www.seuservice.com 1ST PRINTING MARCH ‘03 CTH Standard Version Owner’s Manual SEGA AMUSEMENTS USA, INC. MANUAL NO.
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BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING: To maintain the safety: To ensure the safe usage of the product, be sure to read the following before using the product. The following instructions are intended for the users, operators and the personnel in charge of the operation of the product. After carefully reading and sufficiently understanding the warning displays and cautions, handle the product appropriately.
Specification changes (removal of equipment, conversion and addition) not designated by SEGA are not allowed. The parts of the product include warning labels for safety, covers for personal protection, etc. It is very hazardous to operate the product by removing parts and or modifying the circuits. Should doors, lids and protective parts be damaged or lost, refrain from operating the product, and contact where the product was purchased from or the office herein stated.
TABLE OF CONTENTS BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING: TABLE OF CONTENTS INTRODUCTION OF THE OWNER’S MANUAL 1. HANDLING PRECAUTIONS .......................................................................................... 2. PRECAUTIONS CONCERNING INSTALLATION LOCATION ................................... 3. OPERATION ..................................................................................................................... 4. NAME OF PARTS ....................................
Installation Space Height Width Length Weight Power, maximum current MONITOR SPECIFICATIONS : : : : : : 42 inches width X 82 inches 74 inches 32 inches 72 inches 675 lbs (aprox) 500 W 4.
DEFINITION OF LOCATION MAINTENANCE MAN AND SERVICEMAN WARNING! Non-technical personnel who do not have technical knowledge and expertise should refrain from performing such work that this manual requires the location's maintenance man or a serviceman to carry out, or work which is not explained in this manual. Failing to comply with this instruction can cause a severe accident such as electric shock.
1. HANDLING PRECAUTIONS When installing or inspecting the machine, be very careful of the following points and pay attention to ensure that the player can enjoy the game safely. Non-compliance with the following points or inappropriate handling running counter to the cautionary matters herein stated can cause personal injury or damage to the machine. WARNING! Before performing work, be sure to turn power off. Performing the work without turning power off can cause an electric shock or short circuit.
STOP IMPORTANT! For the IC board circuit inspections, only the logic tester is allowed. The use of a multiple-purpose tester is not permitted, so be careful in this regard. Static electricity from your body may damage some electronics devices on the IC board. Before handling the IC board, touch a grounded metallic surface so that the static electricity can be discharged. Some parts are the ones designed and manufactured not specifically for this game machine.
2. PRECAUTIONS CONCERNING INSTALLATION LOCATION WARNING! This product is an indoor game machine. Do not install it outside. Even indoors, avoid installing in places mentioned below so as not to cause a fire, electric shock, injury and or malfunctioning. Places subject to rain or water leakage, or places subject to high humidity in the proximity of an indoor swimming pool and or shower, etc.
Operation Area WARNING! STOP IMPORTANT! For the operation of this machine, secure a minimum area of 42in. (W) × 82in. (D). In order to prevent injury resulting from the falling down accident during game play, be sure to secure the minimum area for operation. Be sure to provide sufficient space so as to allow this product's ventilation fan to function efficiently. To avoid machine malfunctioning and a fire, do not place any obstacles near the ventilation opening.
3. OPERATION PRECAUTIONS TO BE HEEDED BEFORE STARTING THE OPERATION To avoid injury and trouble, be sure to constantly give careful attention to the behavior and manner of the visitors and players. In order to avoid accidents, check the following before starting the operation: WARNING! To ensure maximum safety for the players and the customers, ensure that where the product is operated has sufficient lighting to allow any warnings to be read.
WARNING! CAUTION! Do not put any heavy item on this product. Placing any heavy item on the product can cause a falling down accident or parts damage. Do not climb on the product. Climbing on the product can cause falling down accidents. To check the top portion of the product, use a step. To avoid electric shock, check to see if door & cover parts are damaged or omitted.
WARNING! To avoid electric shock and short circuit, do not allow the customers to unplug the power plug without a justifiable reason. This product is intended for 1 Player only per seat. Playing the game by 2 or more Players riding on the seat together can cause falling down and collision accidents by striking head, hand, or elbow. *Note: Image differs from actual Unit. Caution lookers-on so as not to touch the operating unit while in play.
WARNING! WARNING: HAZARD TO EPILEPTICS. A very small portion of the population has a condition which may cause them to experience epileptic seizures or have momentary loss of consciousness when viewing certain kinds of flashing lights or patterns that are present in our daily environment. These persons may experience seizures while watching some kinds of television pictures or playing certain video games.
