Owner`s manual

116
Rev0.02
Makeup of BR-1200CD effects
The BR-1200CD contains the following types of effects.
Insert effects (p. 118)
Insert effects are applied to input audio and are capable of
changing the sound in a wide range of different ways. By
changing the way an insert effect is connected, you can have
it be applied not only to the input audio, but also to a track’s
playback or to the Master output. Furthermore, a host of
different insert effects can be chosen to match the instrument
or input in question.
GUITAR/BASS effects:
These effects are used with audio from guitars and bass
guitars. In addition to COSM amp modeling and COSM
overdrive for electric guitars, the BR-1200CD features
acoustic guitar simulators, bass guitar simulators, and many
other effects for a range of different purposes.
MIC effects:
These effects are used with audio from solo vocal microphones.
The BR-1200CD features COSM compressors, COSM
microphone modeling, de-esser, and a variety of other MIC
effects that will prove very useful when recording from
microphones.
SIMUL effects:
These effects are used to record a guitar track and a vocal
track simultaneously. For this reason, they allow effects for
electric guitar or acoustic guitar to be used at the same time
as vocal effects.
In terms of guitar effects, you can make use of amplifier
modeling, acoustic guitar simulators, acoustic processors,
and many other algorithms.
And in terms of vocal effects, compressors, equalizers, noise
suppressors, delay, and the like have been made available.
Note that when SIMUL effects are used, the guitar effect will
be applied to the GUITAR/BASS/MIC 1 audio source; the
vocal effect, to the MIC 2 audio source.
STEREO effects:
As the name suggests, these effects are applied to stereo
inputs. The STEREO bank features stereo compressors, Lo-Fi
processor, ring modulators, and a range of other effects.
What is COSM (Composite Object Sound Modeling)?
Technology that virtually reconstructs an actually
existing structure or material using a different means is
called “modeling” technology. COSM is proprietary
Roland/BOSS technology that creates new sounds by
combining various sound modeling technologies.
Track-specific compressors (p. 128)
This type of effect is used to suppress variations in volume. If
the volume of a track fluctuates widely, you can make it more
uniform using a compressor. In addition, when compressors
are applied heavily, they can suppress the dynamic volume
variations that are characteristic of musical instruments, thus
allowing you to create distinctive new sounds.
Compressors can be used on
all tracks (i.e., 1 through 8,
9/10, and 11/12)
You cannot use the insert effects, Vocal Tool Box,
speaker modeling, or Mastering Tool Kit while the
compressor is being used.
Track-specific equalizers (p. 130)
This type of effect is used to modify the tone of an audio
signal. To do this, it separates the range of frequencies that
make up a sound into low, mid, and high bands, allowing the
volume of each of these bands to be adjusted independently.
Three-band equalizers (or EQs) can be used on all tracks (i.e.,
1 through 8, 9/10, and 11/12). Note also that the EQs for
Tracks 9/10 and 11/12 are stereo effects.
You cannot use individual track equalization while the
Mastering Tool Kit is being used.
Loop effects (p. 125)
Applied to playback from tracks and to input audio being
monitored, loop effects are used to add a sense of
spaciousness and depth. The following types of loop effects
are available on the BR-1200CD.
Reverb:
By adding reverberation to a sound, this effect imbues the
sound with a sense of spaciousness and depth.
Chorus:
A chorus effect copies the original (direct) sound, changes its
pitch slightly, and then adds this back to the original to make
it swell or feel more like a stereo sound.
Delay:
A delay is a little bit like an echo. It can add a sense of
spaciousness and depth to the sound. In addition, when this
effect is applied to instruments that play melodies, it can
make their performance sound smoother or can add an extra
bounce to their rhythm.