ER-230 Series Operation and Program Manual All specifications are subject to change without notice
Precaution Statements Follow these safety, servicing and ESD precautions to prevent damage and to protect against potential hazards such as electrical shock. 1-1 Safety Precautions 1. Be sure that all built-in protective devices are replaced. Restore any missing protective shields. 2. When reinstalling the chassis and its assemblies, be sure to restore all protective devices, including nonmetallic control knobs and compartment covers. 3.
1-2 Servicing Precautions WARNING: First read the-Safety Precautions-section of this manual. If some unforeseen circumstance creates a conflict between the servicing and safety precautions, always follow the safety precautions. WARNING: An electrolytic capacitor installed with the wrong polarity might explode. 1. Servicing precautions are printed on the cabinet. Follow them. 2.
Contents Getting Started 1 About the ER-230 Series ....................................................................1 Standard Hardware .................................................................1 Optional Hardware ..................................................................1 Software Features ...................................................................1 Mode Change....................................................................................2 Installing the Paper .............
Open Drawer ........................................................................ 33 Non Add Number................................................................... 33 Received On Account Operations ....................................................... 34 Paid Out Operations......................................................................... 35 Subtotalling a Sale .......................................................................... 36 Totalling and Tendering ...............................
Print Option Table ................................................................. 75 Function Key Programming............................................................... 78 Program 70 - Function Key Options ......................................... 79 Program 80 - Function Key Descriptor...................................... 80 Program 90 - Function Key HALO ............................................ 81 ADD CHECK (tray total) ......................................................... 82 CANCEL ......
Getting Started About the ER-230 Series Standard Hardware • 12-position front display standard. • Rear Display. • 48 position raised keyboard. • Communications ports: RS232C. Optional Hardware • Kitchen printer. • Bar code scanner. • PC Link. Software Features ER230 Series • Up to 2 price levels for each PLU. • Up to 5 PLU modifier keys. • Default 300 Price Look Ups (PLUs) for open or preset item registration. For direct registrations, up to 12 PLUs are on the keyboard.
Mode Change Mode Select Method The Mode key can be changed by either pressing the key until the indicator is shown under the correct mode on the display i.e. VOID, OFF, REG, X, Z, P, S 1. To select register press the MODE key until the display shows an indicator under REG MODE Fast Track Method Use the fast track method by entering the number of the mode required and press the mode key. I.e. VOID:1, OFF:2, REG:3, X:4, Z:5, P:6, S:7 For Example pressing 3 then the MODE key will access Register Mode 1.
Display The rear display is a 12 digit display that allows your customer to monitor the transaction and view the sale total.
Error Code Table E0 SEQUENCE ERROR E1 PLU NO DATA E2 CLERK ERROR E3 AMOUNT COUNT OVER E4 LAN TRAN E5 COMMUNICATION ERROR E6 TIME AND DATE E7 LIMIT OVER E8 INACTIVE E9 X MODE ONLY E10 NONADD E11 ADDCHECK ERROR E12 CONDIMENT ERROR E14 REQ. STOCK E15 REQ. DRAWER E18 CLERK NOT MATCH E20 REQ. DECLARATION E21 OFF LINE E22 REQ. ENDORSEMENT E23 CONSOL OVER E24 REQ. SUBTOTAL E25 PROMO ERROR E27 REQ. PASSWORD E28 NO VOID PLU E29 232C SETUP ERROR E30 REQ.
Keyboards The ER-230 keyboard is shown below with the default key assignments. This configuration has 12 keyboard locations, and Programmable key locations. RECEIPT FEED - CLEAR PLU X/TIME #/NO SALE RECD ACCT PAI D OUT RECEIPT ON / OFF +% 7 8 9 4 8 12 ERROR CORR -% 4 5 6 3 7 11 RETURN VOI D 1 2 3 2 6 10 SBTL CANCEL TAX1 0 00 .
Operating Instructions Function Key Descriptions Keys are listed in alphabetical order. Some of the keys described below are not included on the default keyboard, and can be allocated if required. Keyboard Legend Description #/NO SALE Use as a non-add key to print up to an 8-digit numeric entry on the receipt and journal. This entry will not add to any sales totals. The #/NO SALE key is also used to open the cash drawer without making a sale.
CHEQUE Use to finalise CHEQUE sales. Calculates the sale total including tax, finalises the sale, and opens the cash drawer. Change computation is allowed by entering an amount before pressing the CHEQUE key. The cash drawer will open only if the amount tendered is equal to or greater than the total amount of the sale. Change issued will be subtracted from the appropriate in-drawer total. CHEQUE CASHING Use to exchange a CHEQUE for cash. Cash-in-drawer and Cheque-in-drawer totals are adjusted.
% Keys (1- 5) Up to five % keys may be placed on the keyboard. Each % key is set with a specific function, such as item discount or surcharge, or sale discount or surcharge. The percent rate may be entered or preprogrammed, or the percent keys can be programmed with a negative, open or preset price, thus acting as coupon keys. PLU The PLU key is used to register price look ups by number entry. PLUs can be programmed open or preset, and positive or negative.
Clerk Sign-On/Sign-Off See "System Option Programming”, to review your clerk options: • System option #2 and #3 allows you to select direct or code entry sign on and/or stay-down or pop-up operation. Depending on how your machine has been programmed, sign-on will take place only at the beginning of a shift (stay-down), or may have to be repeated for each transaction (pop-up).
Receipt On and Off Function Key 1. Move to the REG position. 2. Press the function labeled RECEIPT ON/OFF to toggle the receipt On / Off RECPT OFF ON Receipt On and Off Access Code 1. Move to the X position. 2. To turn the receipt off, enter 9 9, press the SBTL key. Enter 1, press CASH. 9 9 SBTL 1 CASH 3. To turn the receipt on, enter 9 9, press the SBTL key. Enter 0, press CASH.
Item Registrations All registrations on ER-230 Series are made to open or preset PLUs. • In place of traditional PLU keys, some PLUs are located directly on the keyboard. • When more items or categories are needed than the number of PLUs available on the keyboard, registrations through PLUs can be made by entering the PLU code number and pressing the PLU key on the keyboard. See "PLU Programming" in the "Program Mode Programming" chapter to program preset prices.
Open Keyboard PLU Entry THANK-YOU CALL AGAIN 1. Enter an amount on the numeric keypad. Do not use the decimal key. DATE 06/09/2009 WED For example, for £2.99, enter: PLU1 T1 TAX1 TOTAL CASH 2 9 9 2. Press a PLU key. CLERK 1 TIME 8:33 £2.99 £0.18 £3.17 £3.17 No.000011 00001 For example, press PLU 1: 1 Preset Price Keyboard PLU A preset PLU registers the price that was previously programmed for the PLU. See "PLU Programming" in the "Program Mode Programming" chapter to program preset prices.
Keyboard PLU Repeat Entry Open or preset price PLUs can be repeated as many times as necessary by pressing the same PLU again. The number of times the item is repeated is shown on the display. THANK-YOU CALL AGAIN 1. Enter an amount on the numeric keypad. Do not use the decimal key. DATE 06/09/2009 WED For example, for £2.99, enter: PLU1 T1 PLU1 T1 TAX1 TOTAL CASH 2 9 9 2. Press a PLU key. CLERK 1 TIME 8:33 £2.99 £2.99 £0.36 £6.34 £6.34 No.000011 00001 For example, press PLU 1: 1 3.
