User's Manual
SERIAL COMMAND SET
Serial Command Set Usage
32 SuperView 3000 User Manual May 9, 2002
6
POSition <input #> [<direction>
<repetition>]
Activates the position utility, allowing you to move the
specified input around the output display. The controls for
the utility are as follows:
i = move up m = move down
j =moveleft l = move right q =quit
The direction and repetition arguments allow you to repeat a
movement in one direction without repeatedly pressing the
key. For example, to move window 1 to the left 20 times,
you can type:
>POS1j20
The actual pixels or lines that a window moves is determined
by the Setrate command. In the above example, the window
will move 400 pixels to the left (20 times the default rate of
20 pixels).
Position affects the WDR value for the input.
PRIority <input # | ALL> <1..12> Priority numbers run from one through the maximum
number of inputs your SuperView has. Priority one is the
highest priority level, meaning a window with priority one
appears "in front of" all other windows.
If a windows’ priority is increased, the window previously at
that priority level moves down one and, if necessary, lower
priority windows also move down. In other words, no two
inputs can have the same priority level.
The All argument allows you to change the priority level for
allinputsatonce.
RSR <input#> Resets the source rectangle (WSR) to default value, that is
equal to the HACT and VACT measurements of the
specified input signal. RSR “unzooms” a zoomed image.
RSR also resets brightness, contrast, gamma, hue, saturation,
and sharpness values to defaults.
SETRATE <x-rate> <y-rate> This command determines the number of pixels (x-rate) or
lines (y-rate) a window will move with the Position
command.
Factory default: x= 20, y= 20
SIZE <input #> Activates the size utility, allowing you to resize the specified
input window. The controls for the utility are as follows:
s =smaller l = larger
q = quit
Size affects the WDR value for the input.
WDR <input #> <x> <y>
<width> <height>
This command sets both the position and size of an input’s
destination rectangle. The <x> and <y> arguments represent
the monitor coordinates of the rectangle’s top left corner, but
hardware limitations may cause the actual placement to
differ slightly from that specified. (When you read WDR for
any window, the numbers given accurately reflect the state of
the hardware.)
The <width> and <height> arguments represent the pixel
width and line height of the destination rectangle. The
rectangle can be positioned and sized so that part of it is
positioned off the screen. WDR is limited to the output
resolution of the SuperView (full screen display).
Example—with an output host resolution of 1024 x 768, set
window 4 to be full screen:
>WDR 4 0 0 1024 768
Example—place a 100 pixel by 100 line video window at
column 300, line 400 on the monitor for input window 2:
>WDR 2 300 400 100 100
Command Arguments Description