and Environment. will not be displayed when starting the Image Editor from the Album Filter Mode button Click to change to Filter mode. Draw Mode button Click to change to Draw mode. Crop/Rotate/Flip Mode Click to change to Crop/Rotate/Flip Mode. button Image Resizing Mode button Click to change to Image resizing mode. Mask button or Chroma Key button In Windows, click to change to Mask mode. In Macintosh, this button will take you to Chroma Key mode.
Mode buttons and Editing tools are grouped into various 'modes' in ImageMixer. Click the mode that includes those tools you want to use to edit the picture currently displayed in the editing window. are not displayed when in mode . Copyright © 2001 PIXELA Corp. All rights reserved.
6-1-2 Image Editor Undo Click to undo the previous operation. Tool bar (Macintosh Only) Macintosh displays a tool bar in the upper portion of the Image Editor window. This tool bar is only displayed when working within one of the editing modes. Select tool Click to switch the mouse pointer to the selection tool. The shape of the selection area can be set by clicking Lasso tool Magic Wand . Click to switch the mouse pointer to the freehand selection tool.
Tool options Click to display the Tool options. Copy button Click to copy the selected area. Cut button Click to cut the selected area. Paste button Click to paste a cut or copied selection. Tool options dialog box Click the [Tool Options] button on the Tool bar to bring up the dialog box. Rectangular selection Click to enable the [Select] rectangular marquees. tool to use Elliptical selection Click to enable the [Select] elliptical marquees.
Drag the slider to define the range of colors that Selection range may be selected with the [Magic Wand] Feather Border . Blurs the edges of selected areas. Copyright © 2001 PIXELA Corp. All rights reserved.
6-2-1 Filter Mode Red-eye Compensation button Click to compensate for photos in which the subject's eyes appear red. Auto Enhance button Allows ImageMixer to automatically enhance image quality. Brightness/Contrast button Click to control brightness and contrast. Hue/Saturation button Click to control color hue (tone), saturation and lightness. Sharpness button Click to sharpen the image. Blur button Click to blur the image.
After setting the options, draw directly on the image displayed in the editing window. Range slider Drag the slider to specify the color range for red-eye compensation. Replacement color indicator Displays the color you have chosen to replace redeye areas. Color Select button Click to display the Color palette and select the replacement color. Brush type indicator Shows currently selected brush type and size. Brush Type Selector button Click to display available brush types and sizes. (See below.
6-2-2 Filter Mode Auto enhance ImageMixer can automatically enhance the image quality of your pictures. Preview window Displays a preview of the enhanced image. [OK] button Click to execute auto enhancement of the image.
As you adjust these qualities by operating the sliders, the resulting picture will be displayed in the preview window. Preview window Displays a preview of the altered image. Brightness Drag the slider to adjust the brightness of the image. Contrast Drag the slider to adjust the contrast of the image. [OK] button Click to apply the adjusted brightness/contrast. Hue, Saturation After selecting the color you want to adjust, drag the slider while checking the results in the preview window.
Green Select to adjust the hue, saturation and lightness of this color. Cyan Select to adjust the hue, saturation and lightness of this color. Blue Select to adjust the hue, saturation and lightness of this color. Magenta Select to adjust the hue, saturation and lightness of this color. Hue Drag the slider to adjust the hue of the selected color(s). Saturation Drag the slider to adjust the saturation of the selected color(s). Lightness Drag the slider to adjust the lightness of the selected color(s).
6-2-3 Filter Mode Sharpness Adjust by dragging the slider while checking results in the preview window. Preview window Displays the result of the sharpness setting. Sharpness Drag the slider to adjust sharpness. [OK] button Click to apply the sharpness setting. Blur In Windows, ImageMixer will automatically blur an image. In Macintosh, a slider will be displayed. Drag the slider to control the blur. Preview window Displays the result of applying the blur filter.
Copyright © 2001, PIXELA Corp. All rights reserved.
6-3-1 Draw Mode After setting the tool options, use the mouse to draw directly on the image in the edit window. Brush button Click to draw with the brush. Pen button Click to draw with the pen. Eraser button Click to erase portions of the picture. Paint button Click to paint areas of the image according to a specified range. Airbrush button Click to draw with the airbrush.
Brush color Indicates the currently selected brush color. Color Select button. Click to display the Color palette and choose a brush color. Transparency Indicates the currently defined transparency. Transparency slider Drag to define transparency. Brush type indicator Shows currently selected brush type and size. Brush Type Selector button Click to display available brush types and sizes. (See below.) There are slight differences in the brush types available in Windows and Macintosh.