Keyboard PLU Multiplication When several of the same items are to be sold of the same PLU, you can use multiplication. You can enter a quantity (1 to 999.999) using the X/TIME key. You can also multiply open or preset PLUs. 1. Enter the quantity of items being purchased, press the X/TIME key. For example, enter 4 on the numeric key pad and press the X/TIME key: 4 X/TIME THANK-YOU CALL AGAIN DATE 06/09/2009 WED 4X PLU1 T1 TAX1 TOTAL CASH CLERK 1 TIME 8:33 @1.99 £7.96 £0.48 £8.44 £8.44 No.
Keyboard PLU Multiplication with Decimal Point If you are selling items by weight, or decimal quantities such as half-pints, you can multiply a fraction of a unit. 1. Enter the amount with the decimal point, press the X/TIME key. For example, for 3.75 kilos of produce, enter: 3 . 7 5 X/TIME 2. Enter an amount on the numeric keypad. THANK-YOU CALL AGAIN DATE 06/09/2009 WED 3.75X PLU1 T1 TAX1 TOTAL CASH @0.99 CLERK 1 No.000011 TIME 8:33 £3.71 £0.22 £3.93 £3.93 00001 Do not use the decimal key.
Split Pricing (Keyboard PLU) When items are priced in groups, i.e. 3 for £1.00, you can enter the quantity purchased and let the register calculate the correct price. THANK-YOU CALL AGAIN 1. Enter the quantity purchased, press the X/TIME key. For example, enter: 2 X/TIME 2. Enter the quantity of the group price, press the X/TIME key. DATE 06/09/2009 WED 2@3FOR PLU1 T1 TAX1 TOTAL CASH CLERK 1 TIME 8:33 @1.00 £0.67 £0.04 £0.71 £0.71 No.000011 00001 3. For example, if the items are priced 3 for £1.
Single Item Keyboard PLU Single item PLUs automatically total as a cash sale immediately after registration. Use single item PLUs for speedy one-item sales. For example if you are selling admission tickets, and all ticket sales are one item sales, you can use an open or preset PLU. After each registration, the drawer will immediately open, and a separate transaction receipt is printed. See "PLU Programming" in the "Program Mode Programming" chapter to program a single item PLU. THANK-YOU CALL AGAIN 1.
Open Code Entry PLU If the PRESET status of a PLU is set to N (no), the PLU will operate as an open PLU. See "PLU Programming" in the "Program Mode Programming" chapter to program PLU descriptors and options. THANK-YOU CALL AGAIN 1. Enter the PLU number; press the PLU key. 2. For example, enter: 2 PLU 3. Enter an amount on the numeric keypad. DATE 06/09/2009 WED PLU2 T1 TAX1 TOTAL CASH CLERK 1 No.000011 TIME 8:33 £2.99 £0.18 £3.17 £3.17 00001 Do not use the decimal key. For example, for £2.
Code Entry PLU Multiplication When several of the same items are to be entered into the same PLU, you can use multiplication. You can enter a quantity (1 to 999.999) using the X/TIME key. You can multiply open or preset PLUs. 1. Enter the quantity of items being purchased, press the X/TIME key. For example, enter 4 on the numeric key pad and press the X/TIME key: 4 X/TIME THANK-YOU CALL AGAIN DATE 06/09/2009 WED 4X PLU1 T1 TAX1 TOTAL CASH CLERK 1 TIME 8:33 @1.99 £7.96 £0.48 £8.44 £8.44 No.
Code Entry PLU Multiplication with Decimal Point If you are selling items by weight, or decimal quantities such as half-pints, you can multiply a fraction of a unit. 1. Enter the quantity with the decimal point, press the X/TIME key. For example, for 3.75 Kilos of produce, enter: 3 . 7 5 X/TIME 2. Enter the PLU number; press the PLU key. THANK-YOU CALL AGAIN DATE 06/09/2009 WED 3.75X PLU3 T1 TAX1 TOTAL CASH @2.99 CLERK 1 No.000011 TIME 8:33 £11.21 £0.67 £11.88 £11.
Modifier Key Pressing a modifier key alters the next PLU registered, either by changing the code number of the PLU so that a different item is registered, or by just adding the modifier descriptor and registering the same PLU. See "Modifier 1-5" in the "Program Mode Programming" chapter in order to determine how the modifier key will affect the PLU entry.
Price Level Key If you choose to use the price level feature, you must allocate memory for each level. See "Memory Allocation" in the "Service Mode Programming" chapter. Note that the default program selects two price levels. You must also place price level keys on the keyboard. See "Function Key Assignment" in the "Program Mode Programming" chapter. If you use this feature, the same PLU can be given up to 2 different preset prices. Price Level keys shift the price that is being registered.
PROMO (promotion) The PROMO key allows you to account for promotional items. Pressing this key will remove an item's cost from the sale, and the PROMO item will not be added to the PLU sales total, but it is added to the item sales counter. If stock (inventory) reporting is used, the item will be subtracted from inventory. THANK-YOU CALL AGAIN 1. Register an item. For example, press PLU 1 programmed with a price of £1.00 for price level 1. DATE 06/09/2009 WED TIME 8:33 PLU1 £1.00 ***PROMO*** 1 2.
Waste The WASTE key allows control of inventory by accounting for items that must be removed from stock due to spoilage, breakage or mistakes. Press the WASTE key before entering wasted items, and then press the WASTE key again to finalise. THANK-YOU CALL AGAIN 1. Press the WASTE key. WASTE DATE 06/09/2009 WED TIME 8:33 ***WASTE*** 2. Enter the item or items that are wasted. PLU1 PLU2 £1.25 £1.50 ***WASTE*** TOTAL 3. Press the WASTE key again to total the wasted items: CLERK 1 £2.75 No.
Percent Key Operations A total of five % functions are available to be allocated to the keyboard. Each function is individually programmable to add or subtract, from an individual item or from a sale total, amounts (coupons) or percentages. You can also program the percentage key taxable or non-taxable, so that sales taxes are calculated on the net, or the gross amount of the item or sale. You can also program preset prices or percentages.
Enter a Percent Discount on an Item You can also operate the percentage functions by entering the percentage of the discount or surcharge. If necessary, you can enter a fractional percentage up to 3 digits beyond the decimal (i.e. 99.999%). THANK-YOU CALL AGAIN 1. Register the discounted item. 2. Enter the percentage. If you are entering a fraction of a percent, you must use the decimal key. For example, for one third off enter: 3 3 . 3 3 DATE 06/09/2009 WED TIME 8:33 PLU2 %1 AMOUNT TOTAL CASH £10.
Coupon on Sale (Vendor Coupon) When programmed as "amount", "sale", "open" and "negative", a % key will perform a coupon against a sale (or vendor coupon.) Also, depending upon programming: • You may be allowed to enter only one coupon in a sale, after the SBTL key is pressed, • You may be allowed to enter multiple coupons, but you must press the SBTL key before each coupon, • You may be allowed to enter multiple coupons, without first pressing SBTL.
