User`s manual

SuperH Family E10A-USB Emulator Section 6 Tutorial
R20UT0870EJ1000 Rev. 10.00 Page 187 of 292
Aug 10, 2012
Figure 6.3 [Memory] Window
Placing the mouse cursor on a point in the display of data in the [Memory] window and
double-clicking allows the values at that point to be changed. Data can also be directly edited
around the current position of the text cursor.
6.6 Downloading the Tutorial Program
6.6.1 Downloading the Tutorial Program
Download the object program to be debugged.
In this emulator, it is enabled to download the program and set the PC breakpoint in the internal
flash memory area. For the method to set the PC breakpoint, refer to section 6.17.1, PC Break
Function.
Select [Download module] from [Tutorial.abs] under [Download modules].