Specifications
7
ENGLISH
Pressing BLITZ repeatedly will cycle through all the Blitz Presets, as
shown below.
When your desired Preset is displayed, press the appro-
priate Timing Activator Button to start the clock. If game time is ex-
ceeded, that player has lost and the display will show -0.00 and the
Expired Time symbol (!).
• BLITZ TIMING MODE: PRESET OPTIONS
Pressing BLITZ repeatedly cycles through the following options:
Preset Option Time per Game Displays
Blitz.........................5 minutes ................. 05.00 / 05.00
Rapid ....................15 minutes................. 0:15 / 0:15
PCA Active ...........25 minutes ................. 0:25 / 0:25
US Active ............. 30 minutes................. 0:30 / 0:30
Action ..................... 1 hour ...................... 1:00 / 1:00
3.3 BONUS TIMER MODE
Bonus Timer Mode offers special time controls that can help alleviate
problems sometimes encountered in Blitz and Tournament Modes
(where you have a fixed amount of time for each game and the time
decreases as you think). In those modes, players often find themselves
running out of time towards the end of the game—struggling to make
good moves in a hurry, and often ending up making inferior moves
instead.
Bonus Timer Mode helps out by providing a certain amount of time to
complete all the moves, plus an amount of bonus time (free time) for
each individual move. Your remaining time for the whole game is only
reduced if you go over the free time allocation for each individual move.
Players can also gain more overall thinking time by completing a move
faster than the time allowed for each move.
Press BONUS TIMER to enter this mode, and an arrow (%) on the
left-hand LCD points to BONUS TIMER. By pressing BONUS TIMER
the first time, you have automatically selected the default Bonus Timer
Preset Timing Option (a). The displays show the amount of time you
have on the clock (03.00 for 3 minutes), and the amount of free time
added for each individual move (& 00.02, for 2 seconds per
move). Both displays also show the # symbol, to indicate when
the free time is added for this particular Preset. See below for an
explanation of the # and $ symbols. To start the clock
using this default setting, the person who is going to move first simply
presses the other player’s Timing Activator Button.
Pressing BONUS TIMER repeatedly will cycle through the Bonus
Timer Presets, as shown below.
When your desired Preset is displayed,
press the appropriate Timing Activator Button to start the clock. If game
time is exceeded, that player has lost and the display will show -0.00
and the Expired Time symbol (!).
• BONUS TIMER MODE: PRESET OPTIONS
Pressing BONUS TIMER repeatedly cycles through the following
options:
Time per Game +
Preset Free Time per Move Time Added Displays
(a) ..........3 min + 2 sec/move ............ Before........... 03.00 / 00.02
(b) ........50 min + 2 sec/move ............ Before ........... 0:50 / 00.02
(c) .......... 1 min + 1 min/move ........... Before........... 01.00 / 01.00
(d) ..........1 min + 1 min/move ........... After .............. 01.00 / 01.00
(e) ........5 min + 12 sec/move ............ After .............. 05.00 / 00.12
For Presets (a), (b), and (c), ADD BEFORE (#) also appears
on the displays. This means that the free time for each individual move
will be added to your opponent’s clock as soon as you have made
your move and pressed your Timing Activator Button, i.e., before your
opponent makes a move. If your opponent then makes a move in less
than the allocated free time per move, he or she will make a net gain in
time on the clock. Let’s say, for example, that you have chosen Preset
(a). You have 3 minutes showing on your clock, and your opponent
presses the Timing Activator Button to start the clock. Your clock now
shows 3 minutes and 2 seconds. If you complete your move and press
your Timing Activator Button in 1 second, your clock will now show 3
minutes and 1 second, because you made the move in a faster time
than was allocated! In this way, by completing your move in less than 2
seconds each time, you can accumulate free time as you play! On the
TRYING TO MAKE ADJUSTMENTS?
If you’re trying to pause the clocks, adjust the time, or check the
move number and the unit won’t respond, the LOCK/MODIFY
switch is probably set to LOCK. The solution? Simply switch it back
to MODIFY!