Pen color Indicates the currently selected pen color. Color Select button Click to display the Color palette and choose a pen color. Transparency Indicates the currently defined transparency. Transparency slider Drag to define transparency. Pen style indicator Indicates the currently selected pen style and size. Pen Style Selector button Click to display available pen styles and sizes. (See below.) There are slight differences in the pen styles available in Windows and Macintosh.
6-3-2 Draw Mode Eraser Transparency Indicates the currently defined transparency. Transparency slider Drag to define transparency. In Macintosh, you can also define the eraser size and color relative to the background picture.
Paint color Indicates the currently selected paint color. Color Select button. Click to display the Color palette and choose a color. Transparency Indicates the currently defined transparency. Transparency slider Drag to define transparency. Paint range Drag the slider to specify the range. Airbrush Airbrush color Indicates the currently selected airbrush color. Color Select button. Click to display the Color palette and choose an airbrush color. Transparency Indicates the currently defined transparency.
Copyright © 2001 PIXELA Corp. All rights reserved.
6-4 Crop/Rotate/Flip Mode Crop button Click to crop the picture. Specify the crop area by dragging the Control points displayed in the image edit window. Rotate/Flip button Click to rotate or flip the image. Cropping Crop button Click to crop image to the area defined by the rectangular box that appears on top of the picture in the image edit window. Drag the control points to enlarge or reduce the crop area.
Rotating/Flipping Rotate Counterclockwise button Rotates the image counterclockwise 90 degrees. Rotate Clockwise button Rotates the image clockwise 90 degrees. Vertical flip Flips the image vertically, along the horizontal axis with each click. Horizontal flip Flips the image horizontally, along the vertical axis with each click. Copyright © 2001 PIXELA Corp. All rights reserved.
6-5 Image Resizing Mode Current image size Displays the height and width (in pixels) of the picture currently displayed in the image edit window. Width Enter a value (in pixels) for the new width of the image. Height Enter a value (in pixels) for the new height of the image. Lock aspect ratio Select this option to maintain the original proportions of the image. When this option is selected, changing the value of the width will automatically change the height and vice versa.
6-6 Mask Mode (Windows Only) Masks allow you to apply certain limitations to the appearance of pictures by using stencils, changing the opacity (transparency) of the image, etc. This mode is not available when opening the Image Editor from the Album Environment. Gradation mask Click to display a list of available gradation masks. Stencil mask Click to display a list of available stencil masks. Drawn mask Click to create a custom mask.
Stencil masks Stencil masks Available stencil masks are listed here. [OK] button Click to apply the selected stencil mask. Drawn masks After selecting a tool, use the mouse to draw your custom mask directly on the image in the editor window. Changes will be applied upon returning to the layout environment. Brush button Click to draw a custom mask with the brush. Pen button Click to draw a custom mask with the pen. Eraser button Click to erase portions of the custom mask currently being drawn.
Airbrush button Click to draw a custom mask with the airbrush. Refer to Draw mode to see a description of each drawing tool. Copyright © 2001 PIXELA Corp. All rights reserved.
6-7 Chroma Key Mode (Macintosh Only) Applying a fixed blue tone to areas of an image will render it transparent upon returning to the Layout Environment. This mode is not available when opening the Image Editor from the Album Environment. Complete transparency cannot be achieved when drawing with the gradated brush or airbrush tool. Draw with the pen tool to achieve complete transparency. Brush button Click to draw a custom chroma key area with the brush.
6-8 Create Shadow Mode (Windows Only) This mode is not available when opening the Image Editor from the Album Environment. Set and before clicking Create Shadow button . Click to create a shadow. Clicking this button applies qualities defined in and . Up button Moves the shadow up one increment, which is based on the predefined number of pixels. Left button Moves the shadow left one increment, which is based on the predefined number of pixels.
Increment The numerical value entered here specifies the distance (in pixels) the shadow moves each time or is clicked. Gradation slider Drag to adjust the gradation of the shadow. Transparency slider Drag to specify the transparency of the shadow. Shadow color indicator Indicates the currently selected shadow color. Color selector Click to display the Color palette and choose a color for your shadow. Copyright © 2001 PIXELA Corp. All rights reserved.
6-9 Blend Mode (Windows) This mode is not available when opening the Image Editor from the Album Environment. Normal Click to display or revert to the unaltered picture. Multiply Click to darken the pixels of the foreground image depending on the color of the background image. Screen Click to lighten the pixels of the foreground image depending on the color of the background image. Overlay Multiplies or screens the colors of the foreground image depending on the color of the background image.
Hard Light The pixels of the foreground image will be lightened if they are 50% brighter than the pixels of the background image. Black and white pixels remain unchanged. Darken Displays only the parts of the foreground image that are darker than the background image. Lighten Displays only the parts of the foreground image that are lighter than the background image.