Technical information
Sega Saturn Software Development Standards, SOA version 2.0 33
1P
2P 3P 4P
Control Port 1
[1]
2P 3P 4P
Control Port 1
[1]
Control Port 2
Control Port 2
Port [1] becomes an unused active
2P 3P 4P
Control Port 1 Control Port 2
2P 3P 4P
Control Port 1
Control Port 2
1P
[1] [1]
A 6Player with a compatible
peripheral connected to its port [1]
is connected to Control Port 1.
A 6Player without a compatible peripheral
connected to its port [1] is connected
to Control Port 1.
Port [1] reverts to an active port.
Port [1] remains an unused active port.
Ports without port number assignments can be treated as invalid
Figure 3.10 Mismatched Port Example 3
[7][2] [3] [4] [5] [6]
[7][2] [3] [4] [5] [6][7][2] [3] [4] [5] [6]
[7][2] [3] [4] [5] [6]