4. NAME OF PARTS Pop Panel Attaches here Marquee Screen Controls Control Panel Seat Accel & Brake TABLE 4 Dimensions and Weights CABINET 1 ASSY POP When assembled Width x 34 in x 34 in x 34 in x Length 74 in .25 in 74 in 9 x Height x 72 in x 12 in x 84 in Weight 675 LB 1 LB 676 LB www.seuservice.
5. ACCESSORIES When transporting the machine, make sure that the following parts are supplied. Magnetic cards for the recording of play results, and cleaning kits for cleaning the head of the card reader/writer are sold separately. Subsequent purchases of these items can be made by contacting the office listed on this Owner's Manual or the dealer from whom the product was originally purchased. Be sure to provide the part number(s), name(s), and required number of items.
The following Table 5b lists the parts that are separately marketed but are necessary when booting this product's software. When having unpacked the shipping crate, make sure that all the parts in this Table 5b are in the crate. If not so, contact where you have obtained the product. TABLE 5 b (XKT-0833 : GD-ROM DRIVE KIT) GD-ROM DRIVE XKT-0833 GD-ROM DRIVE CARTON BOX (1) Device that loads the software in a GD-ROM disc. see 5 of Section 6. Used for transporting the GD-ROM DRIVE. See FIG. 5 b.
HOW TO USE THE CARTON BOX (GD-ROM DRIVE) STOP IMPORTANT! When you want to order for replacing or repairing service of the GD-ROM drive that is used by the product, pack it in a carton box as instructed below, and then deliver the carton box to a service agent. If you do not observe the instruction, your order may not be accepted or may be charged additionally. If you handle the GD-ROM drive differently from the following instructions, its components may be damaged.
6. ASSEMBLING AND INSTALLATION WARNING! CAUTION! Perform assembly work by following the procedure herein stated. Failing to comply with the instructions can cause electric shock hazard. Perform assembling as per this manual. Since this is a complex machine, erroneous assembling can cause an electric shock, machine damage and or not functioning as per specified performance. When assembling, be sure to use plural persons.
Tools such as a Phillips type screwdriver, wrench, socket wrench and Ratchet Handle are required for the assembly work. 24mm WRENCH Phillips type screwdriver 1 SOCKET WRENCH,RATCHET HANDLE INSTALLING THE POP AND POP CARD For performing work, prepare a step. * Note: Image is different from actual Unit Attach the POP to the POP Holder. Slide the POP cut-out so that the edges fit into the protruding portions of the POP Holder. www.seuservice.
2 WARNING! SECURING IN PLACE (ADJUSTER ADJUSTMENT) Make sure that all of the adjusters are in contact with the floor. If they are not, the cabinet can move and cause an accident. This product has 8 casters and 8 Adjusters. (FIG. 6. 2 a) When the installation position is determined, cause the adjusters to come into contact with the floor directly, make adjustments in a manner so that the casters will be raised approximately 5 mm from the floor and make sure that the machine position is level.
42 in. 9 in. Vent approx. 10 in. 82 in. 1 in. over FIG. 6. 2 e Provide ventilation space for the ventilation opening. Allow more than 28 in. of space for customer traffic. www.seuservice.
3 INSTALLING THE GD-ROM DRIVE (SETTING GD-ROM DISC) STOP IMPORTANT! Carefully handle the GD-ROM drive so as not to contaminate the disc and the readout lens with stains and dust particles. Do not continue to use the scratched GD-ROM disc. The scratched GD-ROM disc may cause the system to malfunction. Set the GD-ROM disc onto the GD-ROM drive with its labeled side facing upward. The key chip is a precision device.
Remove the 1 truss head screw that fixes the GD-ROM drive lid (DISC LID). And turn clockwise the lid to remove. TRUSS SCREW (1) M3×8 PHOTO 6. 3 b Set the GD-ROM disc onto the GD-ROM drive with its labeled side facing upward. Return the lid to its original place, and fix it with 1 truss head screw. Be careful not to fasten the screw too tightly. PHOTO 6. 3 c www.seuservice.
Attach the GD-ROM drive with 3 screws. SCREW (3) M4×16, w/flat & spring washers PHOTO 6. 3 d Connect the GD cable connector (for data communication) to the DIMM board. GD CABLE CONNECTOR PHOTO 6. 3 e Insert both the GD cable connector (for data communication) and the power cord connector into the GD-ROM drive. Be careful about an inserting direction in this instance. Make sure that the connectors are inserted firmly and completely. Secure the cable with the cord clamp.
