User Guide
Building Type 1, Type 2, and Type 3 Commands 209
4 Set the Jump To menu to First Play PGC.
The Type 1 command appears in the Command List, indicating that the button is linked
to the First PGC in the System Space (JumpSSFP_DOM). In the Scenario Editor, the Btns
flag for the menu PGC turns yellow.
Building a Type 2 Command
The following procedure documents how to build a Type 2 command in the Simulation
window (a Compare command will be added to the Type 1 command created in “Building a
Type 1 Command” on page 207).
A Compare command compares one navigation parameter value to another, such as:
If the GPRM7 value equals the SPRM9 value, play Title 3.
A Compare command can also compare a navigation parameter to a specified value, such as:
If the SPRM13 value is greater than 6, Jump to PGC in System Space.
In either case, if the comparison is true, the DVD player performs the instruction. If the
comparison is false, the DVD player ignores the instruction.
Note: SetSystem and Set are classified as Type 2 commands even when they are not
combined with a Link or Compare command.