Specifications
Avolites Rolacue Operators Manual - page 5
rq96man 19/09/1996 18:30
1.4 The Key Switch Positions
1.4.1 System mode
Turning the Key to System mode, allows access to System Software, various
diagnostic functions and the WIPEALL function (see Section 1.6.1 To do a
WIPEALL). If you are upgrading your System Software or emptying a desk
prior to programming a new show, you will use this section. It is not
recommended to program in this mode, so do what you gotta do and get out!
1.4.2 Program mode
In Program mode, the System Software is protected, and it is not possible to
completely wipe the desk. All the Programming and Editing functions are
enabled, allowing you to build or change any aspect of a show.
1.4.3 Run mode
This is discussed further in Chapter 12 Running your show, but generally this
disables any possibility of permanent change to the programmed show while
allowing full access to the Playback functions.
On the Pearl, the Key can be removed to lock the desk in any of the above
modes. It can be useful to lock the desk into Run mode to prevent anyone
messing about with the show.
On the Sapphire, the Key can only lock the desk into Run mode.
1.5 The Programmer
This name is given to an internal part of the desk which contains information
prior to recording. It always outputs at full, and even overrides the Grand
Master.
Any information put in the Programmer always takes highest priority. As soon
as you change any Attribute of any Fixture, the DMX channel controlling the
Attribute (and thus the Attribute itself) will be held in the Programmer and
dissociated from any other part of the desk trying to control it .
In practice, what this means is that as soon as you manually change, for
example the colour of an Intellabeam, the only way that you can change the
colour again, until you release the Fixture, is by selecting another colour
manually for it. If you have a colour Chase running through all your
Intellabeams on a Playback Fader, this one will not run the Chase until the
Programmer is cleared. Once released from the Programmer, it will happily
join in again with its friends!.
Other Fixtures not in the Programmer will not be affected.
Other Attributes of the Fixture not placed in the Programmer (eg. Pan and
Tilt) will not be affected.
The lamp is released by pressing the CLEAR button which empties the
Programmer.
There may be several Channels in the Programmer at one time, and this
may not be obvious.
If you change an Attribute of a Fixture, and deselect it to edit another Fixture,
the first channel is still in the Programmer even though you are now using a
different Instrument. You may even be in a different Preset Bank. It will store
in any Memories or Chase Steps you may make until you press CLEAR.