KEY CHIP Paying attention to the direction of the Key Chip, insert it securely into the NAOMI DIMM Board Case. KEY CHIP PROJECTION FIG. 6. 3 c * Note: Image is different from actual Unit www.seuservice.
4 POWER SUPPLY, AND EARTH CONNECTION WARNING! Be sure to independently use the power supply socket outlet equipped with an Earth Leakage Breaker. Using a power supply without an Earth Leakage Breaker can cause a fire when electric leakage occurs. Ensure that the "accurately grounded indoor earth terminal" and the earth wire cable are available (except in the case where a power cord plug with earth is used).
5 TURNING POWER ON Turn on the AC unit's main switch to supply power to the unit. Once power is turned on, the fluorescent lamp lights up. The Start System Screen displays after a lapse of several seconds. It is followed by the screen that indicates that the network is currently being checked if the communication mode has been set. If there is a bad or improper communication connection, each screen will not proceed to the next, remaining on the currently Network Check Screen.
7. PRECAUTIONS WHEN MOVING THE MACHINE WARNING! CAUTION! When moving the machine, be sure to unplug the power plug. Moving the machine with the plug as is inserted can damage the power cord and cause fire and electric shock hazards. When moving the machine on the floor, retract the Adjusters and ensure that Casters make contact with the floor. During transportation, pay careful attention so that Casters do not tread power cords and earth wires.
In locations with low ceilings, remove the POP and POP Holder before moving the machine. * Note: Machine is different then illustrated. FIG. 7 b Place the machine on casters. . www.seuservice.
8. GAME DESCRIPTION The following explanations apply to the case the product is functioning satisfactorily. Should there be any moves different from the following contents, some sort of faults may have occurred. Immediately look into the cause of the fault and eliminate the cause thereof to ensure satisfactory operation. When the power is connected, the fluorescent lamp in the FL box is always on. When in an advertising state, the screen displays the demonstration pictures and ranking data.
9. GAME CONTENTS Steering Wheel Gear Shift & Jump button Start Button Accel & Brake Steering Wheel: Turn Right and Left Gear Shift: All cars have automatic transmissions. “D” : Drive “R”: Reverse The Gear Indicator in the lower righthand corner of the game screen shows the gear currently selected. Jump Button: Side of the shift lever. Makes the taxi jump (CRAZY HOP). Accelerator: (Right Pedal) Moves car forward and backward. Brake: (Left Pedal) Stops car.
In Crazy Taxi High Roller, the player plays the role of taxi driver, picking up customers scattered around the game field and driving them to other destinations. Each customer has his or her own time limit (shown above the customer when cab is rented), and the customer pays the fare (points) only if delivered within that time limit. Otherwise, the customer jumps out of the car without paying.
Directional Arrow: Points to the customer’s destination. Fare: Fare owed by the customer. Fares are settled when the customer gets out of the taxi. Customer Time Limit: You must get the custokmer to his or her destination within this limit. 3. Drop off the Customer As in (1), you must bring the taxi to a complete stop within the destination stop zone. Once the taxi is brought to a stop, the screen switches to the evaluation screen and the customer exits the taxi automatically.
Boosting Your Score Shortcuts to destinations have been placed throughout the game. Learn the course maps and take advantage of the Crazy Hop shortcuts to get your customers whre they need to be as quickly as possible. Earn tips by entertaining your customers is a great way to boost your cash flow. There are three tricks that will put them in a tipping mood: Crazy Jump: Use the Crazy Hop, ramps and other elevated obstacles to send your taxi airborne.
10. EXPLANATION OF TEST AND DATA DISPLAY By operating the switch unit, periodically perform the tests and data check. When installing the machine initially or collecting cash, or when the machine does not function correctly, perform checking in accordance with the explanations given in this section. The following shows tests and modes that should be utilized as applicable. This product's basic system consists of the Chihiro game board and the GD-ROM drive.
10-1 SWITCH UNIT AND COIN METER WARNING! STOP IMPORTANT! Never touch places other than those specified. Touching places not specified can cause electric shock and short circuit accidents. Adjust the sound to the optimum volume, taking into consideration the environmental requirements of the installation location. Removing the Coin Meter circuitry renders the game inoperable. SWITCH UNIT Open the coin chute door, and the switch unit shown will appear. The functioning of each SW is as follows: FIG.
