User Guide
2. Select the Copy Object Link command under the Edit menu of Sound Forge XP.
If the sound file needs to be saved, you will be prompted to do so.
3. At this point, a Sound Forge XP Audio object is on the clipboard and ready
to be pasted into a document.
4. Run Wo rd Pa d (Windows 9x) or Write (Windows NT) and select the Paste
command from the Edit menu. If you did everything correctly, a Sound
Forge XP Audio object will now be embedded in your document.
INSERT OBJECT
The last method for creating a Sound Forge XP Audio object is to use the Insert
Object command from another application. This method provides a convenient
way to get a new Sound Forge XP Audio object embedded into a document
without having to first create it in Sound Forge XP and copy it into the
document.
Follow these steps to embed a Sound Forge XP Audio object into Wo rd Pa d
(Windows 9x) or Write (Windows NT) using the Insert Object command:
1. Run Wo rd Pa d (Windows 9x) or Write (Windows NT).
2. Select the Insert Object command. For Wo r d P a d , use the Object option under the
Insert menu. For Write, use the Insert Object command under the Edit menu.
3. From the Object Type list, select the Sound Forge XP Audio item and click OK.
Note that Wor d Pa d has two options: Create New and Create From File. You will
need to select the Create New option.
4. At this time, Sound Forge XP will run automatically to create the new
object. A new window is automatically opened allowing you to copy or
create any new sound data you wish. Note that you m
ust create the sound
data in the window supplied.
5. After creating sound data, save the modifications and close Sound Forge XP.
If you did everything correctly, a Sound Forge XP Audio object will now be
embedded in your document.
After the Sound Forge XP Audio object has been created and embedded into
the document, you can edit it at any time using Sound Forge XP by double-
clicking on the object in your document.
APPENDIX F
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