Specifications

DMX protocol
Function Type of controlDMX Value
DMX
Channel
62
Plane cross tile 5x inverse
none
153
63
Plane cross tiler 5x
none
64
Plane cross tiler 5x inverse
none
65
Plane bar
none
66
Plane bar inverse
none
67
Plane bar left-righ
none
68
Plane bar top-bottom
none
69
Reserved
70
Reserved
71
Gobo disc
none
72
Gobo disc Flip X
none
73
Gobo disc Flip Y
none
153
74
Gobo disc Flip XY
none
75
Gobo disc mirror X
none
76
Gobo disc mirror Y
none
77
Gobo disc mirror XY
none
78-79
Reserved
80
Plane mirror X top inverse
none
81
Plane mirror X bottom inverse
none
82
Plane mirror Y left inverse
none
83
Plane mirror Y right inverse
none
84
Plane mirror XY inverse
none
85
Plane mirror X-inverse,Y
none
86
Plane mirror X,Y-inverse
none
87-89
Reserved
87-89
Reserved
90
Circular effect (Fish eye)
P1, P2, P3
P1-character, P2-X ratio, P3-Y ratio
91
Iris on layer
P1, P2, P3
P1-size, P2-iris type, P3-texture mode
92
Auto Iris effect on layer
P1, P2, P3
P1-speed, P2-mask type, P3-opening/closing command
93-94
Reserved
95
Zoom In/Move XY
P1, P2, P3
P1-zoom, P2-X-movement, P3-Y-movement
96
Zoom In/Auto Move XY
P1, P2, P3
P1-zoom, P2-X-speed, P3- Y-speed
97-99
Reserved
kaleidoscope - mode and mosaic segment selection:
100
Square -static mode
P1, P2, P3
101
Square -dynamic mode
P1, P2, P3
102
Right triangular - static mode
P1, P2, P3
103
Right triangular - dynamic mode
P1, P2, P3
104
Isosceles triangular - static mode
P1, P2, P3
105
Isosceles triangular - dynamic mode
P1, P2, P3
106
Triangular 1 - static mode
P1, P2, P3
107
Triangular 1 -dynamic mode
P1, P2, P3
108
Triangular 2 -static mode
P1, P2, P3
109
Triangular 2 - dynamic mode
P1, P2, P3
110
Centered kaleidoscope (rough)-static mode
P1, P2, P3
111
Centered kaleidoscope (rough)-dynamic mode
P1, P2, P3
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