10-2 SYSTEM TEST MODE STOP IMPORTANT! Any settings that are changed by users during TEST MODE are saved upon exiting TEST MODE with the EXIT command in the SYSTEM MENU. If the unit is powered off prior to exiting, changes to settings will not take effect. You may not enter GAME TEST MODE while the unit is reading from or checking the GD-ROM. If error messages are displayed when exiting TEST MODE, you should power the unit off and on again.
B. MEDIA BOARD TEST Powering off the system during the MEDIA BOARD TEST with a DIMM BOARD will erase the game programme data. It may be necessary to reload the data. Always wait for the test to complete before attempting to exit. MEDIA BOARD TEST is used to check the memory and IC on the MEDIA BOARD connected to the Chihiro. Test screens and test times may differ depending on the type of MEDIA BOARD connected to the unit. The following is the MEDIA BOARD TEST screen for a unit with a DIMM BOARD.
C. SYSTEM INFORMATION Use SYSTEM INFORMATION to check version and other information for system programmes. Screens may differ depending on the type of MEDIA BOARD connected to the unit. The following is the SYSTEM INFORMATION screen for a unit with a DIMM BOARD. SYSTEM INFORMATION MAIN BOARD REGION **** BOOT VERSION **** QC FIRM VERSION **** SC FIRM VERSION **** SERIAL NO. *************** (A) (B) (B) (B) (C) MEDIA BOARD DIMM BOARD + GDROM MEMORY SIZE 512MB FIRM VERSION **** SERIAL NO.
D. JVS TEST JVS TEST is used to verify the specs of the I/O BOARD connected to the Chihiro and to run input tests. I/O BOARD specs are displayed initially. Screens may differ depending on the type of I/O BOARD connected to the unit. JVS TEST INPUT TEST NEXT NODE EXIT NODE **** NAME **************** I/O BD JVS Ver**** ********* CMD VER 1.1 JVS VER 2.0 COM VER 1.
INPUT TEST Screen JVS TEST INPUT TEST NODE 1/1 SYSTEM 00 PLAYER 1 0000 PLAYER 2 0000 COIN 1 0000 COIN 2 0000 ANALOG 1 0000 ANALOG 2 0000 ANALOG 3 0000 ANALOG 4 0000 ANALOG 5 0000 ANALOG 6 0000 ANALOG 7 0000 ANALOG 8 0000 (A) (A) (A) (B) (B) (C) (C) (C) (C) (C) (C) (C) (C) PRESS TEST AND SERVICE BUTTON TO EXIT On-screen values change according to the input from switches and the volume. (A) SYSTEM, PLAYER Values change with input from control panel/other switches.
E. SOUND TEST Use SOUND TEST to test sound output and to select the stereo/mono/surround setting. SOUND TEST OUTPUT TYPE STEREO RIGHT SPEAKER OFF LEFT SPEAKER OFF EXIT (A) (B) (B) SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON Use the SERVICE Button to move the cursor to the desired test item. Press the TEST Button to enter the selected item. (A) OUTPUT TYPE(STEREO, MONO, SURROUND) Select the sound output from the I/O PANEL audio output interface setting among STEREO, MONO and SURROUND.
F. C.R.T. TEST Use the C.R.T. TEST to adjust monitor colours and verify screen size. COLOUR CHECK Screen Monitor COLOUR CHECK screen is displayed initially. Each of the colours (red, green and blue) is darkest at the far left and gets progressively lighter (32 steps) towards the right. Monitor brightness is set correctly if the white colour bar is black at the left edge and white at the right edge. C.R.T.
G. COIN ASSIGNMENTS Use COIN ASSIGNMENTS to set the credit rate for each coin inserted. Use the SERVICE Button to move the cursor to the desired test item. Press the TEST Button to change the setting or to open the detailed settings. Move the cursor to EXIT and press the TEST Button to return to the SYSTEM MENU screen.
(C) COIN TO CREDIT RATE Set the CREDIT RATE for each coin inserted. The "x COIN(S) COUNT AS x CREDIT(S)" setting indicates that "Inserting x coins equals x credits". Set this to "FREE PLAY" to allow game play without credits. When (A) COIN CHUTE TYPE is set to "COMMON", COIN CHUTE #2 settings are restricted to some extent by the settings for COIN CHUTE #1. (D) DETAIL SETTING This mode allows for more detailed credit rate settings than the (C) COIN TO CREDIT RATE setting.
(H) GAME COST SETTING Use this mode to set the number of credits required to start a game. Screens may differ depending on the game. COIN ASSIGNMENTS GAME COST SETTING 1 CREDIT TO START 1 CREDIT TO CONTINUE (I) (J) EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON (I) Set the number of credits required to start a game. (J) Set the number of credits required to continue a game. 41 www.seuservice.
