User Manual

Graphics Builder
Overview
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Command bar and MENU flyout
Contain basic tools, such as copy, paste, save, open and drawing shapes.
The MENU flyout also provides SAVE AS GRAPHIC .
Command bar and MENU icons [➙ 57]
Currently not used.
PREVIEW button
Click to preview the current graphic. Animated components are active and objects that depend on the context display. For
example, a room segment graphic displays the correct number of lighting controls for the currently selected location in the
building hierarchy.
Graphic tabs
A tab displays the name of each graphic that is currently open. Click to close a graphic.
Display language
Select the user interface language from a drop-down list.
Indicator
Name
Description
PROPERTIES
Allows you to view, edit, add or remove any object, or modify the properties of a
graphic component, including the background of the graphic itself.
PROPERTIES [ 70]
COMPONENTS
Contains the graphic components provided in the graphic library as well as any
models or animations that you have saved in the Graphics Builder.
COMPONENTS [➙ 74]
LAYERS
Displays a hierarchical structure for all components and objects in a graphic.
Objects can be moved to a higher or lower layer in the graphic.
LAYERS [➙ 132]
VIRTUAL POINTS
Allows you to work with the binding and tagging properties of the data points used
in a graphic.
VIRTUAL POINTS [➙ 133]
EQUIPMENTS
Displays the database tree architecture and allows you to drag-and-drop sites,
floors, equips and data points into the graphic.
EQUIPMENTS [ 138]
EVENTS
Displays all of the events available within the graphic. For information on working
with the EVENTS pane, see the J2 Graphics Builder documentation
(https://finproducts.atlassian.net/wiki).
PROGRAMS
Displays all programs within the current graphic. For information on working with the
PROGRAMS pane, see the J2 Graphics Builder documentation
(https://finproducts.atlassian.net/wiki).