User Manual

278 | CHAPTER 15
Resampling at either the event or project level perform the same function. There are few cases where resampling may be
particularly important:
When the frame rate of the source media for an event is slower than the project’s frame rate. For example, when you are using
a source media file that has a 10
fps rate in a 29.97 fps rate project, resampling is recommended.
When changing the speed of a video event. For example, when slowing a clip to 30% using a velocity envelope, resampling is
recommended.
When creating vertically scrolling titles.
When any of the previous situations are true, there are only ten frames of source material for every second of project time. When the
project is rendered, there must be roughly thirty frames in each second. The frames must be created between the source media
frames, sometimes known as padding. The easiest way to do this is to simply duplicate the previous frame. This can result in less
than smooth video playback. Resampling allows Vegas Pro software to interpolate the intervening frames more smoothly.
Using Edit Decision Lists (EDL)
Vegas Pro Edit Decision Lists (EDL) are text lists of all of the media files used, where they are placed, and how they are trimmed.
Vegas Pro EDLs are not the same as those used in traditional linear editing suites and are not intended as a project interchange for
other editing applications.
Creating an EDL
1.
From the File menu, choose Save As. The Save As dialog appears.
2.
From the Save as type list choose EDL Text File (.txt).
3.
Enter a name for the file and browse for a destination.
4.
Click Save.
You can open EDLs created in another application in order to work with a rough copy of a project. For example, you could create an
EDL from a project in a third-party editing application and then import the project into Vegas Pro software via the EDL. For best
results, save the EDL file and source media files in a single folder before opening the EDL.
Opening an EDL
1.
From the File menu, choose Open.
2.
Locate the EDL file, select it, and click the Open button. If you are working on another project, you are prompted to save your
work before a new project is opened.
Because of the significant differences between editing applications, third-party EDL files may not bring all of the project data into
Vegas Pro software. Among other differences, events are inserted into the timeline on a single track, all transition effects are
replaced with crossfades, and only four audio tracks can be imported.
Note:
EDLs do not contain any information about the location of source media. Therefore, the EDL file should be saved in the same
directory as the source media. If it is not, or if media is stored in a number of different locations, you are prompted to relink these files
when the EDL is imported.