Operation Manual

210 Pictures, Lines, and Shapes
3D Bump Map
The 3D Bump Map effect creates the impression of a textured surface by
applying a mathematical function you select to add depth information, for a
peak-and-valley effect. You can use 3D Bump Map in conjunction with one or
more additional 3D filter effectsbut not with a 2D Bump Map.
2D Bump Map
The 2D Bump Map effect creates the impression of a textured surface by
applying a greyscale bitmap you select to add depth information, for a peak-and-
valley effect. You can use 2D Bump Map in conjunction with one or more
additional 3D filter effectsbut not with a 3D Bump Map.
3D Pattern Map
The 3D Pattern Map effect creates the impression of a textured surface by
applying a mathematical function you select to introduce colour variations. You
can use 3D Pattern Map in conjunction with one or more other 3D filter effects.
2D Pattern Map
The 2D Pattern Map effect creates the impression of a textured surface by
applying a greyscale bitmap you select to introduce colour variations. You can
use 2D Pattern Map in conjunction with one or more other 3D filter effects.
Transparency
The uniform transparency of an object (with 3D filter effects applied) can be
controlled via the Transparency tab (see first example below). However, for
more sophisticated transparency control, especially for simulating reflective
lighting effects on glass objects, transparency settings can instead be set within
the 3D filter effects dialog (check the Transparency option). The effect can be
used to create more realistic transparency by independently controlling
transparency on reflective (edges) and non-reflective (flat) areas of the object
(see front heart shape below).