Owner`s manual
296
Insert effect parameter functions
Rev0.02
Compressor
This effect can be used to produce a long sustain sound by
evening out volume levels in the input signal.
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When “COSM OD GUITAR AMP” algorithm is selected
On/Off OFF, ON
This parameter turns the compressor effect on or off.
Sustain 0–100
This adjusts the range (or time) over which the low-level signals are
boosted. Larger values will produce a longer sustain.
Attack 0–100
This adjusts the strength of the attack. Larger values will result in a
sharper attack, creating a more clearly defined sound.
Tone -50 –+50
Adjusts the tone.
Level 0–100
Adjusts the overall volume of the effect.
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When algorithm other than “COSM OD GUITAR AMP”
is selected
On/Off OFF, ON
This parameter turns the compressor effect on or off.
Sustain 0–100
This adjusts the range (or time) over which the low-level signals are
boosted. Larger values will produce a longer sustain.
Attack 0–100
This adjusts the strength of the attack. Larger values will result in a
sharper attack, creating a more clearly defined sound.
Level 0–100
This adjust the volume of the effect sound.
COSM Comp/Limiter
(COSM Compressor/Limiter)
This effect can be used to produce a long sustain sound by
evening out volume levels in the input signal. In addition,
you can also use it as a limiter to suppress only peaks in the
volume and prevent distortion.
A limiter is an effect that prevents distortion by suppressing
input signals in excess of a specific value (i.e., the threshold).
You can also get the same effect achieved with a compressor
by setting the threshold to a low value.
The BR-1200CD uses COSM technology to model four types
of compressor/limiter effects, which combine the functions
of a compressor and a limiter.
On/Off OFF, ON
Sets the compressor/limiter to ON or OFF.
Type
Selects the compressor/limiter type.
Attack 0–100
(When set to BOSSCmp or D-Comp)
This parameter adjusts the strength of the picking attack produced
when the strings are played. Larger values will result in a sharper
attack, creating a more clearly defined sound.
Sustain 0–100
(When set to BOSSCmp or D-Comp)
Boosts low-level signals, adjusting the time over which sounds are
sustained. Higher values deepen the effect, resulting in a longer
sustain.
Threshold 0–100
(When set to Rack160)
Adjust this parameter to match the input signal from your bass.
Compression will be applied to input levels in excess of this level.
The smaller the value set here, the lower the level at which the
limiter kicks in.
Input 0–100
(When set to VtgRack)
This parameter controls the input level. Increasing the value will
produce a deeper effect.
Ratio (Rack160) 1:1–20:1, inf:1 (VtgRack) 4:1–20:1
(When set to Rack160 or VtgRack)
This adjusts the limiter compression ratio. Higher ratios produce a
stronger compression effect.
Attack Time 0–100
(When set to VtgRack)
This parameter adjusts the amount of time it takes for the
compression ratio set by “Ratio” to be reached once the input level
exceeds the set threshold level and compression begins. The larger
the value set here, the more rapidly compression will be applied.
Release Time 0–100
(When set to VtgRack)
This adjusts the time it takes for compression to be removed once the
signal level drops below the threshold. Higher values cause the
compression to be released more rapidly, making it easier to
distinguish the sound from successively played strings.
Tone -50–+50
(When set to BOSSCmp)
This parameter adjusts the tone. Higher values cause the high
frequencies to be boosted more, and this results in a harder sound.
Level 0–100
Adjusts the overall volume of the effect.
BOSSCmp
Models the BOSS CS-3 compact effects
processor.
D-Comp Models the MXR dyna comp.
Rack160 Models the dbx 160x.
VtgRack Models the UREI 1178.