Manual

SEQUENCER
Patterns
The sequencer allows you to make your robot move over time by transitioning from one position to
another. Each transition we call a frame and a sequence of frames we call a pattern.
You can create as many patterns as you like. You can play patterns back manually or, as you'll see in
the Programming Guide you can program them to run depending on some other action or outcome.
This section describes the pattern management functions of the Sequencer.
Pattern List
The pattern list is the first control on the sequencer. If you click on the arrow on the right-hand edge
you'll see a list of the patterns that have been created and by selecting one you can move to that
pattern. You can also scroll through the list one-by-one using the up and down arrow buttons.
Clicking on the name of a pattern will allow you to change this. Simply type in the box then press the
Return key or click away.
Pattern Management
Add Pattern
To add a pattern click the add button. A new pattern will appear in the list and its name will open for
editing.
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