H. CLOCK SETTING Use CLOCK SETTING to set the Chihiro internal clock. CLOCK SETTING 2002/11/15(FRI) 05:10:34 YEAR MONTH DAY HOUR MINUTE EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON Use the SERVICE Button to move the cursor to the item to be set. Move the cursor to the desired item and press the TEST Button to increase values. The max value for YEAR is "2099"; further increases return the value to "2000".
I. NETWORK SETTING (CORE) Use the LAN PORT attached to the Main Board, and carry out the settings necessary for network communication. Note: This function is not available with this product. NETWORK SETTING (CORE) ->REMOTE(C) ENABLE IP ADDRESS(C) ---.---.---.--SUBNET MASK(C) ---.---.---.--GATE WAY(C) ---.---.---.--PRIMARY DNS(C) ---.---.---.--EXIT (A) (B) CURRENT ************ ***.***.***.
J. NETWORK SETTING (MEDIA) Use NETWORK SETTING to establish and test network connections. This is only displayed when a network enabled MEDIA BOARD is connected to the Chihiro. This game does not support network communication connections. Set (A) NETWORK TYPE to "NONE". Use the SERVICE Button to move the cursor to the desired test item. Press the TEST Button to change the setting or to open the detailed settings. Move the cursor to EXIT and press the TEST Button to return to the SYSTEM MENU screen.
(B) SET IP ADDRESS This sets up the details of the communication network. Depending on the NETWORK TYPE setting, the contents of setting vary. If setting to NONE, it does not appear. ETHER Setting SET IP ADDRESS 1/1 ->REMOTE ENABLE IP ADDRESS(E) ---.---.---.--SUBNET MASK(E) ---.---.---.--EXIT (E) (F) CURRENT ************ ***.***.***.*** SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON (I) (G) MOBILE Setting SET IP ADDRESS 1/1 ->IP ADDRESS(M) ---.---.---.--EXIT (H) CURRENT ************ ***.***.
ETHER+MOBILE Settings SET IP ADDRESS 1/1 ->REMOTE ENABLE IP ADDRESS(E) ---.---.---.--SUBNET MASK(E) ---.---.---.--IP ADDRESS(M) ---.---.---.--EXIT (E) (F) CURRENT ************ ***.***.***.*** SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON (I) (G) (H) Use the SERVICE Button to move the cursor to the desired test item. (When setting IP ADDRESS or SUBNET MASK, use the underline as a guide.) Press the TEST Button to change the setting.
(C) CLEAR NETWORK SETTING Use this to return all values in the NETWORK SETTING to the default values and turn off network communication. CLEAR NETWORK SETTING ->YES (CLEAR) NO (CANSEL) SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON To clear data, use the SERVICE Button to move the cursor to YES (CLEAR) and press the TEST Button. When the data has been cleared, the message "COMPLETED" is displayed. Press the TEST Button again to return to the NETWORK SETTING main screen.
10-3 GAME TEST MODE Select ENTER GAME TEST from the System Menu screen to display the Game Test Menu screen as follows. Use the SERVICE Button to move the cursor to the desired test item. Press the TEST Button to enter the selected item’s test.
a. INPUT TEST Select INPUT TEST to display the following screen and check the status of input devices. This test should be used periodically to check that each input device is functioning correctly.
b. OUTPUT TEST Select OUTPUT TEST to display the following screen and check the status of each lamp. This test should be used periodically to check that the lamps are functioning correctly. Crazy Taxi HighRoller [GAME TEST MENU-OUTPUT TEST] START BUTTON LAMP NO.1 LAMP NO.2 LAMP NO.3 LAMP NO.4 EXIT OFF OFF OFF OFF OFF -SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON- Perform the tests as follows. START BUTTON: Select START BUTTON and press the TEST Button.
c. GAME ASSIGNMENTS Select GAME ASSIGNMENTS to display the current game settings and make changes. Crazy Taxi HighRoller [GAME TEST MENU-GAME ASSIGNMENTS] START TIME TIME DIFFICULTY GAME DIFFICULTY ADVERTISE SOUND EXIT 50 3/8 4/8 ON -SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON- Perform the following settings for each item. START TIME: Change the initial game time limit (GAME TIME). From shortest to longest, there are 8 choices: 35, 40, 45, 50, 55, 60, 65, and 70.
