MX-M350U/N/M450U/N Operation-Manual Copier GB
Table Of Contents
- Part 1: General Information
- PRODUCT CONFIGURATIONS
- OPERATION MANUALS
- INSTALLATION REQUIREMENTS
- CAUTIONS
- CONTENTS
- CHAPTER 1
- CHAPTER 2
- LOADING PAPER
- Loading paper in paper tray 1
- Changing the paper size in paper tray 1
- Specifications of paper trays
- Setting the paper type and paper size
- Setting the paper size when a special size is loaded
- Programming and editing paper types
- Loading paper in the multi purpose drawer
- Specifications (multi purpose drawer)
- Loading paper in the stand/3 x 500 sheet paper drawer
- Specifications (stand/3 x 500 sheet paper drawer)
- Loading paper in the stand/MPD & 2000 sheet paper drawer
- Specifications (stand/MPD & 2000 sheet paper drawer)
- SYSTEM SETTINGS
- REPLACING THE TONER CARTRIDGE
- STORAGE OF SUPPLIES
- MISFEED REMOVAL
- REMOVING AN ORIGINAL MISFEED
- TROUBLESHOOTING
- LOADING PAPER
- CHAPTER 3
- DUPLEX MODULE
- MAIL-BIN STACKER
- FINISHER
- SADDLE STITCH FINISHER
- SHARP OSA
- APPLICATION COMMUNICATION MODULE (MX-AMX2)
- EXTERNAL ACCOUNT MODULE (MX-AMX3)
- Part 2: Copier Operation
- CHAPTER 4
- AUTOMATIC DOCUMENT FEEDER
- PLACING ORIGINALS
- CHECKING THE SIZE OF A PLACED ORIGINAL
- STORING, DELETING, AND USING ORIGINAL SIZES
- NORMAL COPYING
- ADJUSTING THE EXPOSURE
- REDUCTION/ENLARGEMENT/ZOOM
- SPECIAL PAPERS
- CHAPTER 5
- SPECIAL MODES
- General procedure for using special functions
- Margin shift
- Erase
- Dual page copy
- Pamphlet copy
- Job build
- Tandem copy
- Covers/inserts
- About the explanations of covers and inserts
- Preparations for using covers and inserts
- Procedure for inserting front and back cover paper
- Procedure for adding inserts
- Checking, editing, and deleting cover/insert pages
- Examples of covers and inserts
- Symbols used for covers and inserts
- Covers (One-sided copying of one-sided originals)
- Covers (Two-sided copying of one-sided originals)
- Covers (One-sided copying of Two-sided originals)
- Covers (Two-sided copying of two-sided originals)
- Inserts (One-sided copying of one-sided originals)
- Inserts (One-sided copying of two-sided originals)
- Transparency film with insert sheets
- Multi shot
- Book copy
- Card shot
- Mirror image
- B/W reverse
- Print menu
- Common operation procedure for using the print menu
- Printing in combination with other special functions
- Printing the date on copies
- Printing a stamp (reverse text) on copies
- Printing the page number on copies
- Examples of page number printing
- Printing entered text on copies
- Storing text sequences
- Editing and deleting stored text
- Checking and changing the print layout
- STORING, USING AND DELETING JOB PROGRAMS
- INTERRUPTING A COPY RUN
- SPECIAL MODES
- CHAPTER 6
- CHAPTER 7
- CHAPTER 8
7-29
7
ENTERING CHARACTERS
To enter or edit characters in setting screens such as auto dial key programming screens, follow the steps below.
Characters that can be entered are alphabetical characters, special characters, numbers, and symbols.
■ Entering alphabetical characters
(Example: Sharp äÄ)
1
Touch the [S] key.
To switch between upper case and lower case,
touch the [ABC abc] key. When ABC is
highlighted, upper case letters are entered.
2
Touch the [ABC abc] key.
3
Touch the [h] key, [a] key, [r] key, and [p]
key.
If you make a mistake, touch the key to move
the cursor ( ) back one space and then enter the
correct character. You can also press the [AB/ab
12#$%] key during entry to enter a number or
symbol.
4
Touch the [SPACE] key.
The cursor ( ) moves forward and a space is
entered.
5
Touch the [ ÃÄÂ/ãäâ] key.
6
Touch the [ä] key.
To switch between upper case and lower case,
touch the [ÃÄÂ ãäâ] key. When ãäâ is
highlighted, lower case letters are entered.
7
Touch the [ÃÄÂ ãäâ] key.
8
Touch the [Ä] key.
You can press the [ABC/abc] key during entry to
return to alphabetical character entry. You can
also enter numbers and symbols.
9
When finished, touch the [OK] key.
You will exit the character entry screen and return
to the programming screen. If you touch the
[CANCEL] key, you will return to the programming
screen without storing the entered characters.
Characters cannot be
entered beyond the " " mark.
S
Shar
Sharp
Sharp
Sharp
Sharp ä
Sharp ä
Sharp äÄ