Electronic Keyboard User Manual
233
Various Other Settings
Various Other Settings
6.
Touch <BMP Installer>.
The BMP Installer screen appears.
fig.09-34.eps
The ATELIER can store up to three images. If two or more 
images are stored in internal memory, those images will be 
displayed consecutively after the power is turned on.
7.
In the screen, touch <01>–<03> to select the 
destination at which the image is to be saved.
fig.09-35.eps
8.
Touch <Load...>.
The following screen appears.
fig.09-36.eps
9.
Touch < >< > to select the media.
Choose “Ext Memory” to load an image from USB 
memory, or choose “Disk” to load an image from floppy 
disk.
The destination will show the names of the images saved 
on the external media.
10.
Touch < >< > to select the image that you 
want to load into internal memory.
You can touch <View> to verify the image.
11.
Touch <OK>.
The image will be loaded.
If an image is already stored at the load destination, the 
following screen will appear.
fig.09-37.eps
To erase the currently loaded image, 
and load the new image
1.
Touch <OK>.
To cancel image loading
1.
Touch <Cancel>.
If the image cannot be loaded, the following screen will 
appear.
fig.09-38.eps
Display
Explanation
01–03
Images stored in internal memory
For numbers at which no image is saved, 
“(Blank)” is shown.
View
The image stored in the ATELIER will be 
shown for a few seconds, allowing you to 
check the image.
Load...
Load an image from external media into 
internal memory.
Clear...
Delete an image from internal memory.
NOTE
NOTE
AT-900_e.book 233 ページ 2007年9月7日 金曜日 午前8時43分










