Technical data
Startup and Operation
5.5 User Interface and Operation
Programming with STEP 7
Manual, 05/2010, A5E02789666-01 139
Renaming Objects
The SIMATIC Manager assigns standard names to some new objects. These names are generally
formed from the type of object (if a number of objects of this type can be created in the same
folder) and a number.
For example, the first S7 program will be named "S7 Program(1)", the second "S7 Program(2)" etc.
The symbol table is simply called "Symbols" as it can only exist once in each folder.
You can change the names of most objects and assign them names which are more relevant to
their content.
With projects, the directory names in the path must not have more than 8 characters. Otherwise,
there may be problems when archiving and using "C for M7" (Borland compiler).
You can change the name of an object directly or using the object properties.
Directly:
When you slowly click twice on the name of a selected object, a frame appears around the text.
You can then edit the name using the keyboard.
Using the menu:
Select the required object in the project window and select the menu command Edit > Rename. A
frame appears around the text. You can then edit the name using the keyboard.
If you are not allowed to change the name:
If you are not allowed to change the name of an object, the input field is shown in gray in the dialog
box, the current name is displayed, and text entries are not possible.
Note
If you move the mouse pointer out of the name box while editing the name and execute another action
(for example, select a menu command), the edit procedure is terminated. The changed name is
accepted and entered if it is allowed.
You will find a step-by-step guide to renaming under Renaming Objects.