User Manual

Use this circuit but select Game 12 using the game selection procedure
in project 17.
Once the player selects Game 12 and sees “Go” on the display, then:
● Press & release button B, and the derby will begin.
● A baseball pitch occurs where the red, yellow, and then green LEDs
light up in sequence but at different speeds.
● The player needs to press button B at just the right time (after the
green LED is displayed) to hit a home run.
● If the player presses button B at just the right time, a winning song
will play, the crowd will cheer, and the display will increase to
indicate the number of home runs the player has. The next pitch
will come automatically.
If the player presses button B at the wrong time (either too late or too
early), then a losing song will play and the display will flash the
number of outs (or misses) the player has for a few seconds, and then
go back to displaying the number of home runs the player has so far.
The next pitch will come automatically.
● Once the player gets 10 outs, a losing song will play, the total
number of home runs the player got is displayed for a few seconds,
then the game starts over (“Go” is displayed until the next player
presses button B).
● See who can get the most home runs before getting 10 outs!
Alternate connections for
speaker (a little louder):
-24-
Project 31
Home Run Derby Game