User Guide
Objects Created When Registering Assets 93
Objects Created When Registering Assets
This section documents the type of objects created when dragging assets to the Data Editor,
Track Editor, and Scenario Editor. It includes the following topics:
• “Objects Created When Registering Video Assets” on page 93
• “Objects Created When Registering Still Image Assets” on page 94
• “Objects Created When Registering Audio Assets” on page 95
Objects Created When Registering Video Assets
Video assets can be registered by dragging them from Windows Explorer to the Scenario
Editor, Layout Editor, or Data Editor. The type of objects created depends on the destination
to which the asset is dragged.
Note: In the Scenario Editor, when video assets are dragged to a cell, VMG or title folder, or
empty space in the authoring area, a track, video stream, scene, and asset are created. No
PGC data is created however. This operation has the same results as dragging to a track
folder in the Track Editor.
Objects created when dragging video assets to Scenarist
Destination for Dragged Asset Objects Created
Scenario
Editor
Title or Language Folder PGC, program, cell, track, video stream, scene, and asset
PGC Program, cell, track, video stream, scene, and asset
Program Cell, track, video stream, scene, and asset
Track Editor Track Folder Track, video stream, scene, and asset
Track Timeline Angle stream and asset
Data Editor Asset Folder Asset