Technical information
Sega Saturn Software Development Standards, SOA version 2.0 47
size size refers to the file size managed by the Memory Manager.
memory available memory available refers to the total amount of backup memory that is
available to the application.
Software Function Terms
clear clear refers to the Memory Manager function that clears all backup memory
data.
Note: The term “initialize” is not used unless the Sega Saturn’s System
Memory requires initialization. When this operation is necessary, use the
phrase “Clear all data (initialize)”.
load load refers to the loading of backup data from backup memory.
save save refers to the saving of backup data to backup memory.
copy copy refers to the copying of backup data from one backup memory type
to another.
remove remove refers to the deletion of backup data from backup memory. delete
is also acceptable.
overwrite overwrite existing item refers to a backup memory operation that will
existing item save one backup data over existing backup data.
change name change name is a Memory Manager function that changes the name of a
backup memory file.
select memory select memory is a Memory Manager function that enables switching between
backup memory types such as the System Memory, Cartridge Memory, and
External Device.
comment A comment is information added to a backup file name that describes its
contents (10 or fewer alphanumeric or Japanese kana characters in length).
time data time data is the time stamp data of a backup memory file created by the Sega
Saturn’s internal clock.










