User Guide
DELAY TIME (0.00001 TO 5.0 SECONDS)
Determines the amount of time between the delayed copy and the original
sound. Also, if Multiple delays/echoes is checked, subsequent echoes occur at
intervals specified by the Delay time.
DECAY TIME (0.00001 TO 20.0 SECONDS)
Determines the time it takes the multiple echoes to become nearly inaudible.
Technically speaking, this is the time it takes an echo to decrease in amplitude
by a factor of 30 dB. If the Decay time is less than the Delay time, no echo will be
created.
You can also use Delay/Echo to shift one channel of a stereo file backward or
forward in time. For example, if you have a file with music in the right channel
and voice in the left, make a selection in only the left channel around the
voice. Set the following parameters: Dry out level at 0%, Delay out 100%, no
Multiple delays/echoes, no Pre-delay/echo. You can then use the Delay time parameter
to determine the time shift. If you want to shift the vocals backward in time,
check the Pre-delay check box.
To simulate a stereo sound from a mono file, copy the sound to both left and
right channels of a stereo file and then do a very small time delay of a single
channel (Dry out level at 0%, Delay out level at 100%, no Multiple delays/echoes,no
Pre-delay/echo).This simple technique often works in making the sound have a
more realistic stereo image. When a sound wave comes from your side, your
right and left ears receive sounds at different times, which is what this effect
simulates.
DISTORTION
The Distortion effect can simulate the overloading of an amplifier or mangle a
waveform into submission. Use the Distortion dialog to select from five preset
distortion effects: Fuzz, Limiter, Grunge, Soft Clip, and Hard Clip.
DYNAMICS
Dynamics processing is used to change overall volume levels within a sound
file. Compression affects the dynamic range of the sound file by varying the
gain as a function of the input sound level.
REFERENCE
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