User Manual

Use the Project 22 circuit, but select Game 10 using
the game selection procedure in project 17.
Once the player selects Game 10 and sees “Go” on
the display, then:
● Try to hold down button C for exactly 20 seconds,
then release button C.
● The display will show the number of seconds the
player held button C down.
● If the player held button C down for 20 seconds,
a winning song will play while the disco cover
spins, and the game starts over (“Go” is
displayed to play the game again). The disco
cover will stop spinning when you press C again.
● If the player held button C down for less than 20
seconds or more than 20 seconds, a losing song
will play and the game starts over (“Go” is
displayed to play the game again).
● Play with multiple people to see who is the first
to hold the button for exactly 20 seconds.
Use this circuit but select Game 11 using the game selection procedure in project 17.
Once the player selects Game 11 and sees “Go” on the display, then:
● Press button C, and a 0 is shown on the display.
● Press button C again, and a 1 is shown on the display.
● Continuing to press button C will cycle through the typical numbers and letters that can
be shown on the display.
● Not all the letters in the alphabet can be easily created on the display since they are only
7-segment displays…can you identify which letters are missing? One letter is skipped
because a certain number looks the same…can you identify what letter/number this is?
Turn on the slide switch (S1) to light the LEDs (D1 & D2).
Project 28
Red &
Yellow
Use the preceding circuit,
but replace the green LED
(D2) with the red/yellow
LED (D10) yellow “+” on
the right.
-23-
Project 29
Red &
Red
Use the preceding circuit,
but reverse the red/yellow
LED (D10), so the red “+”
is on the right.
Project 30
Green &
Yellow
Use the project 27 circuit,
but replace the red LED
(D1) with the red/yellow
LED (D10), yellow +” on
top.
Project 26 Numbers & Letters
Project 25
20 Second Hold
Project 27
Red & Green