User Manual
368 | CHAPTER 20
Rendering still-image sequences
1.
If you want to render only a portion of your project, create a time selection and/or solo the tracks you want to include in the
still-image sequence.
2.
From the File menu, choose Render As. The Render As window is displayed.
3.
In the Name box, type the base file name you want to use for rendered images. Files will be numbered automatically using this
file name.
4.
In the Output Format box, double-click Image Sequence to display a list of image formats and click the image format you want
to use.
5.
Select the Render loop region only check box if you want to save only the portion of the project that is contained within the
loop region. The Loop Playback button (
) does not need to be selected for this option to work.
6.
Select the Stretch video to fill output frame size (do not letterbox) check box when you are rendering to an output format
with a slightly different aspect ratio than your project settings. This will prevent black bars from appearing on the top and
bottom or the sides of the output.
7.
Select the Use project output rotation setting check box if you’re rendering a rotated project and want to use the Output
rotation setting from the Project Properties dialog for your rendered file.
When the check box is cleared, the media is rotated according to its Media Properties setting, but the project itself is unrotated.
You can use this setting to proof your project on an unrotated display.
8.
Click the Render button. A window is displayed to show rendering progress.
When rendering is complete, you can click the Open Folder button to open the folder where you saved the files.
Rendering multichannel audio files
If you want to render a single audio file with multiple audio channels, you can render to one of the following formats:
• WAV/WAV64 (For information about rendering 5.1 channel WAV/WAV64 files, see Rendering surround projects on page 261.)
•AVI
• Material Exchange Format (MXF)
Note:
MXF files require a video stream.
Render format Number of channels
DV MXF Always contains 4 audio channels.
You can use the Channels drop-down list on the Audio tab of the Custom Template
dialog to choose how many channels will be filled with audio. For example, if you
choose 2 from the Channels drop-down list, the rendered file will contain 4 audio
channels: two channels will contain audio, and two channels will contain silence.
IMX MXF Always contains 8 audio channels.
You can use the Channels drop-down list on the Audio tab of the Custom Template
dialog to choose how many channels will be filled with audio. For example, if you
choose 2 from the Channels drop-down list, the rendered file will contain 8 audio
channels: two channels will contain audio, and six channels will contain silence.
HD MXF Can contain 2 or 4 audio channels.
You can use the Channels drop-down list on the Audio tab of the Custom Template
dialog to choose how many channels will be rendered. For example, if you choose 2
from the Channels drop-down list, the rendered file will contain only 2 audio
channels.
Note:
WMV/WMA, AC-3, and ATRAC support multichannel surround formats; channel mapping is not supported. For more
information, see Rendering surround projects on page 261.