Coupon on Item (Store Coupon) When programmed as "amount", "item", "open" and "negative", a % key will perform a coupon against an item (or store coupon.) In this case, you must press the PLU (or enter the PLU number) of the PLU you wish the coupon to be subtracted from. THANK-YOU CALL AGAIN 1. Register the items you wish to sell. 2. Enter the amount of the coupon, press the appropriate % key. For example: 2 0 0 %1 DATE 06/09/2009 WED PLU1 PLU1 C TOTAL CASH CLERK 1 No.000011 TIME 8:33 £10.00 -2.
Return Merchandise Registrations If you wish to return or refund an item, press RETURN, then re-enter any item. You can return merchandise as part of a sale, or you can return merchandise as a separate transaction and return cash to the customer. THANK-YOU CALL AGAIN 1. Press RETURN: DATE 06/09/2009 WED RETURN 2. Enter the price of the item you wish to return, then press the PLU key where it was registered originally. 2 9 9 TIME 8:33 RETURN ********************** PLU2 T1 £2.99 TAX1 AMT £0.
Voids and Corrections Error Correction (Void Last Item) This function corrects the last item entered. THANK-YOU CALL AGAIN 1. Register the item you wish to sell. DATE 06/09/2009 WED 2. Press the ERROR CORR key: ERROR CORR TIME 8:33 PLU1 T1 £2 29 PLU2 £1.29 ERR CORR ---------------------------PLU2 1.29 TAX1 AMT £0.14 TOTAL £2.43 CASH £2.43 CLERK 1 No.000011 00001 Void Previous Item This function allows you to correct an item registered previously in a transaction. THANK-YOU CALL AGAIN 1.
Cancel The CANCEL key allows you to cancel any transaction. Anything registered within the transaction before the CANCEL key is pressed is automatically cancelled. The CANCEL key can be inactivated through programming, see "Function Key Programming" in the "Program Mode Programming" chapter. THANK-YOU CALL AGAIN 1. Register the items you wish to sell. DATE 06/09/2009 WED 2. Press the CANCEL key TIME 8:33 PLU1 T1 £2.29 PLU2 -0.50 CANCEL ********************** CANCEL CLERK 1 No.
No Sale Operations Open Drawer The #/NO SALE key will open the cash drawer when you have not already started a transaction. The no sale function can be disabled through programming, see "Function Key Programming" in the "Program Mode Programming" chapter. THANK-YOU CALL AGAIN 1. Press #/NS: DATE 06/09/2009 WED #/NS TIME 8:33 NO SALE ------------------------------ 2. The drawer will open and the receipt will print as in the example on the right. CLERK 1 No.
Received On Account Operations You can use one of the received on account functions (RA1-RA3) to accept Cash, Cheques or Charge sales into the cash drawer when you are not actually selling merchandise. For example, use received on account to accept payments for previously sold merchandise, or record loans to the cash drawer. THANK-YOU CALL AGAIN 1. Press one of the received on account keys (RA1-RA3) DATE 06/09/2009 WED RA1 2. Enter the amount of cash received, press CASH.
Paid Out Operations You can use the paid out function (PO1-PO3) to track Cash, Cheques or Charge sales paid out or to record loans from the cash drawer. THANK-YOU CALL AGAIN 1. Press one of the paid out keys(PO1-PO3) DATE 06/09/2009 WED TIME 8:33 PO1 2. Enter the amount of cash paid out, press CASH. 1 0 0 0 CASH PO1 CASH CHEQUE CHARGE1 PO1 CLERK 1 £10.00 £10.00 £10.00 £30.00 No.000011 00001 3. Enter the CHEQUE amount paid out, press CHEQUE. 1 0 0 0 CHEQUE 4.
Subtotalling a Sale 1. Register the items you wish to sell. 2. Press SBTL. The subtotal will display with the message "Sub" indicated on the rear display. SBTL 3. The subtotal can be printed if the system option is set. 4. See "Print Option Programing" in the "Program Mode Programming" chapter.
Totalling and Tendering There are ten tender functions available to categorise sales. CASH and CHEQUE are individual keys on the keyboard Totalling a Cash Sale THANK-YOU CALL AGAIN 1. Register the items you wish to sell. 2. To total a cash sale, press CASH: CASH 3. The display will indicate the total amount of the cash sale. DATE 06/09/2009 WED PLU2 TOTAL CASH CLERK 1 TIME 8:33 £7.96 £7.96 £7.96 No.000011 00001 Totalling a Cheque Sale THANK-YOU CALL AGAIN 1. Register the items you wish to sell.
Tendering a Cash Sale THANK-YOU CALL AGAIN 1. Register the items you wish to sell. 2. Enter the amount tendered by the customer. For example, for £20.00 enter: 2 0 0 0 3. Press CASH: CASH 4. The display will indicate the total amount of the cash tendered and the change due, if any. DATE 06/09/2009 WED PLU1 T1 PLU1 T1 4X PLU2 TAX1 TOTAL CASH CHANGE CLERK 1 TIME 8:33 £2.99 £2.99 £1.99 £7.96 £0.36 £14.30 £20.00 £5.70 No.000011 00001 Tendering a Cheque Sale THANK-YOU CALL AGAIN 1.
Totalling a Charge Sale Use the charge keys to track charge or credit card sales. See "Function Key Programming" in the "Program Mode Programming" chapter to change the descriptors for the charge tender functions. For example, you can use CHARGE 1 to track Visa card sales. The descriptor "VISA" will print on the printer. You can also set tendering options for the charge keys, i.e. whether to allow over tendering or to enforce tendering. THANK-YOU CALL AGAIN 1. Register the items you wish to sell.
Tendering a Charge Sale Tendering a charge sale may or may not be allowed. See "Function Key Programming" in the "Program Mode Programming" chapter to set tendering options for the charge keys, i.e. whether to allow over tendering or to enforce tendering. THANK-YOU CALL AGAIN 1. Register the items you wish to sell. DATE 06/09/2009 WED 2.
Cheque Cashing The Cheque Cashing function exchanges Cash for a Cheque. If you wish to cash cheques, you must place a CHKCASH key on the keyboard. See "Function Key Assignment" in the "Program Mode Programming" chapter. 1. Enter the amount of the CHEQUE tendered by the customer. For example, for £20.00 enter: THANK-YOU CALL AGAIN DATE 06/09/2009 WED TIME 8:33 ***CHKCASH*** 2 0 0 0 CHEQUE CASH CLERK 1 £20.00 -20.00 No.000011 00001 2. Press CHKCASH: CHK CASH 3.
Split Tender Split tendering is paying for one transaction by more than one payment method. For example, a £20.00 sale could be split so £10.00 is paid in cash, and the remaining £10.00 is paid by a Cheque. If necessary, you can make several different payments. THANK-YOU CALL AGAIN 1. Register the items you wish to sell. DATE 06/09/2009 WED 2. Enter the amount of cash tendered by the customer. For example, enter £10.00 and press CASH: 1 0 0 0 PLU2 TOTAL CASH TOTAL CHEQUE CLERK 1 No.
