User Manual

Mixing
For best performance, we recommend a linear-mix*:
Rudder Æ Elevator UP
When you give full rudder to the right or left side, the elevator have to go up (positive) approx. 8%
Rudder Æ Ailerons
When you give full rudder to the right, all four ailerons need to go left, approx. 2%
when you give full rudder to the left, all four ailerons need to go right, approx. 2%
* if you have a programmable computer radio.
Rates & expos
Use the recommended expos to soften the feel of the model, especially on high 3D rates. The goal is
to get the model to feel the same around neutral as it does on low rates.
Use low rate settings for all flying, included starts and landings, and high rate for 3D aerobatics.
For precision flying or general sport fliers, the low rate throws are perfect, even for snap rolls.
When doing 3D aerobatics, flip to 3D rates just before the manover. As soon as the manover is
done, flip back down to low rate to avoid over-controlling the model.
Recommended CG
The recommended Center of Gravity location is 110mm behind the TOP WING leading edge.
¾ 100mm is good for pattern flying.
¾ 120mm is good for 3D flying.
If you fly with electric motor, you can use the Flight Power battery pack, moving it forward or
backward, to achieve the correct balance.
Pre-flight
Never attempt to make full throttle dives!
This model have to be flown like a full-scale airplane. If the airframe goes too fast, such as in a high
throttle dive, it may fail.
Throttle management is absolutely necessary.
Range test your radio
9 Before fly, be sure to range check your radio as manufacturer’s instruction manual of you
radio-system recommend.
9 Double-check all controls (aileron, elevator, rudder and throttle) move in the correct
direction.
9 Be sure that your Flight Power batteries are fully charged, as per the instructions included
with your batteries and that your radio is fully charged as per its instructions.
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