Setup guide
28 | Sample Unity Application Demos | Unity
Tuscany (PC only)
Gamepad Control
• If you have a compliant gamepad controller for your platform, you can control the movement of the player
controller with it.
• The left analog stick moves the player around as if you were using the W,A,S,D keys.
• The right analog stick rotates the player left and right as if you were using the Q and E keys.
• The left trigger allows you move faster, or run through the scene.
• The Start button toggles the scene selection. Pressing D-Pad Up and D-Pad Down scrolls through available
scenes. Pressing the A button starts the currently selected scene.
• If the scene selection is not turned on, Pressing the D-Pad Down resets the orientation of the tracker.
Keyboard Control
For the key mappings for the demo that allow the user to move around the environment and to change some Rift
device settings, see Control Layout.
Mouse Control
Using the mouse will rotate the player left and right. If the cursor is enabled, the mouse will track the cursor and
not rotate the player until the cursor is off screen.
Shadowgun
In Shadowgun, locomotion allows the camera position to change.
• Left Analog Stick will move the player forward, back, left, and right.
• Right Analog Stick will rotate the player view left, right, up, and down. However, you will likely want to rotate
your view just by looking with the VR headset.










