Setup guide

20 | Configuring for Build | Unity
Configuring for Build
This section describes building your project to PC and mobile targets.
PC Build Target: Microsoft Windows and Mac OS X
This section describes targeting Unity project builds to Microsoft Windows and Mac OS X.
Build Settings
To build the demo as a standalone full screen application, you will need to change a few project settings to
maximize the fidelity of the demo.
Click on File > Build Settings... and select one of the following:
For Windows, set Target Platform to Windows and set Architecture to either x86 or x86 64.
For Mac, set Target Platform to Mac OS X.
Within the Build Settings pop-up, click Player Settings. Under Resolution and Presentation, set the values to the
following:
In the Build Settings pop-up, select Build and Run. If prompted, specify a name and location for the build.
If you are building in the same OS, the demo should start to run in full screen mode as a standalone application.
Quality Settings
You may notice that the graphical fidelity is not as high as the pre-built demo. You will need to change some
additional project settings to get a better looking scene.