User`s manual
SuperH Family E10A-USB Emulator for Multi-core Microcomputers Section 7 Tutorial SH-4A
R20UT0363EJ0500 Rev. 5.00 Page 255 of 296
Aug 10, 2012
The following table shows the options.
Trace Acquisition Mode
Type Mode Description
Realtime trace When trace information is being generated so intensely that
the output from the memory is incapable of keeping up, all
the information may not be output. The user program can be
executed in realtime, but some trace information will be lost.
Continuous
trace occurs
Non realtime trace When trace information is being generated so intensely that
the output from the memory is incapable of keeping up, the
CPU stops operations until the trace information is output.
The user program is not executed in realtime.
Trace continue This function always overwrites the oldest trace information
to acquire the latest trace information.
Trace buffer
full
Trace stop When the trace buffer becomes full, the trace information is
no longer acquired. The user program is continuously
executed.
Note: The items that can be set in this window differ according to the product. For details on the
settings for each product, refer to the online help.
(2) Displaying the trace result
Set the addresses that where the range of memory for the output of results of tracing starts and
ends in the [Start Address] and [End Address] edit boxes of [User Memory area], respectively.
Enter the addresses depending on your environment. Do not specify the range that the program
has been downloaded to, as the memory contents are overwritten by the trace output result.
Run the program as shown in the example in section 7.18.1, PC Break Function. The trace
results are displayed in the [Trace] window after program execution is completed.
The following is an example of the trace display.