Post Tender Post tendering allows the register to compute change after the sale has been totalled and the drawer is open. This feature is useful when a customer changes the amount of the tender. Normally, this function is not allowed. If you wish to allow post tendering, you must set the appropriate system option. THANK-YOU CALL AGAIN 1. Register the items you wish to sell. DATE 06/09/2009 WED 2. Press CASH: PLU1 T1 TAX1 CASH CASH 3. The display will indicate the total of the cash sale.
Currency Conversion If you normally accept currency from neighbouring nations, you can program to convert the subtotal of a sale to the equivalent cost in the foreign currency. You can set up four separate conversion functions for different foreign currencies. To do this, you need to program the conversion factor. For example, if the pound (home currency) is worth approximately 0.86 Dollars (foreign currency), the conversion factor could be 1.372.
Not Found PLU function This option can be used to create codes quickly in Register for new items. 1. Move to the REG position. 2. Sell the item, which does not exist in the register For Example… enter 1000 and press the PLU key, 1 0 0 0 (or scan a barcode using the scanner) PLU 3. A “NOT FOUND” message will appear allowing the user to continue with creation of item by pressing 1 or to quit by pressing CLEAR. 1 4. Input the price and press X/TIME key. 1 0 0 0 For Example £10.
X / Z Mode Reporting System reports are divided into two basic categories: • X reports, which read totals without resetting • Z reports, which read totals and reset them to zero Most reports are available in both categories. Some reports, such as the Cash-inDrawer report and the From-To PLU report are available only as X reports. Some reports also provide identical but separate period to date reports.
Report Table Report Type Financial Time All PLU All Clerk Group All STOCK Daily Sales Report Number Report Mode Control Lock Position Key Sequence 1 X X 1 – SBTL Z Z 1 – SBTL X2 X 201 – SBTL Z2 Z 201 – SBTL X X 2 – SBTL Z Z 2 – SBTL X2 X 202 – SBTL Z2 Z 202 – SBTL X X 3 – SBTL Z Z 3 – SBTL X2 X 203 – SBTL Z2 Z 203 – SBTL X X 4 – SBTL Z Z 4 – SBTL X2 X 204 – SBTL Z2 Z 204 – SBTL X X 5 – SBTL Z Z 5 – SBTL X2 X 205 – SBTL Z2 Z 205 – SBTL X
Report Table PRINT ALL EJ 300 PRINT EJ CASH 301 PRINT EJ CHEQUE SALES 302 PRINT EJ CHARGE SALES 303 X X 300 -SBTL X X 301 -SBTL X X 302 -SBTL X X 303 –SBTL PRINT EJ % SALES 304 X X 304 -SBTL PRINT EJ RA/PO SALES 305 X X 305 -SBTL 306 X X 306 -SBTL 307 X X 307 -SBTL 308 X X 308 -SBTL 309 X X 309 –SBTL 401 – 4xx X X/Z 401 - 4xx 399 Z PRINT EJ RETURN SALES PRINT EJ EC/VOID PRINT EJ NO SALE PRINT EJ CANCEL PRINT EJ BY CLERK EJ RESET 48 • X / Z Mode Reporting
Cash Declaration If compulsory cash declaration is required, you must declare the count of the cash drawer prior to taking X or Z financial and clerk reports. You can enter the cash drawer total in one step, or to facilitate the counting of the cash drawer, you can enter each type of bill/coin and CHEQUEs separately and let the register act as an adding machine. You can also use the X/TIME key to multiply the denomination of currency times your count.
Service Mode Programming Overview The following procedures are done from the Service Mode menu: • Clear all totals • Clear grand total • Clear PLU file • EPROM Information • Memory Allocation • Assignment of functions to keyboard locations • RS232C Port 50 • Service Mode Programming ER230 Series
Ram Clearing All Memory Clear - ** WARNING** RAM clearing the cash register erases all programming and totals. Use this program the first time the cash register is programmed. Follow this procedure to clear totals from memory. 1. Unplug ECR. 2. Press and hold the CHEQUE key on keyboard and turn on the power switch at the same time 3. Press the buttons Top left, Bottom left, Top Right, Bottom Right. 4. When memory is cleared, the register prints “RAM ALL CLEAR OK!” 5.
Clear All Totals 1. Move to the S position. 2. To Reset Totals, enter 20, press the SBTL key. 2 0 SBTL Clear Grand Totals only 1. Move to the S position. 2. To Reset Z1 Totals 3 0 (Not current sales), enter 30, press the SBTL key. SBTL Clear PLU File 1. Move to the S position. 2. To Reset PLU file, enter 40, press the SBTL key. 4 0 SBTL Eprom Information 1. Move to the S position. 2. To Scan Eprom Information, enter 50, press the SBTL key. 5 0 SBTL Memory Allocation Scan 1.
Function Key Assignment Programming Function keys may be relocated, inactivated or changed with this program. For example, you may wish to place functions, such as TAX2 or %4 that are not placed on the default keyboard. Or perhaps, you may wish to remove a function, such as CANCEL, for security reasons.
Function Key Codes Code Code Function Code NLU 1 329 CHARGE 7 371 MOD 5 NLU 12 330 CHARGE 8 375 PAID OUT 1 301 Numeric 1 331 CHEQUE CASHING 376 PAID OUT 2 302 Numeric 2 332 CHEQUE ENDORSE 377 PAID OUT 3 303 Numeric 3 333 CHEQUE 378 PAPER FEED 304 Numeric 4 335 CLEAR (ESC) 381 PROMO 305 Numeric 5 336 CLERK # 382 REC ON ACCT 1 306 Numeric 6 337 CURR. CONV. 1 383 REC ON ACCT 2 307 Numeric 7 338 CURR. CONV. 2 384 REC ON ACCT 3 308 Numeric 8 339 CURR.
RS232C Port 1. Move to the S position 2. To program PORT enter 80 and press SBTL key.
Program Mode Programming Default Programming • All keyboard PLUs are non-taxable and open, without entry limits by default status programming of "00000000". • All system options are set to 0 in default programming, unless otherwise noted. Change only the options, which will deviate, from default programming. There is no need to re-enter an option status of 0, since 0 is the original setting. • All programming (unless otherwise stated) is done with the Mode in the P position.
Descriptor Programming Methods Descriptors are programmable for PLUs, function keys, groups, clerks and the logo/messages. There is a method available to program descriptors by codes representing each letter this is refered to as the Descriptor Code Method. Note :- To program by three digit alpha character codes you must select ‘No’ in system option #25(See “System Option Programming).
Descriptor Code Descriptor Code Chart CHAR Ç ü é â ä à å ç ê ë CODE 001 002 003 004 005 006 007 008 009 010 CHAR è ï î ì Ä Å É æ Ǽ ô CODE 011 012 013 014 015 016 017 018 019 020 CHAR ö ò û ù ÿ Ö Ü £ ¥ CODE 021 022 023 024 025 026 027 028 029 030 CHAR € SPACE ! " # $ % & ' ( CODE 031 032 033 034 035 036 037 038 039 040 CHAR ) * + , - .
