User Guide
XP BASICS
25
• Active Windows vs. Inactive Windows
• Copying Data to a New File
• Saving a File
OPENING AN EXISTING SOUND FILE
To open an existing sound file:
1. Select the Open command from the File menu. Sound Forge XP displays the
Open dialog. Use this dialog to select and open a file.
2. By default, Sound Forge XP plays a file when you select it in the dialog.You
can turn off this feature by clearing the Auto play check box. If the Auto play
feature is disabled, you can preview WAV files by pressing the Play button in
the Open dialog. During playback, the label on the Play button changes to Stop.
Pressing the Stop button stops the playback.
3. Use the Files of type list to select different types of data files. If Sound Forge
XP recognizes the file type when it is highlighted in this list, it will display
its information in the bottom half of the dialog.
4. For this exercise, open the file TUTOR1.WAV. This file is located in the
directory where you installed Sound Forge XP.
You will now see a data window containing TUTOR1.WAV. This file is a
recording of someone saying, “Wow, sound editing just gets easier and easier.”
Notice that, although the file name is TUTOR1.WAV, the name of the data
window is “Wow, sound editing...” This is because a title for the file is stored
within the WAV file itself. Sound Forge XP allows you to embed descriptive
titles as well as copyright information and other text fields for any WAV file.
Sound files in Sound Forge XP can have a title different from the file
name.To edit the title, use the Summary page of the Properties folder
(File menu).You can quickly get to the Summary dialog by pressing
Alt+Enter.
NOTE