User Manual

57
Tempest Operation Manual
Save/Load
Save/Load
Pressing Save/load presents a menu of functions related to saving or loading
les. Like a personal computer, Tempest has both random access memory (RAM)
and permanent non-volatile storage for saved Sounds, Beats, and Projects. The
current Sound, Beat, or Project is always loaded into RAM for playback and edit-
ing. Tempest uses ash memory for non-volatile storage.
It is important to understand the distinction between RAM and ash. As with
most PC-based software applications, edits to les in RAM must be saved to
ash to be recalled later. But, like most synthesizers, Tempest will not prompt
you to save changes when powering down or loading another le. It would be
pretty annoying if in the middle of a frenetic, knob-twisting, performance, a
prompt came up asking you to save changes every time you switched Beats or
loaded a le! But, while you are making beats and sounds, it’s good to get in
the habit of saving your work often and, occasionally, backing your work up via
MIDI.
Beats include all Sounds used in them and Projects include Beats, which, in turn,
include all Sounds in each of the Beats. See “Sounds, Beats, and Projects” on page 3
for a general explanation of the relationship between Sounds, Beats, and Projects.
Project and Beat Compatibility with Older OS Versions
Tempest’s internal le format changed with OS version 1.4. This affects project
and beat compatibility with older versions of the OS.
Please be aware of the following:
Projects and Beats made on a previous OS versions will load and play
correctly on OS 1.4.
If Projects and Beats made on a pre-1.4 OS are modied and saved, or
exported from a Tempest with OS 1.4, they will not be compatible with a
Tempest with a pre-1.4 OS.
If Projects and Beats made on a pre-1.4 OS are NOT modied and saved,
or exported from Tempest with OS 1.4, they will still be compatible with a
Tempest with a pre-1.4 OS (if you downgrade your Tempest OS to an older
version, for example).