User manual
DodoSim 206 FSX User Manual
Copyright© 2009 DodoSim. All Rights Reserved.
Page 81
8 NOTES FOR COCKPIT BUILDERS
8.1 MAPPING SWITCHES TO EVENTS USING FSUIPC
It is possible for home cockpit builders to use the FSUIPC add-on by Pete Dowson to link hardware
switches directly to simulator switch states.
In order for switch inputs to be interpreted correctly and DodoSim 206 FSX programming to operate
correctly, you must map your switches to the input events listed in the section 2.4.3 “Keyboard Set-Up”.
Though FSUIPC may offer separate On and Off events for systems also utilising a toggle input, these
should not be used as the software does not trap these events and perform DodoSim specific functions.
However, this will mean that you will most likely have to manually reset all your switches prior to re-
loading the DodoSim 206 FSX each time within FSX.
It is DodoSim’s intention to write a separate custom control mapping utility at some future date to
circumvent this limitation and alleviate the need for key mappings to utilise unused FSX key bindings.
Since this software is unnecessary for the vast majority of DodoSim 206 FSX users, it has not been
developed for inclusion in this main product and will therefore likely be made available for use by
custom cockpit builders at a small extra cost.
8.2 COMPATIBILITY WITH SIMKITS HARDWARE GAUGES
SimKits hardware gauges offer the ultimate in realism for cockpit builders, allowing them to build a
complete hardware front panel and remove the need to display the gauges on screen. SimKits software
uses either SimConnect or FSUIPC to retrieve gauge needle positions from FSX to drive the gauges’
needle servos.
However, the DodoSim 206 FSX’s custom flight dynamics and systems render many of the default
values accessible via SimConnect or FSUIPC incorrect. DodoSim has written a small utility that injects
the DodoSim specific gauge needle values into FSUIPC so that 3
rd
party software, like the SimKits
driver software, can retrieve the correct values.
If you are using SimKits gauges, in order to display the correct needle values you must be using the
SimKit FSUIPC compatible software and running the special conversion utility from DodoSim, called
“DodoSim206FSX Export IPC”. This utility will be available upon request from DodoSim as soon as it is
available.
8.3 SPECIAL PROJECTS AND THIRD-PARTY HARDWARE VENDORS
The DodoSim 206 FSX software contains facilities to export all system state and gauge information via
SimConnect client data areas. The structures and key names to access them are proprietary to
DodoSim. However, if you have a special project or produce hardware that might seek to make use of
them, DodoSim can consider providing you with the relevant information.
Should you be looking to make use of the DodoSim 206 FSX in a commercial setting, you must contact
DodoSim and seek information regarding commercial license costs. DodoSim can add additional
functionality to extend the capabilities of the product according to your requirements. For example, a
remote “Instructor Panel” could be created allowing an observer to share control, inject failures, or
adjust the environmental parameters of the simulation.
Since Microsoft Flight Simulator X is licensed for home entertainment use only, DodoSim produces a
Microsoft ESP compatible version for commercial use.