Specifications
11-6 Programmer’s Guide Sega
Psy-Q Development System
Window Types
The Register window provides a complete view of the selected processor's registers.
Register contents can be changed by:
• Typing directly at the current cursor location or
• Entering an expression by pressing the ENTER key to display an Expression
Input window.
The Disassembly window shows the contents of the target memory as disassembled
code. If a Symbol File has been loaded into the Debugger, symbol names are
substituted as appropriate. Breakpoints (optionally with conditions and counts) can
be added to any line and the code run, traced or stepped.
The Debugger, with display in Register and Hex Mode