Tax Programming Each tax may be either an add-on tax (added to the cost of a taxable item), or a value added tax (VAT) that is included in the price of the item. Important Note: After you have entered your tax program(s), test for accuracy by entering several transactions of different amounts. Carefully check to make sure the tax charged by the cash register matches the tax on the printed tax chart for your area. As a merchant, you are responsible for accurate tax collection.
PLU Programming All PLUs, whether they are registered by pressing a PLU key on the keyboard, or by entering the PLU number and pressing the PLU key, have the same programming options. These options are set through separate programs: • Program 100 – PLU Status Programming determines whether the PLU is open, preset or inactive. Also selected here other system settings i.e , single item, hash, etc.
Program 100 - PLU Status Programming 1. Move to the P position. 2. To begin the program, enter 1 0 0, press the SBTL key. 1 0 0 SBTL 3.
PLU Status Chart Address N1 N2 N3 N4 N5 N6 Program Option Value PLU is preset? Yes = 0 No = 1 PLU is override preset ? Yes = 0 No = 2 PLU is taxable by rate 1? Yes = 4 No = 0 PLU is taxable by rate 2? Yes = 1 No = 0 PLU is taxable by rate 3? Yes = 2 No = 0 PLU is taxable by rate 4? Yes = 4 No = 0 PLU is negative item? Yes = 2 No = 0 PLU is hash? Yes = 4 No = 0 PLU is single item? Yes = 1 No = 0 Compulsory Non Add number Yes = 2 No = 0 PLU is inventory? Yes = 1 No = 0 PLU is in
Program 150 - PLU Group Assignment Each PLU may report to any three levels of groups. Group totals appear on reports, so that you can track sales of different types of items. A group can also be used to designate items that are to print on an optional kitchen printer. Note: The PLU will report to group "1", if not set to report, and where the kitchen printer is to be used the 1st Group link is used i.e. 010000 for group 1. 1. Move to the P position. 2.
Program 200 - PLU Price/HALO Programming If a PLU is open, set the HALO (high amount lock out) here. If a PLU is preset set the preset price here. 1. Move to the P position. 2. To begin the program, enter 2 0 0, press the SBTL key. 2 0 0 SBTL 3.
Program 250 - PLU Stock Amount Programming With this program, you can add stock to the PLU sales counters for PLUs you have designated as stock keeping PLUs. 1. Move to the P position. 2. To begin the program, enter 2 5 0, press the SBTL key. 2 5 0 SBTL 3.
Program 300 - PLU Description Programming Program descriptors by typing descriptors on the alpha keyboard overlay or by entering three digit alpha character codes. To program by three digit alpha character codes you must select ‘No’ in system option #25(See “System Option Programming). 1. Move to the P position 2. To begin the program, enter 3 0 0, press the SBTL key. 3 0 0 SBTL 3.
Program 350 - PLU Link Programming PLU link programming allows you to link a PLU to another PLU, so that registration of the first PLU will automatically trigger registration of the linked PLU. For example, you may wish to link a bottle deposit with the sale of beverages, or you may wish to register a group of items normally sold together. 1. Move to the P position. 2. To begin the program, enter 3 5 0, press the SBTL key. 3 5 0 SBTL 3.
Program 400 – PLU Delete Programming NOTE: To delete a PLU, all totals for the PLU must be cleared from Z reports(including Stock and PLU reports.) 1. Move to the P position. 2. To begin the program, enter 4 0 0, press the SBTL key. 4 0 0 SBTL 3.
Program 450 - PLU MIX & MATCH Programming 1. Move to the P position. 2. To begin the program, enter 4 5 0, press the SBTL key. 4 5 0 SBTL 3.
System Option Programming Refer to the “System Option Table” to review the system options. Read each option carefully to determine if you wish to make any changes. NOTE: Because after clearing memory all options settings are automatically set, with your most likely option you do not need to program this section unless you wish to change the default status. Programming a System Option: 1. Move to the P position. 2. Enter 3 0, press the SBTL key. 3. Enter a system option address, press the X/TIME key. 4.
System Option Table Address SYSTEM OPTION VALUE 1 Beeper is active? Yes = 0 No = 1 2 Clerk sign on is :- 3 Clerks are: Sequential No.
15 16 17 18 Reset the Financial report Z counter after a Z1 Financial report? Yes = 1 No = 0 Reset the Time report Z counter after a Z1 Time report? Yes = 2 No = 0 Reset the PLU report Z counter after a Z1 PLU report? Yes = 4 No = 0 Reset the Clerk report Z counter after a Z1 Clerk report? Yes = 1 No = 0 Reset the Group report Z counter after a Z1 Group report? Yes = 2 No = 0 Reset the Daily sale report Z counter after a Z2 Daily sale report? Yes = 1 No = 0 Paper sensor is enabled? Yes = 0
26 27 Disable level keys Price level is: None Level1 0 = 1 Level2 = Pop-up after item 2 = Pop-up after sale = Stay-down 28 Modifier is: 31 ER230 Series 1 = 2 Pop-up after item = 0 Pop-up after sale = 1 Stay-down 30 0 = 2 Electronic Journal Enabled Yes = 1 No = 0 Prompt Operator When EJ buffer is full Yes = 2 No = 0 Print Density(0-2) Program Mode Programming • 73
Print Option Programming Refer to the “Print Option Table” to review the print options. Read each option carefully to determine if you wish to make any changes. NOTE: Because after clearing memory all options settings are automatically set, with your most likely option you do not need to program this section unless you wish to change the default status. Programming a Print Option: 1. Move to the P position. 2. Enter 4 0, press the SBTL key. 3. Enter a print option address, press the X/TIME key. 4.
Print Option Table Address PRINT OPTION VALUE 1 Print tax symbol? Yes = 1 No = 0 2 Void/Return totals Financial report? 3 4 5 will print on the Yes = 0 No = 1 Audaction total will print on the Financial report? Yes = 2 No = 0 Skip media totals with zero activity on the Financial report? Yes = 0 No = 1 Print Clerk report at the end of the Financial report? Yes = 4 No = 0 Print PLU sale item number? Yes = 1 No = 0 Print PLU with zero totals on report? Yes = 2 No = 0 Subtotal is print
Address 12 13 14 15 PRINT OPTION VALUE Print the tax amount on receipt? Yes = 0 No = 1 Print taxable totals? Yes = 2 No = 0 Print the tax rate? Yes = 4 No = 0 Print a Net Amount breakdown of the VAT eligible sale? Yes = 1 No = 0 Print training mode message on the receipt during training mode operations? Currency CONV. #1 = Symbol: CONV. #2 = (see note2 below) Yes = 2 No = 0 . CONV. #3 = . 17 CONV. #4 = .
27 Print pre- logo Default User = = 1 0 28 Number of Pre-feeding lines. 0-5 29 Number of Post-feeding lines. 0-5 NOTE 2: Print Option# 14,15,16,17 - If you are using the currency conversion feature, you can select the appropriate symbol for each foreign currency you are accepting. To select a different symbol, type descriptors on the alpha keyboard overlay or enter three digit alpha character codes.
