Datasheet
Fill, Lines, Colours, and Transparency 167
Editing gradient transparency
Once you've applied a transparency, you can adjust its path on the object, and
the level of transparency along the path. You can even create more complex
transparency effects by adding extra nodes to the path and assigning different
levels to each node.
You cannot alter the values in a bitmap transparency.
To adjust the transparency path directly:
• Use the Transparency Tool to drag individual nodes, or click on the
object for a new start node and drag out a new transparency path. The
effect starts where you place the start node, and ends where you place
the end node. For bitmap and plasma transparencies, the path
determines the centre and two edges of the effect.
To edit transparency levels (via dialog):
For more advanced path editing, the Gradient Transparency Editor dialog can
be used exclusively (this is similar to the Gradient Fill Editor).
The dialog lets you fine-tune the
actual spread of transparency
between pairs of key values, and
displays the transparency
gradient, with pointers marking
the nodes (corresponding to
nodes on the path) that define
specific transparency values.
Black represents 100% opacity,
and white represents 0% opacity,
with greyscale values in between.
A sample window at the lower
right shows the overall
transparency effect.
For details of how to edit and manage transparency, see online Help.










