Technical information

SEGA Confidential
6
3.0 Boot ROM Functions
SEGA SATURN Logo Display
Hardware and initialization checks are performed before the SEGA SATURN logo is
displayed, while a SEGA SATURN game disc check is performed while the logo is
being displayed. The game starts if the disc is recognized as a SEGA SATURN game
disc. The Multiplayer is executed if the SEGA SATURN game disc is not recognized.
After resetting the SMPC, the SEGA SATURN logo is displayed after the Set Clock
screen appears. Press the RESET button while pressing the A button to skip the logo
animation and to go directly to the Multiplayer. Press the RESET button while
pressing LEFT or RIGHT on the Control Pad to skip the logo animation and to go
directly to the System Settings screen. Press any button to skip the logo animation
and to go directly to the game.
Precautions Concerning the Memory Manager Screen
Because initialization is done automatically when first using the SEGA
SATURN's internal backup RAM, select “Clear” to delete all data or when data
cannot be loaded.
The following messages indicate that the SEGA SATURN’s backup RAM has
failed. For more information, please call SEGA Developer Technical Support in
your area.
“Not cleared!”
“Not removed!”
Do not turn off the power while initializing, deleting, or copying backup
memory. Data may be destroyed if the power is turned off during those opera-
tions. Perform initialization of backup memory if data cannot be loaded.
Delete Screen (as described in the SEGA SATURN instruction manual.)
No.: Data number.
Name: Data name on the backup RAM. An abbreviation of the game's name
is written automatically.
!
These functions below are not handled by the boot ROM. Please handle them separately
within each application.
Comment: Comments for backup data.
Memory used: Amount of memory used by all data in backup RAM.
Memory available: Amount of available memory in backup RAM.
The data above can be scrolled through by pressing up or down on the D-Pad.