Datasheet

Creating Animations 235
4. (Optional) Set the bounding box in other keyframes, according to the
desired effect. Otherwise a full screen view will be used in the
remaining keyframes.
With the camera enabled, select on the object's
toolbar to revert the display area back to the default.
For specific objects that are to ignore pan, zoom and rotation (think of a
company logo which needs to remain static throughout the animation), with the
object selected, uncheck Obey Camera on the Easing tab.
Masking
The option lets you mask one or more layers immediately below a purposely
created mask layer. Mask layer objects cut away to reveal only underlying layer's
objects showing under the mask object (the remainder is masked from view)
great for creating circular spotlights, keyhole shapes, or any other conceivable
object shape. QuickShapes are ideal for this but don't discount using Artistic
Text for interesting cutouts.
Try experimenting with a stationary mask layer with animation being performed
on lower layers, animation on both mask and non-mask layers, or you could just
animate the mask itself.
To create a mask:
1. With the Layers tab displayed, create a layer intended purposely for
masking object(s), then place it directly above the layer(s) you want to
mask.
2. Draw one or more objects on this mask layer. You can overlap objects
but you won't need to combine the objects or worry about object fills
(DrawPlus will work it out!). However, you might like to group
multiple objects together.
3. (Optional) To mask multiple layers, double-click the mask layer and
set the number of layers in the dialog's Attributes box.
4. (Optional) Run your selected mask objects forward and reposition
them either at the end of the animation run or on a selected prior
keyframe. This will allow the masked objects to animate.