Function Key Programming Three programs are used to program function keys; • Program 70 - is used to set each keys individual options • Program 80 - is used to program a 12 character alpha numeric descriptor • Program 90 - is used to set a high amount limit (HALO) In this chapter you will find: • General instructions for programs 70, 80 and 90. • Specific programming instructions for each function key.
Program 70 - Function Key Options Use Program 70 to set options for function keys. Because of the differences inherent in function keys, individual options will be different. See the specific instructions for each key in this chapter to find the options for each key. 1. Move to the P position. 2. To begin the program, enter 7 0, press the SBTL key. 7 0 SBTL 3. Enter the values for the option digit or digits.
Program 80 - Function Key Descriptor Program descriptors by typing descriptors on the alpha keyboard overlay or by entering three digit alpha character codes. To program by three digit alpha character codes you must select ‘No’ in system option #25(See “System Option Programming). 1. Move to the P position. 2. To begin the program, enter 8 0, press the SBTL key. 8 0 SBTL 3.
Program 90 - Function Key HALO Use Program 90 to program a high amount lock out (HALO) for a function key. Only specific keys require this program. For example, you can set a HALO for the CASH, CHEQUE or CHARGE keys. Refer to the specific function key programming information in this chapter to determine when the HALO option is available. 1. Move to the P position. 2. To begin the program, enter 9 0, press the SBTL key. 9 0 SBTL 3. Enter a HALO of up to eight digits, (or "0" for no HALO).
ADD CHECK (tray total) Options - Program 70 Repeat for another function key 7 0 SBTL Address N1 N2 N3 N1 N2 N3 ADD CHECK CASH OPTION VALUE Key is inactive? Yes = 1 No = 0 Compulsory before tendering? Yes = 2 No = 0 Advance the consecutive # when this function is used? Yes = 0 No = 4 Delete the pre/postamble when this function is used? Yes = 0 No = 1 Exempt Sale tax 1? Yes = 2 No = 0 Exempt Sale tax 2? Yes = 4 No = 0 Exempt Sale tax 3? Yes = 1 No = 0 Exempt Sale tax 4? Yes = 2
CANCEL Options - Program 70 Repeat for another function key 7 0 Address N1 SBTL N1 CANCEL CASH OPTION VALUE Key is inactive? Yes = 1 No = 0 Validation is compulsory? Yes = 4 No = 0 = SUM Descriptor - Refer to “Program 80 – Function Key Descriptor” HALO - Refer to “Program 90 – Function Key HALO ” ER230 Series Program Mode Programming • 83
CASH Options - Program 70 Repeat for another function key 7 0 Address N1 N2 N3 SBTL N1 N2 N3 CASH CASH OPTION VALUE Amount tender is compulsory? Yes = 1 No = 0 Disable under tendering? Yes = 4 No = 0 Open cash drawer? Yes = 0 No = 1 Exempt tax 1? Yes = 2 No = 0 Exempt tax 2? Yes = 4 No = 0 Exempt tax 3? Yes = 1 No = 0 Exempt tax 4? Yes = 2 No = 0 Validation is compulsory? Yes = 4 No = 0 = SUM Descriptor - Refer to “Program 80 – Function Key Descriptor” HALO - Refer to “Pro
CHARGE1-8 Options - Program 70 Repeat for another function key 7 0 Address N1 N2 N3 N4 N5 SBTL N1 N2 N3 N4 N5 CHARGE OPTION VALUE Amount tender is compulsory? Yes = 1 No = 0 Disable under tendering? Yes = 4 No = 0 Open cash drawer? Yes = 0 No = 1 Allow over tendering ? Yes = 2 No = 0 Non-add # entry compulsory? Yes = 4 No = 0 Exempt tax 1? Yes = 1 No = 0 Exempt tax 2? Yes = 2 No = 0 Exempt tax 3? Yes = 4 No = 0 Exempt tax 4? Yes = 1 No = 0 Validation compulsory? Yes = 2
CHEQUE Options - Program 70 Repeat for another function key 7 0 Address N1 N2 N3 N4 SBTL N1 N2 N3 N4 CHECK CASH OPTION VALUE Amount tender is compulsory? Yes = 1 No = 0 Disable under tendering? Yes = 4 No = 0 Open cash drawer? Yes = 0 No = 1 Exempt tax 1? Yes = 2 No = 0 Exempt tax 2? Yes = 4 No = 0 Exempt tax 3? Yes = 1 No = 0 Exempt tax 4? Yes = 2 No = 0 Cheque endorsement compulsory? Yes = 1 No = 0 Validation is compulsory? Yes = 2 No = 0 = SUM Descriptor - Refer to “P
CHEQUE CASHING Options - Program 70 Repeat for another function key 7 0 Address N1 SBTL CHECK CASH N1 CASH OPTION VALUE Key is inactive? Yes = 1 No = 0 Validation is compulsory? Yes = 4 No = 0 = SUM Descriptor - Refer to “Program 80 – Function Key Descriptor”HALO - Refer to “Program 90 – Function Key HALO” CHEQUE ENDORSEMENT Options - Program 70 Repeat for another function key 7 0 Address N1 N2 ER230 Series SBTL N1 N2 CHECK ENDORSE CASH OPTION VALUE Key is inactive? Yes = 1
CURRENCY CONVERSION Currency Conversion Rate - Program 90 1. Move to the P position. 2. To begin the program, enter 9 0, press the SBTL key. 9 0 SBTL 3. Enter the exchange rate of up to 7 digits (do not enter the decimal point), then enter a number from 0 to 7 to indicate the decimal position. See "Currency Exchange Rate Programming Examples" below. Exchange Rate Decimal Position 4. Press the function key on the keyboard you wish to program. FUNCTION KEY 5.
ERROR CORRECT Options - Program 70 Repeat for another function key 7 0 Address N1 SBTL N1 ERROR CORRECT CASH OPTION VALUE Key is inactive? Yes = 1 No = 0 Validation is compulsory? Yes = 4 No = 0 = SUM Descriptor - Refer to “Program 80 – Function Key Descriptor” HALO - Refer to “Program 90 – Function Key HALO” 80 – Function Key Descriptor” ER230 Series Program Mode Programming • 89
#/NS (no sale) Options - Program 70 Repeat for another function key 7 0 SBTL Address N1 N2 N3 N4 #/NS CASH OPTION VALUE No Sale is inactive? Yes = 1 No = 0 No Sale inactive after non-add # entry? Yes = 4 No = 0 Enforce non-add # entry at start of sale? Yes = 1 No = 0 Print when a NO SALE is performed? Yes = 0 No = 2 Non-add # entries are prohibited?.
