Data Sheet
13
2. Getting Started
2.1 Prerequisites
ⅰ) The ArmSDK is based on Window 7 OS and Visual Studio 2010.
ⅱ) The ArmSDK trajectory is generated from the MotionPlay class’ instance
and utilizes QueryPerformanceCounter. This requires the use of a thread, in which
sharing said thread may reach to 100%. It is highly recommended your PC is at least
dual-core-based.
ⅲ) The Numerical IK implements Damped Least Square Method to reach
target by acquiring each joint’s angle. This allows joints to go from initial position
to a point and then return to its initial pose. This will allow you to perform tests to
the manipulator.
ⅳ) Allow sufficient workspace prior to setup by clearing objects in the arm’s
vicinity.
ⅴ) Always ensure the manipulator is properly fixed to the base plate prior to
operations; otherwise arm movements can cause damage and physical injury.
ⅵ) supply power to the manipulator after making sure all cables are properly
connected. While powered on do not touch the cables as it may cause erroneous
operations or/and damage.
ⅶ) When handling the manipulator do so carefully as not to have your fingers
stuck in the frames.
ⅷ) If the manipulator operates erroneously quickly cut off power by turning
the power supply off.
ⅸ) while the manipulator is in operation keep out of its workspace; ensure no
objects enter the workspace during operations.