User Manual
34 | WORKING WITH CONSOLE1
corresponds to running
your channel with a lot of
headroom and no meters
reaching the red.
Gain Staging with the Drive
Control
e idea behind the
Drive is to give you the
possibility to control
how the console emula-
tion is distorting, or in
other words: to control the
headroom of the console.
With Drive is set a ,
you will get no harmon-
ics at all, and this part of
the console emulation has
been entirely bypassed.
If you start to turn it
up, and keep your levels
below 0 dB (with Output
Volume at 0 dB), you will
get increased harmonics
up until 5 (12 o’clock),
where levels above 0 dB
will start to distort. With
Drive at 10, levels above
-24 will start to distort.
If you set Drive at 5, you will
get a behavior that corresponds to the real console.
Drive Character
e Drive Character setting alters the character
of the distortion. When set to its center position,
the character is neutral and perfectly mimics the
overdrive response of the analog unit that was mod-
eled—the included Solid State Logic SL4000E or
The Output section
For more information regarding Integrated DAW Control
features, such as Send 1, 2 and 3, please see “6 DAW
Integration” on page 55
Drive
e Drive function enables the harmonics from
the original consoles, in the default case the famous
non-linear characteristics of the SSL SL4000E
console. In many cases, the harmonics are what
glues a mix together and creates that big, analog,
console sound.
If applied subtly, you’ll get the harmonics, warmth
and character of the original console. Turn it up
more and you’ll get a more aggressive sound with
mid-rangy harmonics and shaved-o transients.
Turn it up fully and you’ll get lots of fuzz...
e Drive section is entirely bypassed when the
Drive knob is turned fully counterclockwise, so this
Output section on the Console1 hardware.
LOW TYPE
BELL
HIGH TYPE
CUT
LOW MID Q
1.9
HIGH MID Q
1.8
LOW MID FREQ
0.41 kHz
HIGH MID FREQ
3.6 kHz
LOW MID GAIN
-14 dB
HIGH MID GAIN
14.6 dB
HIGH FREQUENCY
16.0 kHz
HIGH GAIN
0.0 dB
LOW FREQ
200 Hz
LOW GAIN
15.8 dB
ATTACK
0.02 ms
RATI O
4.0
PARALLEL
12 %
RELEASE
358 ms
THRESHOLD
-28 dB
SIDECHAIN
FILT E RS
HIGH CUT
OFF
LOW CUT
135 Hz
INPUT GAIN
14.0 dB
FILT E RS TO
COMPRESSOR
PHASE INVERT
DRIVE
DYN. SHAPE →
EQUALIZER →
COMPRESSOR
7. 8
CHARACTER
-5.0
VOLUME
-10.8 dB
PANL R
0
SOLO MUTE
GATE RELEASE
0.6 s
GATE
-35 dB
GATE HARD
SUSTA I N
-9.0 dB
PUNCH
12.3 dB
20
15
-15
-6
0
6
50 100 200 500 1k 2k 5k 10k 20k
-20 -6
0 6 20 dB
-20 10
6
3 0 dB
Vocals (16)
Input Dynamic Shape Equalizer Compressor
Output
Drums OH
2
BD
1
Clave
3
Tamb
4
Claps 1
5
Claps 2
6
Claps 3
7
―
8
Bass
9
―
10
Piano
11
Piano Solo
12
―
13
Guitar
14
Rhythm
guitar
15
Vocals
16
Vox
Backing
17
Reverb
M
18
Ambiance
19
Master
20
+6
0
-6
-12
-24
-60
+6
0
-6
-12
-24
-60
CONSOLE 1
Output section on the On-
Screen Display.