RETURN Options - Program 70 Repeat for another function key 7 0 Address N1 SBTL N1 RETURN CASH OPTION VALUE Key is inactive? Yes = 1 No = 0 Validation is compulsory? Yes = 4 No = 0 = SUM Descriptor - Refer to “Program 80 – Function Key Descriptor” HALO - Refer to “Program 90 – Function Key HALO” ER230 Series Program Mode Programming • 91
MODIFIER 1-5 Options - Program 70 Repeat for another function key 7 0 SBTL Address N1 N2 N3 MOD CASH OPTION VALUE N1 Modify PLU#? Yes = 2 No = 0 N2 Print modifier descriptor on the receipt? Yes = 2 No = 0 N3 Value of affected digit(0-9) = SUM 0-9 * Affect Digit(1-14) of PLU# Repeat for another function key 9 0 SBTL 1-14 MOD CASH Descriptor - Refer to “Program 80 – Function Key Descriptor” 92 • Program Mode Programming ER230 Series
PROMO Options - Program 70 Repeat for another function key 7 0 Address SBTL N1 N2 PROMO CASH OPTION VALUE N1 Key is inactive? Yes = 1 No = 0 N2 Fixed value of 0 0 = SUM Descriptor - Refer to “Program 80 – Function Key Descriptor” ER230 Series Program Mode Programming • 93
PAID OUT1-3 Options - Program 70 Repeat for another function key 7 0 Address N1 SBTL N1 P/O CASH OPTION VALUE Key is inactive? Yes = 1 No = 0 Validation is compulsory? Yes = 4 No = 0 = SUM Descriptor - Refer to “Program 80 – Function Key Descriptor” 94 • Program Mode Programming ER230 Series
RECD ON ACCT1-3 Options - Program 70 Repeat for another function key 7 0 Address N1 SBTL N1 R/A CASH OPTION VALUE Key is inactive? Yes = 1 No = 0 Validation is compulsory? Yes = 4 No = 0 = SUM Descriptor - Refer to “Program 80 – Function Key Descriptor” HALO - Refer to “Program 90 – Function Key HALO” ER230 Series Program Mode Programming • 95
SUBTOTAL Options - Program 70 Repeat for another function key 7 0 Address N1 SBTL N1 SUBTOTAL CASH OPTION VALUE Key is inactive? Yes = 1 No = 0 = SUM Descriptor - Refer to “Program 80 – Function Key Descriptor” 96 • Program Mode Programming ER230 Series
TAX EXEMPT Options - Program 70 Repeat for another function key 7 0 Address N1 N2 SBTL N1 N2 TAX EXEMP CASH OPTION VALUE Exempt tax 1? Yes = 1 No = 0 Exempt tax 2? Yes = 2 No = 0 Exempt tax 3? Yes = 4 No = 0 Exempt tax 4? Yes = 1 No = 0 Compulsory non-add number before this key is used? Yes = 2 No = 0 Validation is compulsory? Yes = 4 No = 0 = SUM Descriptor - Refer to “Program 80 – Function Key Descriptor” ER230 Series Program Mode Programming • 97
VALIDATE Options - Program 70 Repeat for another function key 7 0 Address N1 SBTL N1 N2 VALID CASH OPTION Enter Port Number VALUE = SUM 0-1 Enter Zero if validation is not used.
VOID Options - Program 70 Repeat for another function key 7 0 Address N1 SBTL N1 VOID CASH OPTION VALUE Key is inactive? Yes = 1 No = 0 Validation is compulsory? Yes = 4 No = 0 = SUM Descriptor - Refer to “Program 80 – Function Key Descriptor” HALO - Refer to “Program 90 – Function Key HALO” ER230 Series Program Mode Programming • 99
WASTE Options - Program 70 Repeat for another function key 7 0 Address N1 SBTL N1 WASTE CASH OPTION VALUE Key is inactive? Yes = 1 No = 0 Validation is compulsory? Yes = 4 No = 0 = SUM Descriptor - Refer to “Program 80 – Function Key Descriptor” HALO - Refer to “Program 90 – Function Key HALO” 100 • Program Mode Programming ER230 Series
%1- %5 Options - Program 70 Repeat for another function key 7 0 SBTL Address OPTION N1 Apply an: N1 N2 N3 N4 N6 N5 VALUE Amount = Percentage % key is: = Open = = N4 N5 N6 % key is: SUM 0 1 0 Sale = 2 Item = 0 Allow % key override preset? N3 = Yes = 2 No = 0 Preset % key is: CASH 1 Key is inactive? N2 % Yes = 4 No = 0 Positive = 1 Negative = 0 % amount taxable tax 1? Yes = 2 No = 0 % amount taxable tax 2? Yes = 1 No = 0 % amount taxable tax 3? Yes = 2 No
HALO - Program 90 Repeat for another function key 9 0 SBTL Enter 5 digit rate or amount (see note below) % CASH Note: If key is amount , enter 5 digit HALO, or 0 for no HALO. If key is percentage enter the percentage in a five digit format, without the decimal (XX.XXX). For example: for 10%, enter 10000; for 5.55%, enter 05550; for 99.999%, enter 99999.
Clerk Programming Clerks have the following programming options. These options are set through separate programs: • Program 800 - Secret Code programming This determines the code that is used for clerk sign on if a code entry sign on method is selected in system option #2 (See "System Option Programming") • Program 801 – Training Clerk Programming. This allows the setting of a training clerk or alternative drawers.
Program 800 - Secret Code Programming 1. Move to the P position. 2. To begin the program, enter 8 0 0, press the SBTL key. 8 0 0 SBTL 3. Enter the number (1-5) of the clerk you wish to program; press the X/TIME key. X/TIME 4. Enter a secret code (up to 6 digits); press the SBTL key. Enter the secret code, up to 6 digits SBTL 5. Repeat from step 3 for each clerk you wish to program. Press the CASH key to finalise the program.
Program 801 - Clerk Status Programming 1. Move to the P position. 2. To begin the program, enter 8 0 1, press the SBTL key. 8 0 1 SBTL 3. Enter the number (1-5) of the clerk you wish to program; press the X/TIME key. X/TIME 4. Enter an option digit from the table below, press the SBTL key. Address OPTION VALUE N1 Fixed at 0 0 N2 Training Clerk = SUM Yes=1 No=0 0 N2 SBTL 5. Repeat from step 3 for each clerk you wish to program. Press the CASH key to finalise the program.
106 • Program Mode Programming ER230 Series
Program 810 - Clerk Description Programming Program descriptors by typing descriptors on the alpha keyboard overlay or by entering three digit alpha character codes. To programby three digit alpha character codes you must select ‘No’ in system option #25(See “System Option Programming”). 1. Move to the P position. 2. To begin the program, enter 8 1 0, press the SBTL key. 8 1 0 SBTL 3. Enter the number of the clerk you wish to program; press the X/TIME key. X/TIME 4.
Mix & Match Programming Mix & Match Tables have the following programming options. These options are set through separate programs: • Program 600 - Trip Level Programming This allows you to define the quantity of items that must be sold before the discount is given. • Program 601 - Price Programming This allows you to set the value of the discount to be given. • Program 610 - Mix & Match Description This allows you to set a unique, up to 12 character descriptor for Mix & Match Tables.
Program 600 - Trip Level Programming 1. Move to the P position. 2. To begin the program, enter 6 0 0, press the SBTL key. 6 0 0 SBTL 3. Enter the number of the M&M table you wish to program; press the X/TIME key. X/TIME 4. Enter a level of up to 5 digits. press the SBTL key. Enter the level up to 5 digits SBTL 5. Repeat from step 3 for each table you wish to program. Press the CASH key to finalise the program. CASH Program 601 - Price Programming 1. Move to the P position. 2.