d. I/O RANGE SETTING Select I/O RANGE SETTING to display the following screen. Perform the volume settings for the units to be used in the game. Use this mode when a control unit is not functioning properly or you want to change the parameters. The three configurable items are the STEER SETTING (steering wheel), ACCEL SETTING (accelerator), and BRAKE SETTING (brake).
e. SOUND VOLUME SETTING Select SOUND VOLUME SETTING on the Game Test Menu screen to display the following screen and make changes the sound volume in the game. (Use “c. GAME ASSIGNMENTS” to turn advertising sound ON and OFF. Advertising sound cannot be turned on and off here.) Crazy Taxi HighRoller [GAME TEST MENU-SOUND VOLUME] BGM VOLUME SE VOLUME VOICE VOLUME EXIT 7/8 4/8 6/8 -SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON- The following settings may be changed.
f. BOOKKEEPING Select BOOKKEEPING on the Game Test Menu screen to display the five screens of operating status data. Crazy Taxi HighRoller [GAME TEST MENU-BOOKKEEPING 1/5] COIN1 COIN2 TOTAL COINS 0 0 0 COIN CREDITS SERVICE CREDITS TOTAL CREDITS 0 0 0 -PRESS TEXT BUTTON TO CONTINUE- The display items for the screen (Page 1 of 5) are as follows. COIN 1: The number of coins inserted into Coin Slot 1. COIN 2: The number of coins inserted into Coin Slot 2.
Press the TEST Button to display the next screen. Crazy Taxi HighRoller [GAME TEST MENU-BOOKKEEPING 2/5] NUMBER OF GAMES TOTAL TIME PLAY TIME AVERAGE PLAY TIME LONGEST TIME SHORTEST TIME 0 0H00M00S 0H00M00S 0H00M00S 0H00M00S 0H00M00S -PRESS TEXT BUTTON TO CONTINUE- The display items for the screen (Page 2 of 5) are as follows. NUMBER OF GAMES: The total number of games played. TOTAL TIME: The amount of time the unit has been in operation.
Press the TEST Button to display the next screen (Page 3 of 5). TIME HISTOGRAM shows the number of plays and the respective play times. This histogram should be referred to when setting the Game Difficulty. The TIME HISTOGRAM is shown on two screens. Crazy Taxi HighRoller [GAME TEST MENU-BOOKKEEPING 3/5] -TIME HISTGRAM 1/200M00S - 00M29S ...... 0 00M30S - 00M59S ...... 0 01M00S - 01M29S ...... 0 01M30S - 01M59S ...... 0 02M00S - 02M29S ...... 0 02M30S - 02M59S ...... 0 03M00S - 03M29S ......
Press the TEST Button to display the next screen (Page 4 of 5). Crazy Taxi HighRoller [GAME TEST MENU-BOOKKEEPING 4/5] -TIME HISTGRAM 2/210M00S - 10M59S ...... 0 11M00S - 11M59S ...... 0 12M00S - 12M59S ...... 0 13M00S - 13M59S ...... 0 14M00S - 14M59S ...... 0 15M00S - 15M59S ...... 0 16M00S - 16M59S ...... 0 17M00S - 17M59S ...... 0 18M00S - 18M59S ...... 0 19M00S - 19M59S ...... 0 20M00S - 20M59S ...... 0 21M00S - 21M59S ...... 0 22M00S - 22M59S ...... 0 23M00S - 23M59S ...... 0 24M00S - 24M59S ......
Press the TEST Button to display the next screen. Crazy Taxi HighRoller [GAME TEST MENU-BOOKKEEPING 5/5] -FAVORTIE CHARACTERAXEL ... 0 ANGEL ... 0 SLASH ... B.D.JOE ... 0 BIXBITE ... 0 ICEMAN... GENA ... 0 MRS.VENUS ... 0 CINNAMON... GUS ... 0 ZAX ... 0 HOT-D ... 0 0 0 0 -FAVORITE CAR TYPENORMAL CAR ... 0 BIKE ... 0 STROLLER ... 0 CARRIAGE ... 0 -PRESS TEXT BUTTON TO EXIT- The display items for the screen (Page 5 of 5) are as follows.
f. BACKUP DATA CLEAR Select BACKUP DETA CLEAR to clear the contents of BOOKKEEPING and Ranking Data. Crazy Taxi HighRoller [GAME TEST MENU-BACKUP DATA CLEAR] CLEAR BOOKKEEPING CLEAR RANKING DATA EXIT -SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON- The following data may be cleared. CLEAR BOOKKEEPING: Delete all BOOKKEEPING data. CLEAR RANKING DATA: Delete all RANKING DATA. Use the SERVICE Button to move to the data that you wish to clear and press the TEST Button.
