User manual
DodoSim 206 FSX User Manual
Copyright© 2009 DodoSim. All Rights Reserved.
Page 20
The 2D and 3D cockpits are synchronised, meaning that all switches that are functional on one are
functional on the other, and actions performed on one are mirrored on the other.
DodoSim FS9 Advanced 206 users: Note that there is no-longer a requirement to save a flight in the
2D cockpit, or switch to the 2D (or 3D) cockpit after loading a flight before the advanced dynamics
works. The
DodoSim 206 FSX allows you load and save a flight in any view, with no requirement to
enter either cockpit view before beginning the start-up procedure.
3.3.2 Flight Controls
The DodoSim 206 FSX is normally flown from the starboard front seat. It is possible to fly from the left
seat, but proper operation of the throttle and starter during the start-up sequence can only properly be
performed from the right seat.
The pilot has three main flight controls:
3.3.2.1 The Cyclic “Stick”
Protruding from under the pilot’s seat, the cyclic stick controls the direction of motion of the
helicopter by tilting the circulating main rotor disc in the direction of the stick’s deflection. By
increasing the blade pitch on one side whilst decreasing it on the opposite, the disc’s thrust vector
is made to tilt in the required direction.
Therefore to fly forwards, the pilot must push the stick forwards to deflect some of the thrust being
generated by the rotor disc forwards and the helicopter will increase speed from the hover. Since
the thrust was previously all being used to hold a hovering altitude, an increase in power may be
required to prevent the helicopter from sinking.
Pulling back will cause the helicopter to decrease speed, but will redirect the thrust that was
providing forward thrust vertically, so the power will need to be reduced if the helicopter isn’t to
climb.
Cyclic pitch stick
Anti-Torque Pedals
Collective pitch lever
Engine Throttle