User Guide
14 Chapter 3, Workflow and Work Areas
The data hierarchy in Scenarist requires that objects referenced by other objects remain
intact. For example, Scenarist will not let you delete an asset that is being used by a track.
Note: If you rename, move, or delete media files referenced by assets, you will not be able
to simulate or build the project. However, as long as the file still exists, you can redefine the
asset’s assigned file in the Property Browser (in the File field).
The Scenarist Main Window
The Scenarist main window has four tabs that access the main work areas: Data Editor, Track
Editor, Scenario Editor, and Layout Editor. Depending on which tab is selected, the available
items in the menus and Tools Bar change. In addition to these four work areas, there are
three additional windows (Asset Manager, Information window, and Property Browser) that
can be displayed either at the bottom of the Scenarist main window or as separate windows
when undocked.
This section includes the following topics:
• “The Data Editor” on page 15
• “The Track Editor” on page 18
• “The Scenario Editor” on page 21
• “The Layout Editor” on page 24