11. CONTROL PANEL WARNING! CAUTION! STOP In order to prevent an electric shock and short circuit, be sure to turn power off before performing work by touching the interior parts of the product. Be careful not to damage the wires. Damaged wires may cause electric shock or short circuit or present a fire risk. Do not touch undesignated places. Touching places not designated can cause electric shock or short circuit. This work should be performed by the Location's Maintenance Man or Serviceman.
12. SHIFT LEVER In the Test Mode, if the SHIFT LEVER's SW can not be inputted satisfactorily, replace the Switch. Apply greasing to the Mechanism's sliding portion once every 3 months. When performing the above work, remove the Shift Lever Unit. WARNING! Before starting to work, ensure that the Power SW is OFF. Failure to observe this can cause electric shock and short circuit hazards. Use care so as not to damage wirings. Damaged wiring can cause electric shock and short circuit hazards.
13. ACCELERATOR & BRAKE WARNING! STOP Before starting to work, ensure that the Power SW is OFF. Failure to observe this can cause electric shock or short circuit. Use care so as not to damage wirings. Damaged wiring can cause electric shock or short circuit. Do not touch undesignated places. Touching places not designated can cause electric shock or short circuit. This work should be performed by the Location's Maintenance Man or Serviceman.
Loosen the screw which secure the Potentiobase, and adjust the Volume value by moving the Base. (FIG. 13. 1 b) SCREW M5×12,w/flat & spring washers Secure the Potentiobase. Perform volume setting in the volume setting mode. (See 10-3E.) POTENTIOBASE V.R. 220-5484 220-5753 TRUSS SCREW (2) M4×8 FIG. 13. 1 b REPLACING THE VOLUME POTENTIOCOVER Turn the power off. Take out the 2 screws and remove the Potentiocover (FIG. 13. 1 c). Disconnect the connector of the volume to be replaced.
14. COIN SELECTOR HANDLING THE COIN JAM If the coin is not rejected when the REJECT button is pressed, open the coin chute door and open the selector gate. After removing the jammed coin, put a normal coin in and check to see that the selector correctly functions. CLEANING THE COIN SELECTOR STOP IMPORTANT! GATE Remove and clean smears by using a soft cloth dipped in water or diluted chemical detergent and then squeezed dry. Never apply machine oil, etc. to the Coin Selector.
65 www.seuservice.com K L WELLS-GARDNER 29 7 5 J 5 C 1 B 2 5 28 17 F 18 D G 27 E H A M 14 6 12 26 2701 N. KILDARE CHICAGO, IL 60639 1-800-336-6630 WWW.WGEC.
COIN DOOR www.seuservice.
15. MONITOR 15-1 CAUTIONS AND WARNINGS CONCERNING THE SAFETY FOR HANDLING THE MONITORS Before handling the monitors, be sure to read the following explanations and comply with the caution/warning instructions given below. Note that the caution/warning symbol marks and letters are used in the instructions. WARNING! Indicates that handling the monitors erroneously by disregarding this warning may cause a potentially hazardous situation, which could result in death or serious injury.
For the purpose of static prevention, special coating is applied to the CRT face of this product. To protect the coating, pay attention to the following points. Damaging the coating film can cause electric shock to the customers. Do not apply or rub with a hard item (a rod with pointed edge, pen, etc.) to or on the CRT surfaces. Avoid applying stickers, seals, etc. on the CRT face. Aluminum Foil Do not remove aluminum foils from the CRT corners.
SANWA Monitor: 998-0156 (31K Mode) 1 2 CONTRAST BRIGHT 3 H SIZE 4 5 6 H POSI V SIZE V POSI 1 CONTRAST............... Adjust image contrast. 2 BRIGHT...................... 3 H. SIZE........................Controls horizontal screen size. 4 H. POSI........................Controls horizontal display position on screen. 5 V. SIZE.........................Controls vertical screen size. 6 V. POSI.........................Controls vertical display position on screen.
16. PERIODIC INSPECTION TABLE The items listed below require periodic check and maintenance to retain the performance of this machine and to ensure safe business operation. When handling the controller, the player will be in direct contact with it . In order to always allow the player to enjoy the game, be sure to clean it regularly. Also, it is advisable to provide wet tissue, etc. available for player use.
CLEANING THE CABINET SURFACES When the cabinet surfaces are badly soiled, remove stains with a soft cloth dipped in water or diluted (with water) chemical detergent and squeezed dry. To avoid damaging surface finish, do not use such solvents as thinner, benzine, etc. other than ethyl alcohol, or abrasives, bleaching agent and chemical dustcloth. 71 www.seuservice.
