User Guide
40
GETTING STARTED CHP. 2
Previewing a media file
You may preview files before placing them in your project. The Explorer window has a mini-transport bar
with
Play, Stop, and Auto Preview buttons ( ). When you preview a file, its stream is sent to the Mixer
window’s preview bus (for audio files) or to the Video Preview window (for video files).
Tip:
You can use the same mini-transport bar buttons in the
Media Pool window to preview files in the Media Pool.
1.
Select a file in the Explorer window.
2.
Click the Play button ( ) to listen to the file.
3.
Click the Stop button ( ) or select a different file to stop previewing the file.
Tip:
To automatically preview selected files, click the Auto
Preview button ( ) on the Explorer window’s transport bar.
Using the Media Pool
Media files, both video and audio, tend to be the largest
files on your hard drive. It is therefore not always easy
to move them around and impractical to store multiple
copies of these files. You can add media files to the
Media Pool in Vegas to organize them before any
editing begins. Once you begin working on a project, all
files you add to the timeline are automatically included
in the Media Pool. From the
View menu, choose Media
Pool
to open this window if it is not already visible.
Using Media Pool views
You can control the information that is displayed in the
Media Pool by clicking the
Views button ( ) and
selecting a view.
The
Detailed view displays all the properties for each file. The information is presented in a table format. You
can customize the information displayed:
• Reorder columns (fields) by dragging the column label to a new position.
• Hide a column by dragging the column label off of the Media Pool window. To display a hidden column,
right-click the Media Pool, choose
View from the shortcut menu, and choose the column name from the
submenu.
• Sort the files in the Media Pool according to a category by clicking the column label for that category.
• Use the
Comments field to add your own annotations to a file’s entry in the Media Pool. Double-click the
field to enter text. This information is saved with the project and is not saved with the media file itself.