Program 610 - Mix & Match Description Program descriptors by typing descriptors on the alpha keyboard overlay or by entering three digit alpha character codes. To program by three digit alpha character codes you must select ‘No’ in system option #25(See “System Option Programming”). 1. Move to the P position. 2. To begin the program, enter 6 1 0, press the SBTL key. 6 1 0 SBTL 3. Enter the number of the M&M table you wish to program; press the X/TIME key. X/TIME 4.
Group Programming Group totals are available to accumulate totals of individual PLUs that are assigned to each group. Each PLU can be assigned to one, two or three different groups. • Use program 900 to assign a group status, i.e. a group can be set to not add to the total of all groups, or a group can be used to designate like items for kitchen printer assignment. • Use program 910 to assign descriptor for each group, for reporting purposes. Programming Group Status - Program 900 1.
Programming Group Description 1. Move to the P position. 2. To begin the program, enter 9 1 0, press the SBTL key. 9 1 0 SBTL 3. Enter the number (1-20) of the group you wish to program; press the X/TIME key. X/TIME 4. If you are programming using alpha overlay; Type up to 12 descriptor keys S BTL or, Enter up to 12 three-character codes SBTL 5. To program additional groups, repeat from step 3, or press the CASH key to finalise the program.
Miscellaneous Programming Macro Key Sequence Programming Macros are special function keys that are used to execute a sequence of key depressions. For example, a macro might be used to execute a string of reports or to automatically tender a preset amount. Up to ten different macros may be placed on the keyboard. To Program a Macro 1. Move to the P position. 2. To begin the program, enter 1 5 0 0, press the SBTL key. 1 5 0 0 SBTL 3. Press the Macro key that you wish to program. MACRO 4.
Programming the Macro Name Up to ten function locations may be designated as Macro keys. You may wish to program a name for a macro. For example if a macro executes a series of commands to produce daily reports, you can program the descriptor “DAILY”, so the macro can easily be identified. Macro names can also be helpful when looking at keyboard layout information with the PC communication utility. 1. Move to the P position. 2. To begin the program, enter 7 1 1, press the SBTL key. 7 1 1 SBTL 3.
Logo Description Programming A preamble message of up to six lines can be printed at the top of each receipt; a postamble message of up to six lines can be printed at the bottom of each 1. Move to the P position. 2. To begin the program, enter 7 0 0, press the SBTL key. 7 0 0 SBTL 3. Refer to the chart below and enter the number that represents the line you wish to program; press the X/TIME key.
Programming the Financial Report Message The Financial Report selection allows you to reprogram the descriptors that appear with the Financial Report totals and counters. For example, the first total on the financial report "+PLU TTL" represents the total of all positive PLU entries. You might wish to re-label this total to say "FOOD SALES". You can reprogram any of the Financial Report totals listed here with any 12character descriptor. (See “Financial Report Message”). 1. Move to the P position. 2.
ER230 Series Program Mode Programming • 117
Financial Report Message X Message Line 1 +PLU TTL 33 GROSS SALES 64 FOREIGN 1 2 -PLU TTL 34 CASH SALES 65 FOREIGN 2 3 ADJST TTL 35 CHEQUE SALES 66 FOREIGN 3 4 NONTAX 36 R/A 1 67 FOREIGN 4 5 TAX1 SALES 37 R/A 2 68 DRWR TTL 6 TAX2 SALES 38 R/A 3 69 PROMO 7 TAX3 SALES 39 P/O 1 70 WASTE 8 TAX4 SALES 40 P/O 2 71 TRAIN TTL 9 TAX1 41 P/O 3 72 MIX&MATCH 10 TAX2 42 HASH TTL 11 TAX3 43 AUDACTION 12 TAX4 44 NOSALE 13 XMPT1 SALES 45 CASH-IN-D 14
Programming the Clerk Report Message The Clerk Report selection allows you to reprogram the descriptors that appear with the Clerk Report totals and counters. For example, the first total on the clerk report "NET SALES" might be re-labeled to say "MONIES". You can reprogram any of the Financial Report totals listed here with any 12character descriptor. (See “Clerk Report Message”). 1. Move to the P position. 2. To begin the program, enter 7 1 0, press the SBTL key. 7 1 0 SBTL 3.
NLU Code Number Programming NLU are fixed keys on the keyboard that access specific PLUs. On the default keyboard, there are 12 NLU keys and the PLU# assigned to the NLU key is the same, i.e. NLU key number one is PLU #1. However, with this program, you can assign any PLU number you wish to any one of the 12 possible NLU keys. Programming the NLU Code Number 1. Move to the P position. 2. To begin the program, enter 1 0 0 0, press the SBTL key. 1 0 0 0 SBTL 3.
Cash-In-Drawer Limit Programming A Cash-In-Drawer limit can be programmed so that a warning appears on screen when the limit is exceeded. Pressing the CLEAR key will remove the error. The operator should carry out a Paid Out operation to reduce the Cash-in-drawer amount. Programming the Drawer Limit 1. Move to the P position. 2. To begin the program, enter 1 1 0 0, press the SBTL key. 1 1 0 0 SBTL 3. Enter a cash-in-drawer limit (up to 8 digits or 0 for no limit); press the X/TIME key.
Cheque Change Limit Programming Use this program to set the maximum amount of cash that can be returned when a CHEQUE is tendered for an amount greater than the amount of the sale. For example, if the CHEQUE change limit is £10.00 the maximum amount that can be tendered into the CHEQUE key on a £5.00 sale is £15.00. Programming the CHEQUE Change Limit 1. Move to the P position. 2. To begin the program, enter 1 2 0 0, press the SBTL key. 1 2 0 0 SBTL 3.
Date and Time Programming Use this program to set the clock and calendar on your ER230 Series. The date changes automatically. After initial setting, time changing will probably be required only for beginning and ending daylight savings time. Programming the Date and Time 1. Move to the P position. 2. To begin the program, enter 1 3 0 0, press the SBTL key. 1 3 0 0 SBTL 3. Enter time in military standard time (based on 24 hours), must be four digits (i.e. 1300 hours = 1:00 PM); press the X/TIME key.
Machine Number Programming The machine number is printed on the register receipt. Program a machine number so that any receipt can be identified with the store or register where the transaction took place. Programming the Machine Number 1. Move to the P position. 2. To begin the program, enter 1 6 0 0, press the SBTL key. 1 6 0 0 SBTL 3. Enter a machine number (up to 5 digits); press the X/TIME key. X/TIME 4. Press the CASH key to finalise the program.
Program Scans Since much time and energy has been invested in the planning and programming of your ER-230 Series , it is advisable to print a hard copy of the final program for future reference. This copy should be kept in a safe place. 1. Move to the P position. 2. To print a program scan, enter 1 5, press the SBTL key. 1 5 SBTL 3. In this step, there are three different ways to scan program information. One is PLU, the other is Macro, The third is Others.
Or Refer to the chart below and enter a digit to represent the segment of the program you wish to print; press the X/TIME key. To program additional scan, repeat this operation.