17. TROUBLESHOOTING 17-1 TROUBLESHOOTING (WHEN NO ERROR MESSAGE IS SHOWN) WARNING! In order to prevent electric shock and short circuit, be sure to turn power off before performing work. Be careful so as not to damage wirings. Damaged wiring can cause electric shock or short circuit. After removing the cause of the functioning of the Circuit Protector, reinstate the Circuit Protector.
TABLE 17.2 PROBLEM Sound is not emitted. CAUSE COUNTERMEASURES Sound volume adjustment is not correct. Adjust the Switch Unit's sound adjustment volume . Faulty connections for various connectors. Check the connections for the game board, amp, speakers and Volume connectors. Malfunctioning BD, Amp. and Speaker. Perform SOUND TEST. (See Service Manual.) Faulty connections for the visual signal connector or the monitor power connector.
TABLE 17.2 PROBLEM Unsatisfactory Accel and Brake operation. CAUSE COUNTERMEASURES Incorrect volume setting. Adjust the volume value in the Test Mode. Faulty Volume attachment or adjust gear alignment. Adjust the volume attachment and verify in Test Mode. Faulty connector connection. Check the connections for the Accel and Brake connectors and the connectors between the Accel, Brake and Cabinet. Failure of the volume. Replace the volume. Start button input does not work and they do not flash.
18. DESIGN RELATED PARTS 999-1712 Pop Art CTHR 999-1713 Marquee CTHR 999-1715Decal Control Panel 999-1719 Decal Monitor Left CTHR 999-1720 Decla Monitor Right CTHR 999-1716 Decal Seat Back 999-1717 Decal Seat side CTHR Left 999-1718 Decal Seat Side CTHR Right 75 www.seuservice.
19. PARTS LIST 11 12 13 1 2 8 9 3 4 5 10 ITEM NO. 1 2 3 4 5 6 7 8 9 10 11 12 13 6 7 PART NO. DESCRIPTION NOTE Local Purchase DYN-1201 610-0675 999-1069 SPG-2200 999-0167 999-0169 DYN-1209 INY-1203 999-1721 999-1714 Local Purchase 999-0963 Monitor Glass Tempered CTHR Steering Wheel Up/Down Shifter W/Button Start Button Yellow Round ASSY Accel and Brake Leg Adjuster HWC Caster HWC Handle Collar Steering Emblem Floor Mat CTHR Marquee Window Lamp Fluorescent 24in F20T 12CW Speaker 6” 4Ω 25W 29.
ASSY HANDLE MECHA (CTA-2100) 77 www.seuservice.
ASSY HANDLE MECHA (CTA-2100) ITEM NO. PART NO.
ASSY ACCEL&BRAKE (SPG-2200) 79 www.seuservice.
ASSY ACCEL&BRAKE (SPG-2200) ITEM NO. PART NO.
Game Board Area 1 2 4 6 3 7 8 ITEM NO. PART NO. DESCRIPTION NOTE 1 2 3 4 XKT-0833 400-5443 837-13844-02 843-0001D-11 GD-ROM Drive SW REGU for Chihiro I/O Control BD 2 W/O 232C DOG ASSY Case Box XOM NAO DIMM USA (Chihiro) 6 7 8 838-13616 Local Purchase 999-0141 Audio Power AMP 2CH Filter Line 6Amp Yupen Y K06T1 Audio Power Transformer Alt# 999-0159 10Amp Alt# 560-5407-UL 81 www.seuservice.
20. WIRE COLOR CODE TABLE THE WIRE COLOR CODE is as follow: A B C D E PINK SKY BLUE BROWN PURPLE LIGHT GREEN Wires other than those of any of the above 5 single colors will be displayed by 2 alphanumeric characters. 1 2 3 4 5 7 8 9 RED BLUE YELLOW GREEN WHITE ORANGE BLACK GRAY If the right-hand side numeral of the code is 0, then the wire will be of a single color shown by the left-hand side numeral (see the above).
Warranty Your new Sega Product is covered for a period of 90 days from the date of shipment. This certifies that the Printed Circuit Boards, Power Supplies and Monitor are to be free of defects in workmanship or materials under normal operating conditions. This also certifies that all Interactive Control Assemblies are to be free from defects in workmanship and materials under normal operating conditions. No other product in this machine is hereby covered.
SEGA AMUSEMENTS USA, INC.